setValueV2fArray method
Implementation
void setValueV2fArray(RenderingContext gl, v, [WebGLTextures? textures]) {
  final data = flatten(v, size, 2);
  gl.uniform2fv(addr, data);
}void setValueV2fArray(RenderingContext gl, v, [WebGLTextures? textures]) {
  final data = flatten(v, size, 2);
  gl.uniform2fv(addr, data);
}