abbr_dart library

Extensions

StringToRaylibC on String

Properties

$ → RaylibTemp<RaylibBase>
See RaylibBase.Temp.
no setter
AudioStream$ → RaylibTempStructAllocator<AudioStreamD>
See RaylibTemp.AudioStream$.
no setter
AutomationEvent$ → RaylibTempStructAllocator<AutomationEventD>
See RaylibTemp.AutomationEvent$.
no setter
AutomationEventList$ → RaylibTempStructAllocator<AutomationEventListD>
See RaylibTemp.AutomationEventList$.
no setter
BEIGE → ColorD
no setter
BLACK → ColorD
no setter
BLANK → ColorD
no setter
BLUE → ColorD
no setter
BoneInfo$ → RaylibTempStructAllocator<BoneInfoD>
See RaylibTemp.BoneInfo$.
no setter
Bool$ → RaylibTempScalarAllocator<bool, RBool>
See RaylibTemp.Bool$.
no setter
BoundingBox$ → RaylibTempStructAllocator<BoundingBoxD>
See RaylibTemp.BoundingBox$.
no setter
BROWN → ColorD
no setter
Camera2D$ → RaylibTempStructAllocator<Camera2DD>
See RaylibTemp.Camera2D$.
no setter
Camera3D$ → RaylibTempStructAllocator<Camera3DD>
See RaylibTemp.Camera3D$.
no setter
Char$ → RaylibTempScalarIntAllocator<Int8List, RInt8>
See RaylibTemp.Char$.
no setter
Color$ → RaylibTempStructAllocator<ColorD>
See RaylibTemp.Color$.
no setter
DARKBLUE → ColorD
no setter
DARKBROWN → ColorD
no setter
DARKGRAY → ColorD
no setter
DARKGREEN → ColorD
no setter
DARKPURPLE → ColorD
no setter
DEG2RAD → double
See RaylibConstants.DEG2RAD.
no setter
Double$ → RaylibTempScalarFloatAllocator<Float64List, RFloat64>
See RaylibTemp.Double$.
no setter
EPSILON → double
See RaylibConstants.EPSILON.
no setter
FilePathList$ → RaylibTempStructAllocator<FilePathListD>
See RaylibTemp.FilePathList$.
no setter
Float$ → RaylibTempScalarFloatAllocator<Float32List, RFloat32>
See RaylibTemp.Float$.
no setter
float16$ → RaylibTempStructAllocator<float16D>
See RaylibTemp.float16$.
no setter
float3$ → RaylibTempStructAllocator<float3D>
See RaylibTemp.float3$.
no setter
Float32$ → RaylibTempScalarFloatAllocator<Float32List, RFloat32>
See RaylibTemp.Float32$.
no setter
Float64$ → RaylibTempScalarFloatAllocator<Float64List, RFloat64>
See RaylibTemp.Float64$.
no setter
Font$ → RaylibTempStructAllocator<FontD>
See RaylibTemp.Font$.
no setter
GestureEvent$ → RaylibTempStructAllocator<GestureEventD>
See RaylibTemp.GestureEvent$.
no setter
GlyphInfo$ → RaylibTempStructAllocator<GlyphInfoD>
See RaylibTemp.GlyphInfo$.
no setter
GOLD → ColorD
no setter
GRAY → ColorD
no setter
GREEN → ColorD
no setter
Image$ → RaylibTempStructAllocator<ImageD>
See RaylibTemp.Image$.
no setter
Int$ → RaylibTempScalarIntAllocator<Int32List, RInt32>
See RaylibTemp.Int$.
no setter
Int16$ → RaylibTempScalarIntAllocator<Int16List, RInt16>
See RaylibTemp.Int16$.
no setter
Int32$ → RaylibTempScalarIntAllocator<Int32List, RInt32>
See RaylibTemp.Int32$.
no setter
Int64$ → RaylibTempScalarIntAllocator<Int64List, RInt64>
See RaylibTemp.Int64$.
no setter
Int8$ → RaylibTempScalarIntAllocator<Int8List, RInt8>
See RaylibTemp.Int8$.
no setter
Light$ → RaylibTempStructAllocator<LightD>
See RaylibTemp.Light$.
no setter
LIGHTGRAY → ColorD
no setter
LIME → ColorD
no setter
M_1_PI → double
See RaylibConstants.M_1_PI.
no setter
M_2_PI → double
See RaylibConstants.M_2_PI.
no setter
M_2_SQRTPI → double
See RaylibConstants.M_2_SQRTPI.
no setter
M_E → double
See RaylibConstants.M_E.
no setter
M_LN10 → double
See RaylibConstants.M_LN10.
no setter
M_LN2 → double
See RaylibConstants.M_LN2.
no setter
M_LOG10E → double
See RaylibConstants.M_LOG10E.
no setter
M_LOG2E → double
See RaylibConstants.M_LOG2E.
no setter
M_PI → double
See RaylibConstants.M_PI.
no setter
M_PI_2 → double
See RaylibConstants.M_PI_2.
no setter
M_PI_4 → double
See RaylibConstants.M_PI_4.
no setter
M_SQRT1_2 → double
See RaylibConstants.M_SQRT1_2.
no setter
M_SQRT2 → double
See RaylibConstants.M_SQRT2.
no setter
MAGENTA → ColorD
no setter
MAROON → ColorD
no setter
Material$ → RaylibTempStructAllocator<MaterialD>
See RaylibTemp.Material$.
no setter
MATERIAL_MAP_DIFFUSE → MaterialMapIndex
See RaylibConstants.MATERIAL_MAP_DIFFUSE.
no setter
MATERIAL_MAP_SPECULAR → MaterialMapIndex
See RaylibConstants.MATERIAL_MAP_SPECULAR.
no setter
MaterialMap$ → RaylibTempStructAllocator<MaterialMapD>
See RaylibTemp.MaterialMap$.
no setter
Matrix$ → RaylibTempStructAllocator<MatrixD>
See RaylibTemp.Matrix$.
no setter
MAX_LIGHTS → int
See RaylibLightConstants.MAX_LIGHTS.
no setter
MAX_MATERIAL_MAPS → int
See RaylibConstants.MAX_MATERIAL_MAPS.
no setter
MAX_TOUCH_POINTS → int
See RaylibConstants.MAX_TOUCH_POINTS.
no setter
Mesh$ → RaylibTempStructAllocator<MeshD>
See RaylibTemp.Mesh$.
no setter
Model$ → RaylibTempStructAllocator<ModelD>
See RaylibTemp.Model$.
no setter
ModelAnimation$ → RaylibTempStructAllocator<ModelAnimationD>
See RaylibTemp.ModelAnimation$.
no setter
ModelSkeleton$ → RaylibTempStructAllocator<ModelSkeletonD>
See RaylibTemp.ModelSkeleton$.
no setter
msf_gif_alpha_threshold ↔ int
See RaylibMsfGifDart.msf_gif_alpha_threshold.
getter/setter pair
msf_gif_bgra_flag ↔ int
See RaylibMsfGifDart.msf_gif_bgra_flag.
getter/setter pair
MsfGifResult$ → RaylibTempStructAllocator<MsfGifResultD>
See RaylibTemp.MsfGifResult$.
no setter
MsfGifState$ → RaylibTempStructAllocator<MsfGifStateD>
See RaylibTemp.MsfGifState$.
no setter
Music$ → RaylibTempStructAllocator<MusicD>
See RaylibTemp.Music$.
no setter
NPatchInfo$ → RaylibTempStructAllocator<NPatchInfoD>
See RaylibTemp.NPatchInfo$.
no setter
ORANGE → ColorD
no setter
PI → double
See RaylibConstants.PI.
no setter
PINK → ColorD
no setter
PURPLE → ColorD
no setter
Quaternion$ → RaylibTempStructAllocator<QuaternionD>
See RaylibTemp.Quaternion$.
no setter
RAD2DEG → double
See RaylibConstants.RAD2DEG.
no setter
RAND_MAX → int
See RaylibConstants.RAND_MAX.
no setter
Ray$ → RaylibTempStructAllocator<RayD>
See RaylibTemp.Ray$.
no setter
RayCollision$ → RaylibTempStructAllocator<RayCollisionD>
See RaylibTemp.RayCollision$.
no setter
RAYGUI_COLORBARALPHA_CHECKED_SIZE → int
See RaylibGuiConstants.RAYGUI_COLORBARALPHA_CHECKED_SIZE.
no setter
RAYGUI_GRID_ALPHA → double
See RaylibGuiConstants.RAYGUI_GRID_ALPHA.
no setter
RAYGUI_GROUPBOX_LINE_THICK → int
See RaylibGuiConstants.RAYGUI_GROUPBOX_LINE_THICK.
no setter
RAYGUI_ICON_DATA_ELEMENTS → int
See RaylibGuiConstants.RAYGUI_ICON_DATA_ELEMENTS.
no setter
RAYGUI_ICON_FONT_ATLAS_PADDING → int
See RaylibGuiConstants.RAYGUI_ICON_FONT_ATLAS_PADDING.
no setter
RAYGUI_ICON_MAX_FONT_BACKED → int
See RaylibGuiConstants.RAYGUI_ICON_MAX_FONT_BACKED.
no setter
RAYGUI_ICON_MAX_ICONS → int
See RaylibGuiConstants.RAYGUI_ICON_MAX_ICONS.
no setter
RAYGUI_ICON_MAX_NAME_LENGTH → int
See RaylibGuiConstants.RAYGUI_ICON_MAX_NAME_LENGTH.
no setter
RAYGUI_ICON_SIZE → int
See RaylibGuiConstants.RAYGUI_ICON_SIZE.
no setter
RAYGUI_ICON_TEXT_PADDING → int
See RaylibGuiConstants.RAYGUI_ICON_TEXT_PADDING.
no setter
RAYGUI_ICONS → List<int>
See RaylibGuiConstants.RAYGUI_ICONS.
no setter
RAYGUI_LINE_MARGIN_TEXT → int
See RaylibGuiConstants.RAYGUI_LINE_MARGIN_TEXT.
no setter
RAYGUI_LINE_TEXT_PADDING → int
See RaylibGuiConstants.RAYGUI_LINE_TEXT_PADDING.
no setter
RAYGUI_MAX_CONTROLS → int
See RaylibGuiConstants.RAYGUI_MAX_CONTROLS.
no setter
RAYGUI_MAX_PROPS_BASE → int
See RaylibGuiConstants.RAYGUI_MAX_PROPS_BASE.
no setter
RAYGUI_MAX_PROPS_EXTENDED → int
See RaylibGuiConstants.RAYGUI_MAX_PROPS_EXTENDED.
no setter
RAYGUI_MAX_TEXT_LINES → int
See RaylibGuiConstants.RAYGUI_MAX_TEXT_LINES.
