setValueV3fArray method
Implementation
void setValueV3fArray(RenderingContext gl, v, [WebGLTextures? textures]) {
final data = flatten(v, size, 3);
gl.uniform3fv(addr, data);
}
void setValueV3fArray(RenderingContext gl, v, [WebGLTextures? textures]) {
final data = flatten(v, size, 3);
gl.uniform3fv(addr, data);
}