Scoreboard class
- Inheritance
-
- Object
- Widget
- RestActionAble
- Scoreboard
Constructors
- Scoreboard(String name, {String type = 'dummy', TextComponent? display, bool addIntoLoad = true})
- A scoreboard objective holds values, kind a like a Variable inside Minecraft.
- Scoreboard.add(String name, {String type = 'dummy', TextComponent? display})
-
The
Scoreboard.add
constructor does exactly the same as Scoreboard but puts the result without checking in the current file. - Scoreboard.click(String name, {TextComponent? display, bool addIntoLoad = true, bool removeOld = false})
-
The
Scoreboard.click
constructor adds a carrot on a stick click event objectivefactory - Scoreboard.modify(String name, {bool? useHearts = false})
- Scoreboard.remove(String name)
-
Scoreboard.remove
removes an objective by its name again. - Scoreboard.setdisplay(String name, {String display = 'sidebar'})
-
With
Scoreboard.setdisplay
you can display the values: - Scoreboard.trigger(String name, {TextComponent? display, bool addIntoLoad = true, bool removeOld = false})
-
The
Scoreboard.trigger
constructor adds a trigger objectivefactory - Scoreboard.villager(String name, {TextComponent? display, bool addIntoLoad = true, bool removeOld = false})
-
The
Scoreboard.click
constructor adds a carrot on a stick click event objectivefactory
Properties
- all → Score
-
Scoreboard.all is a shortcut for ScoreboardEntity.All()
no setter
- called ↔ bool
-
Contains the Information, if this RestAction is already called (and can't be called again)
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- name ↔ String
-
getter/setter pair
- player → Score
-
Scoreboard.player is a shortcut for ScoreboardEntity.Player()
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- self → Score
-
Scoreboard.self is a shortcut for ScoreboardEntity.Self()
no setter
- subcommand → String
-
final
- type ↔ String
-
getter/setter pair
- useHearts ↔ bool?
-
getter/setter pair
-
writable
↔ List<
Widget> ? -
The writable list the RestAction writes it's contents on
getter/setter pairinherited
Methods
-
generate(
Context context) → Widget -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
prefixName(
) → void -
queue(
[List< Widget> ? writable]) → void -
Execute this method to add this to the WidgetList (can use default list or as parameter given list)
This method can only be executed once, if it is executed multiple times you will get an Error. You can read out if it is already executed in the boolean Called
Example for a queue method:
inherited
-
toMap(
) → Map -
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
-
operator [](
dynamic target) → Score