ForEach class
The ForEach Loop repeats a set of commands for each value in a Score. Therefore a file is called recursively and a counter score is increased.
- Inheritance
-
- Object
- Widget
- RestActionAble
- ForEach
Constructors
Properties
- called ↔ bool
-
Contains the Information, if this RestAction is already called (and can't be called again)
getter/setter pairinherited
- counter ↔ Entity?
-
getter/setter pair
- from ↔ int
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- score ↔ Score
-
getter/setter pair
- step ↔ int
-
getter/setter pair
- then ↔ Widget Function(Score)
-
getter/setter pair
- translate ↔ Location?
-
getter/setter pair
-
writable
↔ List<
Widget> ? -
The writable list the RestAction writes it's contents on
getter/setter pairinherited
Methods
-
generate(
Context context) → Widget -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
queue(
[List< Widget> ? writable]) → void -
Execute this method to add this to the WidgetList (can use default list or as parameter given list)
This method can only be executed once, if it is executed multiple times you will get an Error. You can read out if it is already executed in the boolean Called
Example for a queue method:
inherited
-
toMap(
) → dynamic -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited