WebGLUniformsHelper mixin

Mixin applications

Properties

addr ↔ UniformLocation
getter/setter pair
cache Map<int, dynamic>
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
id ↔ dynamic
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
size int
getter/setter pair

Methods

allocTexUnits(dynamic textures, dynamic n) Int32List
arraysEqual(Map<int, dynamic> a, dynamic b) bool
copyArray(Map<int, dynamic> a, dynamic b) → void
flatten(List array, int nBlocks, int blockSize) List<double>
getPureArraySetter(dynamic id, dynamic activeInfo, [dynamic nothing]) → dynamic
getSingularSetter(dynamic id, dynamic activeInfo) Function
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setValueM2(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueM2Array(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueM3(RenderingContext gl, Matrix3? v, [WebGLTextures? textures]) → void
setValueM3Array(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueM4(RenderingContext gl, Matrix4 v, [WebGLTextures? textures]) → void
setValueM4Array(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueT1(RenderingContext gl, Texture? v, WebGLTextures textures) → void
setValueT1Array(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueT2DArray1(RenderingContext gl, Texture? v, WebGLTextures textures) → void
setValueT2DArrayArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueT3D1(RenderingContext gl, Texture? v, [WebGLTextures? textures]) → void
setValueT3DArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueT6(RenderingContext gl, Texture? v, [WebGLTextures? textures]) → void
setValueT6Array(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV1f(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV1fArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV1i(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV1iArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV1ui(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV1uiArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV2f(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV2fArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV2i(RenderingContext gl, Vector v, [WebGLTextures? textures]) → void
setValueV2iArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV2ui(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV2uiArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV3f(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV3fArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV3i(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV3iArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV3ui(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV3uiArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV4f(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV4fArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV4i(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV4iArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV4ui(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
setValueV4uiArray(RenderingContext gl, dynamic v, [WebGLTextures? textures]) → void
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited