EffectType enum
Values
- speed → const EffectType
- slowness → const EffectType
- haste → const EffectType
- mining_fatigue → const EffectType
- strength → const EffectType
- instant_health → const EffectType
- instant_damage → const EffectType
- jump_boost → const EffectType
- nausea → const EffectType
- regeneration → const EffectType
- resistance → const EffectType
- fire_resistance → const EffectType
- water_breathing → const EffectType
- invisibility → const EffectType
- blindness → const EffectType
- night_vision → const EffectType
- hunger → const EffectType
- weakness → const EffectType
- poison → const EffectType
- wither → const EffectType
- health_boost → const EffectType
- absorption → const EffectType
- saturation → const EffectType
- glowing → const EffectType
- levitation → const EffectType
- luck → const EffectType
- unluck → const EffectType
- slow_falling → const EffectType
- conduit_power → const EffectType
- dolphins_grace → const EffectType
- bad_omen → const EffectType
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
EffectType> - A constant List of the values in this enum, in order of their declaration.