no setter
RAYGUI_MESSAGEBOX_BUTTON_HEIGHT → int
See RaylibGuiConstants.RAYGUI_MESSAGEBOX_BUTTON_HEIGHT.
no setter
RAYGUI_MESSAGEBOX_BUTTON_PADDING → int
See RaylibGuiConstants.RAYGUI_MESSAGEBOX_BUTTON_PADDING.
no setter
RAYGUI_MIN_MOUSE_WHEEL_SPEED → int
See RaylibGuiConstants.RAYGUI_MIN_MOUSE_WHEEL_SPEED.
no setter
RAYGUI_MIN_SCROLLBAR_HEIGHT → int
See RaylibGuiConstants.RAYGUI_MIN_SCROLLBAR_HEIGHT.
no setter
RAYGUI_MIN_SCROLLBAR_WIDTH → int
See RaylibGuiConstants.RAYGUI_MIN_SCROLLBAR_WIDTH.
no setter
RAYGUI_PANEL_BORDER_WIDTH → int
See RaylibGuiConstants.RAYGUI_PANEL_BORDER_WIDTH.
no setter
RAYGUI_SCROLLBAR_LEFT_SIDE → int
See RaylibGuiConstants.RAYGUI_SCROLLBAR_LEFT_SIDE.
no setter
RAYGUI_SCROLLBAR_RIGHT_SIDE → int
See RaylibGuiConstants.RAYGUI_SCROLLBAR_RIGHT_SIDE.
no setter
RAYGUI_TEXTBOX_AUTO_CURSOR_COOLDOWN → int
See RaylibGuiConstants.RAYGUI_TEXTBOX_AUTO_CURSOR_COOLDOWN.
no setter
RAYGUI_TEXTBOX_AUTO_CURSOR_DELAY → int
See RaylibGuiConstants.RAYGUI_TEXTBOX_AUTO_CURSOR_DELAY.
no setter
RAYGUI_TEXTINPUTBOX_BUTTON_HEIGHT → int
See RaylibGuiConstants.RAYGUI_TEXTINPUTBOX_BUTTON_HEIGHT.
no setter
RAYGUI_TEXTINPUTBOX_BUTTON_PADDING → int
See RaylibGuiConstants.RAYGUI_TEXTINPUTBOX_BUTTON_PADDING.
no setter
RAYGUI_TEXTINPUTBOX_HEIGHT → int
See RaylibGuiConstants.RAYGUI_TEXTINPUTBOX_HEIGHT.
no setter
RAYGUI_TOGGLEGROUP_MAX_ITEM_TEXT_SIZE → int
See RaylibGuiConstants.RAYGUI_TOGGLEGROUP_MAX_ITEM_TEXT_SIZE.
no setter
RAYGUI_VALUEBOX_MAX_CHARS → int
See RaylibGuiConstants.RAYGUI_VALUEBOX_MAX_CHARS.
no setter
RAYGUI_VERSION → String
See RaylibGuiConstants.RAYGUI_VERSION.
no setter
RAYGUI_VERSION_MAJOR → int
See RaylibGuiConstants.RAYGUI_VERSION_MAJOR.
no setter
RAYGUI_VERSION_MINOR → int
See RaylibGuiConstants.RAYGUI_VERSION_MINOR.
no setter
RAYGUI_VERSION_PATCH → int
See RaylibGuiConstants.RAYGUI_VERSION_PATCH.
no setter
RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT → int
See RaylibGuiConstants.RAYGUI_WINDOWBOX_CLOSEBUTTON_HEIGHT.
no setter
RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT → int
See RaylibGuiConstants.RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT.
no setter
RAYLIB_VERSION → String
See RaylibConstants.RAYLIB_VERSION.
no setter
RAYLIB_VERSION_MAJOR → int
See RaylibConstants.RAYLIB_VERSION_MAJOR.
no setter
RAYLIB_VERSION_MINOR → int
See RaylibConstants.RAYLIB_VERSION_MINOR.
no setter
RAYLIB_VERSION_PATCH → int
See RaylibConstants.RAYLIB_VERSION_PATCH.
no setter
RAYWHITE → ColorD
no setter
Rectangle$ → RaylibTempStructAllocator<RectangleD>
See RaylibTemp.Rectangle$.
no setter
RED → ColorD
no setter
RenderTexture$ → RaylibTempStructAllocator<RenderTextureD>
See RaylibTemp.RenderTexture$.
no setter
RL_BLEND_COLOR → int
See RaylibRlglConstants.RL_BLEND_COLOR.
no setter
RL_BLEND_DST_ALPHA → int
See RaylibRlglConstants.RL_BLEND_DST_ALPHA.
no setter
RL_BLEND_DST_RGB → int
See RaylibRlglConstants.RL_BLEND_DST_RGB.
no setter
RL_BLEND_EQUATION → int
See RaylibRlglConstants.RL_BLEND_EQUATION.
no setter
RL_BLEND_EQUATION_ALPHA → int
See RaylibRlglConstants.RL_BLEND_EQUATION_ALPHA.
no setter
RL_BLEND_EQUATION_RGB → int
See RaylibRlglConstants.RL_BLEND_EQUATION_RGB.
no setter
RL_BLEND_SRC_ALPHA → int
See RaylibRlglConstants.RL_BLEND_SRC_ALPHA.
no setter
RL_BLEND_SRC_RGB → int
See RaylibRlglConstants.RL_BLEND_SRC_RGB.
no setter
RL_COMPUTE_SHADER → int
See RaylibRlglConstants.RL_COMPUTE_SHADER.
no setter
RL_CONSTANT_ALPHA → int
See RaylibRlglConstants.RL_CONSTANT_ALPHA.
no setter
RL_CONSTANT_COLOR → int
See RaylibRlglConstants.RL_CONSTANT_COLOR.
no setter
RL_CULL_DISTANCE_FAR → double
See RaylibRlglConstants.RL_CULL_DISTANCE_FAR.
no setter
RL_CULL_DISTANCE_NEAR → double
See RaylibRlglConstants.RL_CULL_DISTANCE_NEAR.
no setter
RL_DEFAULT_BATCH_BUFFER_ELEMENTS → int
See RaylibRlglConstants.RL_DEFAULT_BATCH_BUFFER_ELEMENTS.
no setter
RL_DEFAULT_BATCH_BUFFERS → int
See RaylibRlglConstants.RL_DEFAULT_BATCH_BUFFERS.
no setter
RL_DEFAULT_BATCH_DRAWCALLS → int
See RaylibRlglConstants.RL_DEFAULT_BATCH_DRAWCALLS.
no setter
RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS → int
See RaylibRlglConstants.RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS.
no setter
RL_DRAW_FRAMEBUFFER → int
See RaylibRlglConstants.RL_DRAW_FRAMEBUFFER.
no setter
RL_DST_ALPHA → int
See RaylibRlglConstants.RL_DST_ALPHA.
no setter
RL_DST_COLOR → int
See RaylibRlglConstants.RL_DST_COLOR.
no setter
RL_DYNAMIC_COPY → int
See RaylibRlglConstants.RL_DYNAMIC_COPY.
no setter
RL_DYNAMIC_DRAW → int
See RaylibRlglConstants.RL_DYNAMIC_DRAW.
no setter
RL_DYNAMIC_READ → int
See RaylibRlglConstants.RL_DYNAMIC_READ.
no setter
RL_FLOAT → int
See RaylibRlglConstants.RL_FLOAT.
no setter
RL_FRAGMENT_SHADER → int
See RaylibRlglConstants.RL_FRAGMENT_SHADER.
no setter
RL_FUNC_ADD → int
See RaylibRlglConstants.RL_FUNC_ADD.
no setter
RL_FUNC_REVERSE_SUBTRACT → int
See RaylibRlglConstants.RL_FUNC_REVERSE_SUBTRACT.
no setter
RL_FUNC_SUBTRACT → int
See RaylibRlglConstants.RL_FUNC_SUBTRACT.
no setter
RL_LINES → int
See RaylibRlglConstants.RL_LINES.
no setter
RL_MAX → int
See RaylibRlglConstants.RL_MAX.
no setter
RL_MAX_MATRIX_STACK_SIZE → int
See RaylibRlglConstants.RL_MAX_MATRIX_STACK_SIZE.
no setter
RL_MAX_SHADER_LOCATIONS → int
See RaylibRlglConstants.RL_MAX_SHADER_LOCATIONS.
no setter
RL_MIN → int
See RaylibRlglConstants.RL_MIN.
no setter
RL_MODELVIEW → int
See RaylibRlglConstants.RL_MODELVIEW.
no setter
RL_ONE → int
See RaylibRlglConstants.RL_ONE.
no setter
RL_ONE_MINUS_CONSTANT_ALPHA → int
See RaylibRlglConstants.RL_ONE_MINUS_CONSTANT_ALPHA.
no setter
RL_ONE_MINUS_CONSTANT_COLOR → int
See RaylibRlglConstants.RL_ONE_MINUS_CONSTANT_COLOR.
no setter
RL_ONE_MINUS_DST_ALPHA → int
See RaylibRlglConstants.RL_ONE_MINUS_DST_ALPHA.
no setter
RL_ONE_MINUS_DST_COLOR → int
See RaylibRlglConstants.RL_ONE_MINUS_DST_COLOR.
no setter
RL_ONE_MINUS_SRC_ALPHA → int
See RaylibRlglConstants.RL_ONE_MINUS_SRC_ALPHA.
no setter
RL_ONE_MINUS_SRC_COLOR → int
See RaylibRlglConstants.RL_ONE_MINUS_SRC_COLOR.
no setter
RL_PROJECTION → int
See RaylibRlglConstants.RL_PROJECTION.
no setter
RL_QUADS → int
See RaylibRlglConstants.RL_QUADS.
no setter
RL_READ_FRAMEBUFFER → int
See RaylibRlglConstants.RL_READ_FRAMEBUFFER.
no setter
RL_SHADER_LOC_MAP_DIFFUSE → int
See RaylibRlglConstants.RL_SHADER_LOC_MAP_DIFFUSE.
no setter
RL_SHADER_LOC_MAP_SPECULAR → int
See RaylibRlglConstants.RL_SHADER_LOC_MAP_SPECULAR.
no setter
RL_SRC_ALPHA → int
See RaylibRlglConstants.RL_SRC_ALPHA.
no setter
RL_SRC_ALPHA_SATURATE → int
See RaylibRlglConstants.RL_SRC_ALPHA_SATURATE.
no setter
RL_SRC_COLOR → int
See RaylibRlglConstants.RL_SRC_COLOR.
no setter
RL_STATIC_COPY → int
See RaylibRlglConstants.RL_STATIC_COPY.
no setter
RL_STATIC_DRAW → int
See RaylibRlglConstants.RL_STATIC_DRAW.
no setter
RL_STATIC_READ → int
See RaylibRlglConstants.RL_STATIC_READ.
no setter
RL_STREAM_COPY → int
See RaylibRlglConstants.RL_STREAM_COPY.
no setter
RL_STREAM_DRAW → int
See RaylibRlglConstants.RL_STREAM_DRAW.
no setter
RL_STREAM_READ → int
See RaylibRlglConstants.RL_STREAM_READ.
no setter
RL_TEXTURE → int
See RaylibRlglConstants.RL_TEXTURE.
no setter
RL_TEXTURE_FILTER_ANISOTROPIC → int
See RaylibRlglConstants.RL_TEXTURE_FILTER_ANISOTROPIC.
no setter
RL_TEXTURE_FILTER_LINEAR → int
See RaylibRlglConstants.RL_TEXTURE_FILTER_LINEAR.
no setter
RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST → int
See RaylibRlglConstants.RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST.
no setter
RL_TEXTURE_FILTER_MIP_LINEAR → int
See RaylibRlglConstants.RL_TEXTURE_FILTER_MIP_LINEAR.
no setter
RL_TEXTURE_FILTER_MIP_NEAREST → int
See RaylibRlglConstants.RL_TEXTURE_FILTER_MIP_NEAREST.
no setter
RL_TEXTURE_FILTER_NEAREST → int
See RaylibRlglConstants.RL_TEXTURE_FILTER_NEAREST.
no setter
RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR → int
See RaylibRlglConstants.RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR.
no setter
RL_TEXTURE_MAG_FILTER → int
See RaylibRlglConstants.RL_TEXTURE_MAG_FILTER.
no setter
RL_TEXTURE_MIN_FILTER → int
See RaylibRlglConstants.RL_TEXTURE_MIN_FILTER.
no setter
RL_TEXTURE_MIPMAP_BIAS_RATIO → int
See RaylibRlglConstants.RL_TEXTURE_MIPMAP_BIAS_RATIO.
no setter
RL_TEXTURE_WRAP_CLAMP → int
See RaylibRlglConstants.RL_TEXTURE_WRAP_CLAMP.
no setter
RL_TEXTURE_WRAP_MIRROR_CLAMP → int
See RaylibRlglConstants.RL_TEXTURE_WRAP_MIRROR_CLAMP.
no setter
RL_TEXTURE_WRAP_MIRROR_REPEAT → int
See RaylibRlglConstants.RL_TEXTURE_WRAP_MIRROR_REPEAT.
no setter
RL_TEXTURE_WRAP_REPEAT → int
See RaylibRlglConstants.RL_TEXTURE_WRAP_REPEAT.
no setter
RL_TEXTURE_WRAP_S → int
See RaylibRlglConstants.RL_TEXTURE_WRAP_S.
no setter
RL_TEXTURE_WRAP_T → int
See RaylibRlglConstants.RL_TEXTURE_WRAP_T.
no setter
RL_TRIANGLES → int
See RaylibRlglConstants.RL_TRIANGLES.
no setter
RL_UNSIGNED_BYTE → int
See RaylibRlglConstants.RL_UNSIGNED_BYTE.
no setter
RL_VERTEX_SHADER → int
See RaylibRlglConstants.RL_VERTEX_SHADER.
no setter
RL_ZERO → int
See RaylibRlglConstants.RL_ZERO.
no setter
RlDrawCall$ → RaylibTempStructAllocator<RlDrawCallD>
See RaylibTemp.RlDrawCall$.
no setter
RLGL_VERSION → String
See RaylibRlglConstants.RLGL_VERSION.
no setter
RlRenderBatch$ → RaylibTempStructAllocator<RlRenderBatchD>
See RaylibTemp.RlRenderBatch$.
no setter
RlVertexBuffer$ → RaylibTempStructAllocator<RlVertexBufferD>
See RaylibTemp.RlVertexBuffer$.
no setter
Shader$ → RaylibTempStructAllocator<ShaderD>
See RaylibTemp.Shader$.
no setter
SHADER_LOC_MAP_DIFFUSE → ShaderLocationIndex
See RaylibConstants.SHADER_LOC_MAP_DIFFUSE.
no setter
SHADER_LOC_MAP_SPECULAR → ShaderLocationIndex
See RaylibConstants.SHADER_LOC_MAP_SPECULAR.
no setter
Short$ → RaylibTempScalarIntAllocator<Int16List, RInt16>
See RaylibTemp.Short$.
no setter
SKYBLUE → ColorD
no setter
Sound$ → RaylibTempStructAllocator<SoundD>
See RaylibTemp.Sound$.
no setter
String$ → RaylibTempStringAllocator
See RaylibTemp.String$.
no setter
Texture$ → RaylibTempStructAllocator<TextureD>
See RaylibTemp.Texture$.
no setter
Transform$ → RaylibTempStructAllocator<TransformD>
See RaylibTemp.Transform$.
no setter
TRANSPARENT → ColorD
no setter
TypedDataList$ → RaylibTempTypedDataListAllocator
See RaylibTemp.TypedDataList$.
no setter
Uint16$ → RaylibTempScalarIntAllocator<Uint16List, RUint16>
See RaylibTemp.Uint16$.
no setter
Uint32$ → RaylibTempScalarIntAllocator<Uint32List, RUint32>
See RaylibTemp.Uint32$.
no setter
Uint64$ → RaylibTempScalarIntAllocator<Uint64List, RUint64>
See RaylibTemp.Uint64$.
no setter
Uint8$ → RaylibTempScalarIntAllocator<Uint8List, RUint8>
See RaylibTemp.Uint8$.
no setter
UnsignedChar$ → RaylibTempScalarIntAllocator<Uint8List, RUint8>
See RaylibTemp.UnsignedChar$.
no setter
UnsignedInt$ → RaylibTempScalarIntAllocator<Uint32List, RUint32>
See RaylibTemp.UnsignedInt$.
no setter
UnsignedShort$ → RaylibTempScalarIntAllocator<Uint16List, RUint16>
See RaylibTemp.UnsignedShort$.
no setter
Vector2$ → RaylibTempStructAllocator<Vector2D>
See RaylibTemp.Vector2$.
no setter
Vector3$ → RaylibTempStructAllocator<Vector3D>
See RaylibTemp.Vector3$.
no setter
Vector4$ → RaylibTempStructAllocator<Vector4D>
See RaylibTemp.Vector4$.
no setter
VIOLET → ColorD
no setter
VrDeviceInfo$ → RaylibTempStructAllocator<VrDeviceInfoD>
See RaylibTemp.VrDeviceInfo$.
no setter
VrStereoConfig$ → RaylibTempStructAllocator<VrStereoConfigD>
See RaylibTemp.VrStereoConfig$.
no setter
Wave$ → RaylibTempStructAllocator<WaveD>
See RaylibTemp.Wave$.
no setter
WHITE → ColorD
no setter
YELLOW → ColorD
no setter

Functions

AttachAudioMixedProcessor(AudioCallbackBase callback) → void
See RaylibAudioDart.AttachAudioMixedProcessor.
AttachAudioStreamProcessor(AudioStreamD stream, AudioCallbackBase callback) → void
See RaylibAudioDart.AttachAudioStreamProcessor.
BeginBlendMode(BlendMode mode) → void
See RaylibCoreDart.BeginBlendMode.
BeginDrawing() → void
See RaylibCoreDart.BeginDrawing.
BeginMode2D(Camera2DD camera) → void
See RaylibCoreDart.BeginMode2D.
BeginMode3D(Camera3DD camera) → void
See RaylibCoreDart.BeginMode3D.
BeginScissorMode(num x, num y, num width, num height) → void
See RaylibCoreDart.BeginScissorMode.
BeginShaderMode(ShaderD shader) → void
See RaylibCoreDart.BeginShaderMode.
BeginTextureMode(RenderTextureD target) → void
See RaylibCoreDart.BeginTextureMode.
BeginVrStereoMode(VrStereoConfigD config) → void
See RaylibCoreDart.BeginVrStereoMode.
CameraMoveForward(Camera3DD camera, num distance, bool moveInWorldPlane) → void
See RaylibCameraDart.CameraMoveForward.
CameraMoveRight(Camera3DD camera, num distance, bool moveInWorldPlane) → void
See RaylibCameraDart.CameraMoveRight.
CameraMoveToTarget(Camera3DD camera, num delta) → void
See RaylibCameraDart.CameraMoveToTarget.
CameraMoveUp(Camera3DD camera, num distance) → void
See RaylibCameraDart.CameraMoveUp.
CameraPitch(Camera3DD camera, num angle, bool lockView, bool rotateAroundTarget, bool rotateUp) → void
See RaylibCameraDart.CameraPitch.
CameraRoll(Camera3DD camera, num angle) → void
See RaylibCameraDart.CameraRoll.
CameraYaw(Camera3DD camera, num angle, bool rotateAroundTarget) → void
See RaylibCameraDart.CameraYaw.
ChangeDirectory(String dir) → bool
See RaylibCoreDart.ChangeDirectory.
CheckCollisionBoxes(BoundingBoxD box1, BoundingBoxD box2) → bool
See RaylibCoreDart.CheckCollisionBoxes.
CheckCollisionBoxSphere(BoundingBoxD box, Vector3D center, num radius) → bool
See RaylibCoreDart.CheckCollisionBoxSphere.
CheckCollisionCircleLine(Vector2D center, num radius, Vector2D p1, Vector2D p2) → bool
See RaylibCoreDart.CheckCollisionCircleLine.
CheckCollisionCircleRec(Vector2D center, num radius, RectangleD rec) → bool
See RaylibCoreDart.CheckCollisionCircleRec.
CheckCollisionCircles(Vector2D center1, num radius1, Vector2D center2, num radius2) → bool
See RaylibCoreDart.CheckCollisionCircles.
CheckCollisionLines(Vector2D startPos1, Vector2D endPos1, Vector2D startPos2, Vector2D endPos2) → (bool, Vector2D)
See RaylibCoreDart.CheckCollisionLines.
CheckCollisionPointCircle(Vector2D point, Vector2D center, num radius) → bool
See RaylibCoreDart.CheckCollisionPointCircle.
CheckCollisionPointLine(Vector2D point, Vector2D p1, Vector2D p2, num threshold) → bool
See RaylibCoreDart.CheckCollisionPointLine.
CheckCollisionPointPoly(Vector2D point, List<Vector2D> points) → bool
See RaylibCoreDart.CheckCollisionPointPoly.
CheckCollisionPointRec(Vector2D point, RectangleD rec) → bool
See RaylibCoreDart.CheckCollisionPointRec.
CheckCollisionPointTriangle(Vector2D point, Vector2D p1, Vector2D p2, Vector2D p3) → bool
See RaylibCoreDart.CheckCollisionPointTriangle.
CheckCollisionRecs(RectangleD rec1, RectangleD rec2) → bool
See RaylibCoreDart.CheckCollisionRecs.
CheckCollisionSpheres(Vector3D center1, num radius1, Vector3D center2, num radius2) → bool
See RaylibCoreDart.CheckCollisionSpheres.
Clamp(num value, num min, num max) → double
See RaylibFunctions.Clamp.
ClearBackground(ColorD color) → void
See RaylibCoreDart.ClearBackground.
ClearWindowState(Iterable<ConfigFlags> flags) → void
See RaylibCoreDart.ClearWindowState.
CloseAudioDevice() → void
See RaylibAudioDart.CloseAudioDevice.
CloseWindow() → void
See RaylibCoreDart.CloseWindow.
CloseWindowAndDispose() → void
See RaylibBase.CloseWindowAndDispose.
CodepointToUTF8(num codepoint) → (String, int)
See RaylibCoreDart.CodepointToUTF8.
ColorAlpha(ColorD color, num alpha) → ColorD
See RaylibCoreDart.ColorAlpha.
ColorAlphaBlend(ColorD dst, ColorD src, ColorD tint) → ColorD
See RaylibCoreDart.ColorAlphaBlend.
ColorBrightness(ColorD color, num factor) → ColorD
See RaylibCoreDart.ColorBrightness.
ColorContrast(ColorD color, num contrast) → ColorD
See RaylibCoreDart.ColorContrast.
ColorFromHSV(num hue, num saturation, num value) → ColorD
See RaylibCoreDart.ColorFromHSV.
ColorFromNormalized(Vector4D normalized) → ColorD
See RaylibCoreDart.ColorFromNormalized.
ColorIsEqual(ColorD col1, ColorD col2) → bool
See RaylibCoreDart.ColorIsEqual.
ColorLerp(ColorD color1, ColorD color2, num factor) → ColorD
See RaylibCoreDart.ColorLerp.
ColorNormalize(ColorD color) → Vector4D
See RaylibCoreDart.ColorNormalize.
ColorTint(ColorD color, ColorD tint) → ColorD
See RaylibCoreDart.ColorTint.
ColorToHSV(ColorD color) → Vector3D
See RaylibCoreDart.ColorToHSV.
ColorToInt(ColorD color) → int
See RaylibCoreDart.ColorToInt.
CompressData(Uint8List data) → Uint8List
See RaylibCoreDart.CompressData.
ComputeCRC32(Uint8List data) → int
See RaylibCoreDart.ComputeCRC32.
ComputeMD5(Uint8List data) → Uint8List
See RaylibCoreDart.ComputeMD5.
ComputeSHA1(Uint8List data) → Uint8List
See RaylibCoreDart.ComputeSHA1.
ComputeSHA256(Uint8List data) → Uint8List
See RaylibCoreDart.ComputeSHA256.
CreateLight(LightType type, Vector3D position, Vector3D target, ColorD color, ShaderD shader) → LightD
See RaylibLightDart.CreateLight.
DecodeDataBase64(Uint8List data) → Uint8List
See RaylibCoreDart.DecodeDataBase64.
DecompressData(Uint8List compData) → Uint8List
See RaylibCoreDart.DecompressData.
DetachAudioMixedProcessor(AudioCallbackBase callback, {bool keepAlive = false}) → void
See RaylibAudioDart.DetachAudioMixedProcessor.
DetachAudioStreamProcessor(AudioStreamD stream, AudioCallbackBase callback, {bool keepAlive = false}) → void
See RaylibAudioDart.DetachAudioStreamProcessor.
DirectoryExists(String dirPath) → bool
See RaylibCoreDart.DirectoryExists.
DisableCursor() → void
See RaylibCoreDart.DisableCursor.
DisableEventWaiting() → void
See RaylibCoreDart.DisableEventWaiting.
disposeRaylib() → void
See RaylibBase.dispose.
DrawBillboard(Camera3DD camera, TextureD texture, Vector3D position, num scale, ColorD tint) → void
See RaylibCoreDart.DrawBillboard.
DrawBillboardPro(Camera3DD camera, TextureD texture, RectangleD source, Vector3D position, Vector3D up, Vector2D size, Vector2D origin, num rotation, ColorD tint) → void
See RaylibCoreDart.DrawBillboardPro.
DrawBillboardRec(Camera3DD camera, TextureD texture, RectangleD source, Vector3D position, Vector2D size, ColorD tint) → void
See RaylibCoreDart.DrawBillboardRec.
DrawBoundingBox(BoundingBoxD box, ColorD color) → void
See RaylibCoreDart.DrawBoundingBox.
DrawCapsule(Vector3D startPos, Vector3D endPos, num radius, num slices, num rings, ColorD color) → void
See RaylibCoreDart.DrawCapsule.
DrawCapsuleWires(Vector3D startPos, Vector3D endPos, num radius, num slices, num rings, ColorD color) → void
See RaylibCoreDart.DrawCapsuleWires.
DrawCircle(num centerX, num centerY, num radius, ColorD color) → void
See RaylibCoreDart.DrawCircle.
DrawCircle3D(Vector3D center, num radius, Vector3D rotationAxis, num rotationAngle, ColorD color) → void
See RaylibCoreDart.DrawCircle3D.
DrawCircleGradient(Vector2D center, num radius, ColorD inner, ColorD outer) → void
See RaylibCoreDart.DrawCircleGradient.
DrawCircleLines(num centerX, num centerY, num radius, ColorD color) → void
See RaylibCoreDart.DrawCircleLines.
DrawCircleLinesV(Vector2D center, num radius, ColorD color) → void
See RaylibCoreDart.DrawCircleLinesV.
DrawCircleSector(Vector2D center, num radius, num startAngle, num endAngle, num segments, ColorD color) → void
See RaylibCoreDart.DrawCircleSector.
DrawCircleSectorLines(Vector2D center, num radius, num startAngle, num endAngle, num segments, ColorD color) → void
See RaylibCoreDart.DrawCircleSectorLines.
DrawCircleV(Vector2D center, num radius, ColorD color) → void
See RaylibCoreDart.DrawCircleV.
DrawCube(Vector3D position, num width, num height, num length, ColorD color) → void
See RaylibCoreDart.DrawCube.
DrawCubeV(Vector3D position, Vector3D size, ColorD color) → void
See RaylibCoreDart.DrawCubeV.
DrawCubeWires(Vector3D position, num width, num height, num length, ColorD color) → void
See RaylibCoreDart.DrawCubeWires.
DrawCubeWiresV(Vector3D position, Vector3D size, ColorD color) → void
See RaylibCoreDart.DrawCubeWiresV.
DrawCylinder(Vector3D position, num radiusTop, num radiusBottom, num height, num slices, ColorD color) → void
See RaylibCoreDart.DrawCylinder.
DrawCylinderEx(Vector3D startPos, Vector3D endPos, num startRadius, num endRadius, num sides, ColorD color) → void
See RaylibCoreDart.DrawCylinderEx.
DrawCylinderWires(Vector3D position, num radiusTop, num radiusBottom, num height, num slices, ColorD color) → void
See RaylibCoreDart.DrawCylinderWires.
DrawCylinderWiresEx(Vector3D startPos, Vector3D endPos, num startRadius, num endRadius, num sides, ColorD color) → void
See RaylibCoreDart.DrawCylinderWiresEx.
DrawEllipse(num centerX, num centerY, num radiusH, num radiusV, ColorD color) → void
See RaylibCoreDart.DrawEllipse.
DrawEllipseLines(num centerX, num centerY, num radiusH, num radiusV, ColorD color) → void
See RaylibCoreDart.DrawEllipseLines.
DrawEllipseLinesV(Vector2D center, num radiusH, num radiusV, ColorD color) → void
See RaylibCoreDart.DrawEllipseLinesV.
DrawEllipseV(Vector2D center, num radiusH, num radiusV, ColorD color) → void
See RaylibCoreDart.DrawEllipseV.
DrawFPS(num posX, num posY) → void
See RaylibCoreDart.DrawFPS.
DrawGrid(num slices, num spacing) → void
See RaylibCoreDart.DrawGrid.
DrawLine(num startPosX, num startPosY, num endPosX, num endPosY, ColorD color) → void
See RaylibCoreDart.DrawLine.
DrawLine3D(Vector3D startPos, Vector3D endPos, ColorD color) → void
See RaylibCoreDart.DrawLine3D.
DrawLineBezier(Vector2D startPos, Vector2D endPos, num thick, ColorD color) → void
See RaylibCoreDart.DrawLineBezier.
DrawLineDashed(Vector2D startPos, Vector2D endPos, num dashSize, num spaceSize, ColorD color) → void
See RaylibCoreDart.DrawLineDashed.
DrawLineEx(Vector2D startPos, Vector2D endPos, num thick, ColorD color) → void
See RaylibCoreDart.DrawLineEx.
DrawLineStrip(List<Vector2D> points, ColorD color) → void
See RaylibCoreDart.DrawLineStrip.
DrawLineV(Vector2D startPos, Vector2D endPos, ColorD color) → void
See RaylibCoreDart.DrawLineV.
DrawMesh(MeshD mesh, MaterialD material, MatrixD transform) → void
See RaylibCoreDart.DrawMesh.
DrawMeshInstanced(MeshD mesh, MaterialD material, List<MatrixD> transforms) → void
See RaylibCoreDart.DrawMeshInstanced.
DrawModel(ModelD model, Vector3D position, num scale, ColorD tint) → void
See RaylibCoreDart.DrawModel.
DrawModelEx(ModelD model, Vector3D position, Vector3D rotationAxis, num rotationAngle, Vector3D scale, ColorD tint) → void
See RaylibCoreDart.DrawModelEx.
DrawModelWires(ModelD model, Vector3D position, num scale, ColorD tint) → void
See RaylibCoreDart.DrawModelWires.
DrawModelWiresEx(ModelD model, Vector3D position, Vector3D rotationAxis, num rotationAngle, Vector3D scale, ColorD tint) → void
See RaylibCoreDart.DrawModelWiresEx.
DrawPixel(num posX, num posY, ColorD color) → void
See RaylibCoreDart.DrawPixel.
DrawPixelV(Vector2D position, ColorD color) → void
See RaylibCoreDart.DrawPixelV.
DrawPlane(Vector3D centerPos, Vector2D size, ColorD color) → void
See RaylibCoreDart.DrawPlane.
DrawPoint3D(Vector3D position, ColorD color) → void
See RaylibCoreDart.DrawPoint3D.
DrawPoly(Vector2D center, num sides, num radius, num rotation, ColorD color) → void
See RaylibCoreDart.DrawPoly.
DrawPolyLines(Vector2D center, num sides, num radius, num rotation, ColorD color) → void
See RaylibCoreDart.DrawPolyLines.
DrawPolyLinesEx(Vector2D center, num sides, num radius, num rotation, num lineThick, ColorD color) → void
See RaylibCoreDart.DrawPolyLinesEx.
DrawRay(RayD ray, ColorD color) → void
See RaylibCoreDart.DrawRay.
DrawRectangle(num posX, num posY, num width, num height, ColorD color) → void
See RaylibCoreDart.DrawRectangle.
DrawRectangleGradientEx(RectangleD rec, ColorD topLeft, ColorD bottomLeft, ColorD topRight, ColorD bottomRight) → void
See RaylibCoreDart.DrawRectangleGradientEx.
DrawRectangleGradientH(num posX, num posY, num width, num height, ColorD left, ColorD right) → void
See RaylibCoreDart.DrawRectangleGradientH.
DrawRectangleGradientV(num posX, num posY, num width, num height, ColorD top, ColorD bottom) → void
See RaylibCoreDart.DrawRectangleGradientV.
DrawRectangleLines(num posX, num posY, num width, num height, ColorD color) → void
See RaylibCoreDart.DrawRectangleLines.
DrawRectangleLinesEx(RectangleD rec, num lineThick, ColorD color) → void
See RaylibCoreDart.DrawRectangleLinesEx.
DrawRectanglePro(RectangleD rec, Vector2D origin, num rotation, ColorD color) → void
See RaylibCoreDart.DrawRectanglePro.
DrawRectangleRec(RectangleD rec, ColorD color) → void
See RaylibCoreDart.DrawRectangleRec.
DrawRectangleRounded(RectangleD rec, num roundness, num segments, ColorD color) → void
See RaylibCoreDart.DrawRectangleRounded.
DrawRectangleRoundedLines(RectangleD rec, num roundness, num segments, ColorD color) → void
See RaylibCoreDart.DrawRectangleRoundedLines.
DrawRectangleRoundedLinesEx(RectangleD rec, num roundness, num segments, num lineThick, ColorD color) → void
See RaylibCoreDart.DrawRectangleRoundedLinesEx.
DrawRectangleV(Vector2D position, Vector2D size, ColorD color) → void
See RaylibCoreDart.DrawRectangleV.
DrawRing(Vector2D center, num innerRadius, num outerRadius, num startAngle, num endAngle, num segments, ColorD color) → void
See RaylibCoreDart.DrawRing.
DrawRingLines(Vector2D center, num innerRadius, num outerRadius, num startAngle, num endAngle, num segments, ColorD color) → void
See RaylibCoreDart.DrawRingLines.
DrawSphere(Vector3D centerPos, num radius, ColorD color) → void
See RaylibCoreDart.DrawSphere.
DrawSphereEx(Vector3D centerPos, num radius, num rings, num slices, ColorD color) → void
See RaylibCoreDart.DrawSphereEx.
DrawSphereWires(Vector3D centerPos, num radius, num rings, num slices, ColorD color) → void
See RaylibCoreDart.DrawSphereWires.
DrawSplineBasis(List<Vector2D> points, num thick, ColorD color) → void
See RaylibCoreDart.DrawSplineBasis.
DrawSplineBezierCubic(List<Vector2D> points, num thick, ColorD color) → void
See RaylibCoreDart.DrawSplineBezierCubic.
DrawSplineBezierQuadratic(List<Vector2D> points, num thick, ColorD color) → void
See RaylibCoreDart.DrawSplineBezierQuadratic.
DrawSplineCatmullRom(List<Vector2D> points, num thick, ColorD color) → void
See RaylibCoreDart.DrawSplineCatmullRom.
DrawSplineLinear(List<Vector2D> points, num thick, ColorD color) → void
See RaylibCoreDart.DrawSplineLinear.
DrawSplineSegmentBasis(Vector2D p1, Vector2D p2, Vector2D p3, Vector2D p4, num thick, ColorD color) → void
See RaylibCoreDart.DrawSplineSegmentBasis.
DrawSplineSegmentBezierCubic(Vector2D p1, Vector2D c2, Vector2D c3, Vector2D p4, num thick, ColorD color) → void
See RaylibCoreDart.DrawSplineSegmentBezierCubic.
DrawSplineSegmentBezierQuadratic(Vector2D p1, Vector2D c2, Vector2D p3, num thick, ColorD color) → void
See RaylibCoreDart.DrawSplineSegmentBezierQuadratic.
DrawSplineSegmentCatmullRom(Vector2D p1, Vector2D p2, Vector2D p3, Vector2D p4, num thick, ColorD color) → void
See RaylibCoreDart.DrawSplineSegmentCatmullRom.
DrawSplineSegmentLinear(Vector2D p1, Vector2D p2, num thick, ColorD color) → void
See RaylibCoreDart.DrawSplineSegmentLinear.
DrawText(String text, num posX, num posY, num fontSize, ColorD color) → void
See RaylibCoreDart.DrawText.
DrawTextCodepoint(FontD font, num codepoint, Vector2D position, num fontSize, ColorD tint) → void
See RaylibCoreDart.DrawTextCodepoint.
DrawTextCodepoints(FontD font, Int32List codepoints, Vector2D position, num fontSize, num spacing, ColorD tint) → void
See RaylibCoreDart.DrawTextCodepoints.
DrawTextEx(FontD font, String text, Vector2D position, num fontSize, num spacing, ColorD tint) → void
See RaylibCoreDart.DrawTextEx.
DrawTextPro(FontD font, String text, Vector2D position, Vector2D origin, num rotation, num fontSize, num spacing, ColorD tint) → void
See RaylibCoreDart.DrawTextPro.
DrawTexture(TextureD texture, num posX, num posY, ColorD tint) → void
See RaylibCoreDart.DrawTexture.
DrawTextureEx(TextureD texture, Vector2D position, num rotation, num scale, ColorD tint) → void
See RaylibCoreDart.DrawTextureEx.
DrawTextureNPatch(TextureD texture, NPatchInfoD nPatchInfo, RectangleD dest, Vector2D origin, num rotation, ColorD tint) → void
See RaylibCoreDart.DrawTextureNPatch.
DrawTexturePro(TextureD texture, RectangleD source, RectangleD dest, Vector2D origin, num rotation, ColorD tint) → void
See RaylibCoreDart.DrawTexturePro.
DrawTextureRec(TextureD texture, RectangleD source, Vector2D position, ColorD tint) → void
See RaylibCoreDart.DrawTextureRec.
DrawTextureV(TextureD texture, Vector2D position, ColorD tint) → void
See RaylibCoreDart.DrawTextureV.
DrawTriangle(Vector2D v1, Vector2D v2, Vector2D v3, ColorD color) → void
See RaylibCoreDart.DrawTriangle.
DrawTriangle3D(Vector3D v1, Vector3D v2, Vector3D v3, ColorD color) → void
See RaylibCoreDart.DrawTriangle3D.
DrawTriangleFan(List<Vector2D> points, ColorD color) → void
See RaylibCoreDart.DrawTriangleFan.
DrawTriangleLines(Vector2D v1, Vector2D v2, Vector2D v3, ColorD color) → void
See RaylibCoreDart.DrawTriangleLines.
DrawTriangleStrip(List<Vector2D> points, ColorD color) → void
See RaylibCoreDart.DrawTriangleStrip.
DrawTriangleStrip3D(List<Vector3D> points, ColorD color) → void
See RaylibCoreDart.DrawTriangleStrip3D.
EaseBackIn(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseBackIn.
EaseBackInOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseBackInOut.
EaseBackOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseBackOut.
EaseBounceIn(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseBounceIn.
EaseBounceInOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseBounceInOut.
EaseBounceOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseBounceOut.
EaseCircIn(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseCircIn.
EaseCircInOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseCircInOut.
EaseCircOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseCircOut.
EaseCubicIn(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseCubicIn.
EaseCubicInOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseCubicInOut.
EaseCubicOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseCubicOut.
EaseElasticIn(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseElasticIn.
EaseElasticInOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseElasticInOut.
EaseElasticOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseElasticOut.
EaseExpoIn(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseExpoIn.
EaseExpoInOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseExpoInOut.
EaseExpoOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseExpoOut.
EaseLinearIn(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseLinearIn.
EaseLinearInOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseLinearInOut.
EaseLinearNone(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseLinearNone.
EaseLinearOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseLinearOut.
EaseQuadIn(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseQuadIn.
EaseQuadInOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseQuadInOut.
EaseQuadOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseQuadOut.
EaseSineIn(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseSineIn.
EaseSineInOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseSineInOut.
EaseSineOut(num t, num b, num c, num d) → double
See RaylibEaseExtDart.EaseSineOut.
EnableCursor() → void
See RaylibCoreDart.EnableCursor.
EnableEventWaiting() → void
See RaylibCoreDart.EnableEventWaiting.
EncodeDataBase64(Uint8List data) → Uint8List
See RaylibCoreDart.EncodeDataBase64.
EndBlendMode() → void
See RaylibCoreDart.EndBlendMode.
EndDrawing() → void
See RaylibCoreDart.EndDrawing.
EndMode2D() → void
See RaylibCoreDart.EndMode2D.
EndMode3D() → void
See RaylibCoreDart.EndMode3D.
EndScissorMode() → void
See RaylibCoreDart.EndScissorMode.
EndShaderMode() → void
See RaylibCoreDart.EndShaderMode.
EndTextureMode() → void
See RaylibCoreDart.EndTextureMode.
EndVrStereoMode() → void
See RaylibCoreDart.EndVrStereoMode.
ExportAutomationEventList(AutomationEventListD list, String fileName) → bool
See RaylibCoreDart.ExportAutomationEventList.
ExportDataAsCode(Uint8List data, String fileName) → bool
See RaylibCoreDart.ExportDataAsCode.
ExportFontAsCode(FontD font, String fileName) → bool
See RaylibCoreDart.ExportFontAsCode.
ExportImage(ImageD image, String fileName) → bool
See RaylibCoreDart.ExportImage.
ExportImageAsCode(ImageD image, String fileName) → bool
See RaylibCoreDart.ExportImageAsCode.
ExportImageToMemory(ImageD image, String fileType) → (MemoryPointer<RUint8>, int)
See RaylibCoreDart.ExportImageToMemory.
ExportMesh(MeshD mesh, String fileName) → bool
See RaylibCoreDart.ExportMesh.
ExportMeshAsCode(MeshD mesh, String fileName) → bool
See RaylibCoreDart.ExportMeshAsCode.
ExportWave(WaveD wave, String fileName) → bool
See RaylibAudioDart.ExportWave.
ExportWaveAsCode(WaveD wave, String fileName) → bool
See RaylibAudioDart.ExportWaveAsCode.
Fade(ColorD color, num alpha) → ColorD
See RaylibCoreDart.Fade.
FileCopy(String srcPath, String dstPath) → int
See RaylibCoreDart.FileCopy.
FileExists(String fileName) → bool
See RaylibCoreDart.FileExists.
FileMove(String srcPath, String dstPath) → int
See RaylibCoreDart.FileMove.
FileRemove(String fileName) → int
See RaylibCoreDart.FileRemove.
FileRename(String fileName, String fileRename) → int
See RaylibCoreDart.FileRename.
FileTextFindIndex(String fileName, String search) → int
See RaylibCoreDart.FileTextFindIndex.
FileTextReplace(String fileName, String search, String replacement) → int
See RaylibCoreDart.FileTextReplace.
FloatEquals(double x, double y) → bool
See RaylibFunctions.FloatEquals.
GenImageCellular(num width, num height, num tileSize) → ImageD
See RaylibCoreDart.GenImageCellular.
GenImageChecked(num width, num height, num checksX, num checksY, ColorD col1, ColorD col2) → ImageD
See RaylibCoreDart.GenImageChecked.
GenImageColor(num width, num height, ColorD color) → ImageD
See RaylibCoreDart.GenImageColor.
GenImageFontAtlas(List<GlyphInfoD> glyphs, num fontSize, num padding, num packMethod) → (ImageD, List<RectangleD>)
See RaylibCoreDart.GenImageFontAtlas.
GenImageGradientLinear(num width, num height, num direction, ColorD start, ColorD end) → ImageD
See RaylibCoreDart.GenImageGradientLinear.
GenImageGradientRadial(num width, num height, num density, ColorD inner, ColorD outer) → ImageD
See RaylibCoreDart.GenImageGradientRadial.
GenImageGradientSquare(num width, num height, num density, ColorD inner, ColorD outer) → ImageD
See RaylibCoreDart.GenImageGradientSquare.
GenImagePerlinNoise(num width, num height, num offsetX, num offsetY, num scale) → ImageD
See RaylibCoreDart.GenImagePerlinNoise.
GenImageText(num width, num height, String text) → ImageD
See RaylibCoreDart.GenImageText.
GenImageWhiteNoise(num width, num height, num factor) → ImageD
See RaylibCoreDart.GenImageWhiteNoise.
GenMeshCone(num radius, num height, num slices) → MeshD
See RaylibCoreDart.GenMeshCone.
GenMeshCube(num width, num height, num length) → MeshD
See RaylibCoreDart.GenMeshCube.
GenMeshCubicmap(ImageD cubicmap, Vector3D cubeSize) → MeshD
See RaylibCoreDart.GenMeshCubicmap.
GenMeshCylinder(num radius, num height, num slices) → MeshD
See RaylibCoreDart.GenMeshCylinder.
GenMeshHeightmap(ImageD heightmap, Vector3D size) → MeshD
See RaylibCoreDart.GenMeshHeightmap.
GenMeshHemiSphere(num radius, num rings, num slices) → MeshD
See RaylibCoreDart.GenMeshHemiSphere.
GenMeshKnot(num radius, num size, num radSeg, num sides) → MeshD
See RaylibCoreDart.GenMeshKnot.
GenMeshPlane(num width, num length, num resX, num resZ) → MeshD
See RaylibCoreDart.GenMeshPlane.
GenMeshPoly(num sides, num radius) → MeshD
See RaylibCoreDart.GenMeshPoly.
GenMeshSphere(num radius, num rings, num slices) → MeshD
See RaylibCoreDart.GenMeshSphere.
GenMeshTangents(MeshD mesh) → void
See RaylibCoreDart.GenMeshTangents.
GenMeshTorus(num radius, num size, num radSeg, num sides) → MeshD
See RaylibCoreDart.GenMeshTorus.
GenTextureMipmaps(TextureD texture) → void
See RaylibCoreDart.GenTextureMipmaps.
GetApplicationDirectory() → String
See RaylibCoreDart.GetApplicationDirectory.
GetCameraForward(Camera3DD camera) → Vector3D
See RaylibCameraDart.GetCameraForward.
GetCameraMatrix(Camera3DD camera) → MatrixD
See RaylibCoreDart.GetCameraMatrix.
GetCameraMatrix2D(Camera2DD camera) → MatrixD
See RaylibCoreDart.GetCameraMatrix2D.
GetCameraProjectionMatrix(Camera3DD camera, num aspect) → MatrixD
See RaylibCameraDart.GetCameraProjectionMatrix.
GetCameraRight(Camera3DD camera) → Vector3D
See RaylibCameraDart.GetCameraRight.
GetCameraUp(Camera3DD camera) → Vector3D
See RaylibCameraDart.GetCameraUp.
GetCameraViewMatrix(Camera3DD camera) → MatrixD
See RaylibCameraDart.GetCameraViewMatrix.
GetCharPressed() → int
See RaylibCoreDart.GetCharPressed.
GetClipboardImage() → ImageD
See RaylibCoreDart.GetClipboardImage.
GetClipboardText() → String
See RaylibCoreDart.GetClipboardText.
GetCodepoint(String text) → (int, int)
See RaylibCoreDart.GetCodepoint.
GetCodepointCount(String text) → int
See RaylibCoreDart.GetCodepointCount.
GetCodepointNext(String text) → (int, int)
See RaylibCoreDart.GetCodepointNext.
GetCodepointPrevious(String text) → (int, int)
See RaylibCoreDart.GetCodepointPrevious.
GetCollisionRec(RectangleD rec1, RectangleD rec2) → RectangleD
See RaylibCoreDart.GetCollisionRec.
GetColor(num hexValue) → ColorD
See RaylibCoreDart.GetColor.
GetCurrentMonitor() → int
See RaylibCoreDart.GetCurrentMonitor.
GetDirectoryFileCount(String dirPath) → int
See RaylibCoreDart.GetDirectoryFileCount.
GetDirectoryFileCountEx(String basePath, String filter, bool scanSubdirs) → int
See RaylibCoreDart.GetDirectoryFileCountEx.
GetDirectoryPath(String filePath) → String
See RaylibCoreDart.GetDirectoryPath.
GetFileExtension(String fileName) → String
See RaylibCoreDart.GetFileExtension.
GetFileLength(String fileName) → int
See RaylibCoreDart.GetFileLength.
GetFileModTime(String fileName) → int
See RaylibCoreDart.GetFileModTime.
GetFileName(String filePath) → String
See RaylibCoreDart.GetFileName.
GetFileNameWithoutExt(String filePath) → String
See RaylibCoreDart.GetFileNameWithoutExt.
GetFontDefault() → FontD
See RaylibCoreDart.GetFontDefault.
GetFPS() → int
See RaylibCoreDart.GetFPS.
GetFrameTime() → double
See RaylibCoreDart.GetFrameTime.
GetGamepadAxisCount(num gamepad) → int
See RaylibCoreDart.GetGamepadAxisCount.
GetGamepadAxisMovement(num gamepad, GamepadAxis axis) → double
See RaylibCoreDart.GetGamepadAxisMovement.
GetGamepadButtonPressed() → GamepadButton
See RaylibCoreDart.GetGamepadButtonPressed.
GetGamepadName(num gamepad) → String
See RaylibCoreDart.GetGamepadName.
GetGestureDetected() → Gesture
See RaylibCoreDart.GetGestureDetected.
GetGestureDragAngle() → double
See RaylibCoreDart.GetGestureDragAngle.
GetGestureDragVector() → Vector2D
See RaylibCoreDart.GetGestureDragVector.
GetGestureHoldDuration() → double
See RaylibCoreDart.GetGestureHoldDuration.
GetGesturePinchAngle() → double
See RaylibCoreDart.GetGesturePinchAngle.
GetGesturePinchVector() → Vector2D
See RaylibCoreDart.GetGesturePinchVector.
GetGlyphAtlasRec(FontD font, num codepoint) → RectangleD
See RaylibCoreDart.GetGlyphAtlasRec.
GetGlyphIndex(FontD font, num codepoint) → int
See RaylibCoreDart.GetGlyphIndex.
GetGlyphInfo(FontD font, num codepoint) → GlyphInfoD
See RaylibCoreDart.GetGlyphInfo.
GetImageAlphaBorder(ImageD image, num threshold) → RectangleD
See RaylibCoreDart.GetImageAlphaBorder.
GetImageColor(ImageD image, num x, num y) → ColorD
See RaylibCoreDart.GetImageColor.
GetKeyName(KeyboardKey key) → String
See RaylibCoreDart.GetKeyName.
GetKeyPressed() → int
See RaylibCoreDart.GetKeyPressed.
GetMasterVolume() → double
See RaylibAudioDart.GetMasterVolume.
GetMeshBoundingBox(MeshD mesh) → BoundingBoxD
See RaylibCoreDart.GetMeshBoundingBox.
GetModelBoundingBox(ModelD model) → BoundingBoxD
See RaylibCoreDart.GetModelBoundingBox.
getModule<T extends RaylibModule<RaylibBase>>() → T
See RaylibBase.module.
GetMonitorCount() → int
See RaylibCoreDart.GetMonitorCount.
GetMonitorHeight(num monitor) → int
See RaylibCoreDart.GetMonitorHeight.
GetMonitorName(num monitor) → String
See RaylibCoreDart.GetMonitorName.
GetMonitorPhysicalHeight(num monitor) → int
See RaylibCoreDart.GetMonitorPhysicalHeight.
GetMonitorPhysicalWidth(num monitor) → int
See RaylibCoreDart.GetMonitorPhysicalWidth.
GetMonitorPosition(num monitor) → Vector2D
See RaylibCoreDart.GetMonitorPosition.
GetMonitorRefreshRate(num monitor) → int
See RaylibCoreDart.GetMonitorRefreshRate.
GetMonitorWidth(num monitor) → int
See RaylibCoreDart.GetMonitorWidth.
GetMouseDelta() → Vector2D
See RaylibCoreDart.GetMouseDelta.
GetMousePosition() → Vector2D
See RaylibCoreDart.GetMousePosition.
GetMouseWheelMove() → double
See RaylibCoreDart.GetMouseWheelMove.
GetMouseWheelMoveV() → Vector2D
See RaylibCoreDart.GetMouseWheelMoveV.
GetMouseX() → int
See RaylibCoreDart.GetMouseX.
GetMouseY() → int
See RaylibCoreDart.GetMouseY.
GetMusicTimeLength(MusicD music) → double
See RaylibAudioDart.GetMusicTimeLength.
GetMusicTimePlayed(MusicD music) → double
See RaylibAudioDart.GetMusicTimePlayed.
GetPixelDataSize(num width, num height, PixelFormat format) → int
See RaylibCoreDart.GetPixelDataSize.
GetPrevDirectoryPath(String dirPath) → String
See RaylibCoreDart.GetPrevDirectoryPath.
GetRandomValue(num min, num max) → int
See RaylibCoreDart.GetRandomValue.
GetRayCollisionBox(RayD ray, BoundingBoxD box) → RayCollisionD
See RaylibCoreDart.GetRayCollisionBox.
GetRayCollisionMesh(RayD ray, MeshD mesh, MatrixD transform) → RayCollisionD
See RaylibCoreDart.GetRayCollisionMesh.
GetRayCollisionQuad(RayD ray, Vector3D p1, Vector3D p2, Vector3D p3, Vector3D p4) → RayCollisionD
See RaylibCoreDart.GetRayCollisionQuad.
GetRayCollisionSphere(RayD ray, Vector3D center, num radius) → RayCollisionD
See RaylibCoreDart.GetRayCollisionSphere.
GetRayCollisionTriangle(RayD ray, Vector3D p1, Vector3D p2, Vector3D p3) → RayCollisionD
See RaylibCoreDart.GetRayCollisionTriangle.
GetRenderHeight() → int
See RaylibCoreDart.GetRenderHeight.
GetRenderWidth() → int
See RaylibCoreDart.GetRenderWidth.
GetScreenHeight() → int
See RaylibCoreDart.GetScreenHeight.
GetScreenToWorld2D(Vector2D position, Camera2DD camera) → Vector2D
See RaylibCoreDart.GetScreenToWorld2D.
GetScreenToWorldRay(Vector2D position, Camera3DD camera) → RayD
See RaylibCoreDart.GetScreenToWorldRay.
GetScreenToWorldRayEx(Vector2D position, Camera3DD camera, num width, num height) → RayD
See RaylibCoreDart.GetScreenToWorldRayEx.
GetScreenWidth() → int
See RaylibCoreDart.GetScreenWidth.
GetShaderLocation(ShaderD shader, String uniformName) → int
See RaylibCoreDart.GetShaderLocation.
GetShaderLocationAttrib(ShaderD shader, String attribName) → int
See RaylibCoreDart.GetShaderLocationAttrib.
GetShapesTexture() → TextureD
See RaylibCoreDart.GetShapesTexture.
GetShapesTextureRectangle() → RectangleD
See RaylibCoreDart.GetShapesTextureRectangle.
GetSplinePointBasis(Vector2D p1, Vector2D p2, Vector2D p3, Vector2D p4, num t) → Vector2D
See RaylibCoreDart.GetSplinePointBasis.
GetSplinePointBezierCubic(Vector2D p1, Vector2D c2, Vector2D c3, Vector2D p4, num t) → Vector2D
See RaylibCoreDart.GetSplinePointBezierCubic.
GetSplinePointBezierQuad(Vector2D p1, Vector2D c2, Vector2D p3, num t) → Vector2D
See RaylibCoreDart.GetSplinePointBezierQuad.
GetSplinePointCatmullRom(Vector2D p1, Vector2D p2, Vector2D p3, Vector2D p4, num t) → Vector2D
See RaylibCoreDart.GetSplinePointCatmullRom.
GetSplinePointLinear(Vector2D startPos, Vector2D endPos, num t) → Vector2D
See RaylibCoreDart.GetSplinePointLinear.
GetTextBetween(String text, String begin, String end) → String
See RaylibCoreDart.GetTextBetween.
GetTime() → double
See RaylibCoreDart.GetTime.
GetTouchPointCount() → int
See RaylibCoreDart.GetTouchPointCount.
GetTouchPointId(num index) → int
See RaylibCoreDart.GetTouchPointId.
GetTouchPosition(num index) → Vector2D
See RaylibCoreDart.GetTouchPosition.
GetTouchX() → int
See RaylibCoreDart.GetTouchX.
GetTouchY() → int
See RaylibCoreDart.GetTouchY.
GetWindowPosition() → Vector2D
See RaylibCoreDart.GetWindowPosition.
GetWindowScaleDPI() → Vector2D
See RaylibCoreDart.GetWindowScaleDPI.
GetWorkingDirectory() → String
See RaylibCoreDart.GetWorkingDirectory.
GetWorldToScreen(Vector3D position, Camera3DD camera) → Vector2D
See RaylibCoreDart.GetWorldToScreen.
GetWorldToScreen2D(Vector2D position, Camera2DD camera) → Vector2D
See RaylibCoreDart.GetWorldToScreen2D.
GetWorldToScreenEx(Vector3D position, Camera3DD camera, num width, num height) → Vector2D
See RaylibCoreDart.GetWorldToScreenEx.
GuiButton(RectangleD bounds, String? text) → GuiResult
See RaylibGuiDart.GuiButton.
GuiCheckBox(RectangleD bounds, String? text, bool checked) → (GuiResult, bool)
See RaylibGuiDart.GuiCheckBox.
GuiColorBarAlpha(RectangleD bounds, num alpha) → (GuiResult, double)
See RaylibGuiDart.GuiColorBarAlpha.
GuiColorBarHue(RectangleD bounds, num value) → (GuiResult, double)
See RaylibGuiDart.GuiColorBarHue.
GuiColorPanel(RectangleD bounds, ColorD color) → (GuiResult, ColorD)
See RaylibGuiDart.GuiColorPanel.
GuiColorPanelHSV(RectangleD bounds, [Vector3D? colorHsv]) → (GuiResult, Vector3D)
See RaylibGuiDart.GuiColorPanelHSV.
GuiColorPicker(RectangleD bounds, ColorD? color) → (GuiResult, ColorD)
See RaylibGuiDart.GuiColorPicker.
GuiColorPickerHSV(RectangleD bounds, [Vector3D? colorHsv]) → (GuiResult, Vector3D)
See RaylibGuiDart.GuiColorPickerHSV.
GuiComboBox(RectangleD bounds, String? text, num active) → (GuiResult, int)
See RaylibGuiDart.GuiComboBox.
GuiDisable() → void
See RaylibGuiDart.GuiDisable.
GuiDisableTooltip() → void
See RaylibGuiDart.GuiDisableTooltip.
GuiDrawIcon(GuiIconName iconId, num posX, num posY, num pixelSize, ColorD color) → void
See RaylibGuiDart.GuiDrawIcon.
GuiDropdownBox(RectangleD bounds, String? text, num active, bool editMode) → (GuiResult, int)
See RaylibGuiDart.GuiDropdownBox.
GuiDummyRec(RectangleD bounds, String? text) → GuiResult
See RaylibGuiDart.GuiDummyRec.
GuiEnable() → void
See RaylibGuiDart.GuiEnable.
GuiEnableTooltip() → void
See RaylibGuiDart.GuiEnableTooltip.
GuiGetFont() → FontD
See RaylibGuiDart.GuiGetFont.
GuiGetIcons() → List<int>
See RaylibGuiDart.GuiGetIcons.
GuiGetState() → int
See RaylibGuiDart.GuiGetState.
GuiGetStyle(GuiControl control, GuiProperty property) → int
See RaylibGuiDart.GuiGetStyle.
GuiGetTextWidth(String? text) → int
See RaylibGuiDart.GuiGetTextWidth.
GuiGrid(RectangleD bounds, num spacing, num subdivs, {Vector2D? mouseCell}) → GuiResult
See RaylibGuiDart.GuiGrid.
GuiGroupBox(RectangleD bounds, String? text) → GuiResult
See RaylibGuiDart.GuiGroupBox.
GuiIconText(GuiIconName iconId, String? text) → String
See RaylibGuiDart.GuiIconText.
GuiIsLocked() → bool
See RaylibGuiDart.GuiIsLocked.
GuiLabel(RectangleD bounds, String? text) → GuiResult
See RaylibGuiDart.GuiLabel.
GuiLabelButton(RectangleD bounds, String? text) → GuiResult
See RaylibGuiDart.GuiLabelButton.
GuiLine(RectangleD bounds, String? text) → GuiResult
See RaylibGuiDart.GuiLine.
GuiListView(RectangleD bounds, String? text, {int? scrollIndex, int? active}) → (GuiResult, int?, int?)
See RaylibGuiDart.GuiListView.
GuiListViewEx(RectangleD bounds, List<String>? text, {int? scrollIndex, int? active, int? focus}) → (GuiResult, int?, int?, int?)
See RaylibGuiDart.GuiListViewEx.
GuiLoadIcons(String fileName, bool loadIconsName) → List<String>
See RaylibGuiDart.GuiLoadIcons.
GuiLoadIconsFromMemory(Uint8List fileData, bool loadIconsName) → List<String>
See RaylibGuiDart.GuiLoadIconsFromMemory.
GuiLoadStyle(String fileName) → void
See RaylibGuiDart.GuiLoadStyle.
GuiLoadStyleDefault() → void
See RaylibGuiDart.GuiLoadStyleDefault.
GuiLoadStyleFromMemory(Uint8List fileData) → void
See RaylibGuiDart.GuiLoadStyleFromMemory.
GuiLock() → void
See RaylibGuiDart.GuiLock.
GuiMessageBox(RectangleD bounds, String? title, String message, String btnText) → (GuiResult, int)
See RaylibGuiDart.GuiMessageBox.
GuiPanel(RectangleD bounds, String? text) → GuiResult
See RaylibGuiDart.GuiPanel.
GuiProgressBar(RectangleD bounds, String? textLeft, String? textRight, num value, num minValue, num maxValue) → (GuiResult, double)
See RaylibGuiDart.GuiProgressBar.
GuiScrollPanel(RectangleD bounds, String? text, RectangleD content, {Vector2D? scroll, RectangleD? view}) → GuiResult
See RaylibGuiDart.GuiScrollPanel.
GuiSetAlpha(num alpha) → void
See RaylibGuiDart.GuiSetAlpha.
GuiSetFont(FontD font) → void
See RaylibGuiDart.GuiSetFont.
GuiSetIconScale(num scale) → void
See RaylibGuiDart.GuiSetIconScale.
GuiSetState(GuiState state) → void
See RaylibGuiDart.GuiSetState.
GuiSetStyle(GuiControl control, GuiProperty property, num value) → void
See RaylibGuiDart.GuiSetStyle.
GuiSetTooltip(String? tooltip) → void
See RaylibGuiDart.GuiSetTooltip.
GuiSlider(RectangleD bounds, String? textLeft, String? textRight, num value, num minValue, num maxValue) → (GuiResult, double)
See RaylibGuiDart.GuiSlider.
GuiSliderBar(RectangleD bounds, String? textLeft, String? textRight, num value, num minValue, num maxValue) → (GuiResult, double)
See RaylibGuiDart.GuiSliderBar.
GuiSpinner(RectangleD bounds, String? text, num value, num minValue, num maxValue, bool editMode) → (GuiResult, int)
See RaylibGuiDart.GuiSpinner.
GuiStatusBar(RectangleD bounds, String? text) → GuiResult
See RaylibGuiDart.GuiStatusBar.
GuiTabBar(RectangleD bounds, String? text, int active) → (GuiResult, int)
See RaylibGuiDart.GuiTabBar.
GuiTabBarEx(RectangleD bounds, List<String>? text, {int? active}) → (GuiResult, int)
See RaylibGuiDart.GuiTabBarEx.
GuiTextBox(RectangleD bounds, String? text, num textSize, bool editMode) → (GuiResult, String)
See RaylibGuiDart.GuiTextBox.
GuiTextInputBox(RectangleD bounds, String? title, String? message, String? text, num textSize, String btnText, [bool? secretViewActive]) → (GuiResult, String, int, bool?)
See RaylibGuiDart.GuiTextInputBox.
GuiToggle(RectangleD bounds, String? text, bool active) → (GuiResult, bool)
See RaylibGuiDart.GuiToggle.
GuiToggleGroup(RectangleD bounds, String? text, num active) → (GuiResult, int)
See RaylibGuiDart.GuiToggleGroup.
GuiToggleSlider(RectangleD bounds, String? text, num active) → (GuiResult, int)
See RaylibGuiDart.GuiToggleSlider.
GuiUnlock() → void
See RaylibGuiDart.GuiUnlock.
GuiValueBox(RectangleD bounds, String? text, num value, num minValue, num maxValue, bool editMode) → (GuiResult, int)
See RaylibGuiDart.GuiValueBox.
GuiValueBoxFloat(RectangleD bounds, String? text, String textValue, num value, bool editMode) → (GuiResult, double)
See RaylibGuiDart.GuiValueBoxFloat.
GuiWindowBox(RectangleD bounds, String? title) → GuiResult
See RaylibGuiDart.GuiWindowBox.
HideCursor() → void
See RaylibCoreDart.HideCursor.
ImageAlphaClear(ImageD image, ColorD color, num threshold) → void
See RaylibCoreDart.ImageAlphaClear.
ImageAlphaCrop(ImageD image, num threshold) → void
See RaylibCoreDart.ImageAlphaCrop.
ImageAlphaMask(ImageD image, ImageD alphaMask) → void
See RaylibCoreDart.ImageAlphaMask.
ImageAlphaPremultiply(ImageD image) → void
See RaylibCoreDart.ImageAlphaPremultiply.
ImageBlurGaussian(ImageD image, num blurSize) → void
See RaylibCoreDart.ImageBlurGaussian.
ImageClearBackground(ImageD dst, ColorD color) → void
See RaylibCoreDart.ImageClearBackground.
ImageColorBrightness(ImageD image, num brightness) → void
See RaylibCoreDart.ImageColorBrightness.
ImageColorContrast(ImageD image, num contrast) → void
See RaylibCoreDart.ImageColorContrast.
ImageColorGrayscale(ImageD image) → void
See RaylibCoreDart.ImageColorGrayscale.
ImageColorInvert(ImageD image) → void
See RaylibCoreDart.ImageColorInvert.
ImageColorReplace(ImageD image, ColorD color, ColorD replace) → void
See RaylibCoreDart.ImageColorReplace.
ImageColorTint(ImageD image, ColorD color) → void
See RaylibCoreDart.ImageColorTint.
ImageCopy(ImageD image) → ImageD
See RaylibCoreDart.ImageCopy.
ImageCrop(ImageD image, RectangleD crop) → void
See RaylibCoreDart.ImageCrop.
ImageDither(ImageD image, num rBpp, num gBpp, num bBpp, num aBpp) → void
See RaylibCoreDart.ImageDither.
ImageDraw(ImageD dst, ImageD src, RectangleD srcRec, RectangleD dstRec, ColorD tint) → void
See RaylibCoreDart.ImageDraw.
ImageDrawCircle(ImageD dst, num centerX, num centerY, num radius, ColorD color) → void
See RaylibCoreDart.ImageDrawCircle.
ImageDrawCircleLines(ImageD dst, num centerX, num centerY, num radius, ColorD color) → void
See RaylibCoreDart.ImageDrawCircleLines.
ImageDrawCircleLinesV(ImageD dst, Vector2D center, num radius, ColorD color) → void
See RaylibCoreDart.ImageDrawCircleLinesV.
ImageDrawCircleV(ImageD dst, Vector2D center, num radius, ColorD color) → void
See RaylibCoreDart.ImageDrawCircleV.
ImageDrawLine(ImageD dst, num startPosX, num startPosY, num endPosX, num endPosY, ColorD color) → void
See RaylibCoreDart.ImageDrawLine.
ImageDrawLineEx(ImageD dst, Vector2D start, Vector2D end, num thick, ColorD color) → void
See RaylibCoreDart.ImageDrawLineEx.
ImageDrawLineV(ImageD dst, Vector2D start, Vector2D end, ColorD color) → void
See RaylibCoreDart.ImageDrawLineV.
ImageDrawPixel(ImageD dst, num posX, num posY, ColorD color) → void
See RaylibCoreDart.ImageDrawPixel.
ImageDrawPixelV(ImageD dst, Vector2D position, ColorD color) → void
See RaylibCoreDart.ImageDrawPixelV.
ImageDrawRectangle(ImageD dst, num posX, num posY, num width, num height, ColorD color) → void
See RaylibCoreDart.ImageDrawRectangle.
ImageDrawRectangleLines(ImageD dst, RectangleD rec, num thick, ColorD color) → void
See RaylibCoreDart.ImageDrawRectangleLines.
ImageDrawRectangleRec(ImageD dst, RectangleD rec, ColorD color) → void
See RaylibCoreDart.ImageDrawRectangleRec.
ImageDrawRectangleV(ImageD dst, Vector2D position, Vector2D size, ColorD color) → void
See RaylibCoreDart.ImageDrawRectangleV.
ImageDrawText(ImageD dst, String text, num posX, num posY, num fontSize, ColorD color) → void
See RaylibCoreDart.ImageDrawText.
ImageDrawTextEx(ImageD dst, FontD font, String text, Vector2D position, num fontSize, num spacing, ColorD tint) → void
See RaylibCoreDart.ImageDrawTextEx.
ImageDrawTriangle(ImageD dst, Vector2D v1, Vector2D v2, Vector2D v3, ColorD color) → void
See RaylibCoreDart.ImageDrawTriangle.
ImageDrawTriangleEx(ImageD dst, Vector2D v1, Vector2D v2, Vector2D v3, ColorD c1, ColorD c2, ColorD c3) → void
See RaylibCoreDart.ImageDrawTriangleEx.
ImageDrawTriangleFan(ImageD dst, List<Vector2D> points, ColorD color) → void
See RaylibCoreDart.ImageDrawTriangleFan.
ImageDrawTriangleLines(ImageD dst, Vector2D v1, Vector2D v2, Vector2D v3, ColorD color) → void
See RaylibCoreDart.ImageDrawTriangleLines.
ImageDrawTriangleStrip(ImageD dst, List<Vector2D> points, ColorD color) → void
See RaylibCoreDart.ImageDrawTriangleStrip.
ImageFlipHorizontal(ImageD image) → void
See RaylibCoreDart.ImageFlipHorizontal.
ImageFlipVertical(ImageD image) → void
See RaylibCoreDart.ImageFlipVertical.
ImageFormat(ImageD image, PixelFormat newFormat) → void
See RaylibCoreDart.ImageFormat.
ImageFromChannel(ImageD image, num selectedChannel) → ImageD
See RaylibCoreDart.ImageFromChannel.
ImageFromImage(ImageD image, RectangleD rec) → ImageD
See RaylibCoreDart.ImageFromImage.
ImageKernelConvolution(ImageD image, List<double> kernel) → void
See RaylibCoreDart.ImageKernelConvolution.
ImageMipmaps(ImageD image) → void
See RaylibCoreDart.ImageMipmaps.
ImageResize(ImageD image, num newWidth, num newHeight) → void
See RaylibCoreDart.ImageResize.
ImageResizeCanvas(ImageD image, num newWidth, num newHeight, num offsetX, num offsetY, ColorD fill) → void
See RaylibCoreDart.ImageResizeCanvas.
ImageResizeNN(ImageD image, num newWidth, num newHeight) → void
See RaylibCoreDart.ImageResizeNN.
ImageRotate(ImageD image, num degrees) → void
See RaylibCoreDart.ImageRotate.
ImageRotateCCW(ImageD image) → void
See RaylibCoreDart.ImageRotateCCW.
ImageRotateCW(ImageD image) → void
See RaylibCoreDart.ImageRotateCW.
ImageText(String text, num fontSize, ColorD color) → ImageD
See RaylibCoreDart.ImageText.
ImageTextEx(FontD font, String text, num fontSize, num spacing, ColorD tint) → ImageD
See RaylibCoreDart.ImageTextEx.
ImageToPOT(ImageD image, ColorD fill) → void
See RaylibCoreDart.ImageToPOT.
InitAudioDevice() → void
See RaylibAudioDart.InitAudioDevice.
InitWindow(num width, num height, String title) → void
See RaylibCoreDart.InitWindow.
IsAudioDeviceReady() → bool
See RaylibAudioDart.IsAudioDeviceReady.
IsAudioStreamPlaying(AudioStreamD stream) → bool
See RaylibAudioDart.IsAudioStreamPlaying.
IsAudioStreamProcessed(AudioStreamD stream) → bool
See RaylibAudioDart.IsAudioStreamProcessed.
IsAudioStreamValid(AudioStreamD stream) → bool
See RaylibAudioDart.IsAudioStreamValid.
IsCursorHidden() → bool
See RaylibCoreDart.IsCursorHidden.
IsCursorOnScreen() → bool
See RaylibCoreDart.IsCursorOnScreen.
IsFileDropped() → bool
See RaylibCoreDart.IsFileDropped.
IsFileExtension(String fileName, String ext) → bool
See RaylibCoreDart.IsFileExtension.
IsFileNameValid(String fileName) → bool
See RaylibCoreDart.IsFileNameValid.
IsFontValid(FontD font) → bool
See RaylibCoreDart.IsFontValid.
IsGamepadAvailable(num gamepad) → bool
See RaylibCoreDart.IsGamepadAvailable.
IsGamepadButtonDown(num gamepad, GamepadButton button) → bool
See RaylibCoreDart.IsGamepadButtonDown.
IsGamepadButtonPressed(num gamepad, GamepadButton button) → bool
See RaylibCoreDart.IsGamepadButtonPressed.
IsGamepadButtonReleased(num gamepad, GamepadButton button) → bool
See RaylibCoreDart.IsGamepadButtonReleased.
IsGamepadButtonUp(num gamepad, GamepadButton button) → bool
See RaylibCoreDart.IsGamepadButtonUp.
IsGestureDetected(Gesture key) → bool
See RaylibCoreDart.IsGestureDetected.
IsImageValid(ImageD image) → bool
See RaylibCoreDart.IsImageValid.
IsKeyDown(KeyboardKey key) → bool
See RaylibCoreDart.IsKeyDown.
IsKeyPressed(KeyboardKey key) → bool
See RaylibCoreDart.IsKeyPressed.
IsKeyPressedRepeat(KeyboardKey key) → bool
See RaylibCoreDart.IsKeyPressedRepeat.
IsKeyReleased(KeyboardKey key) → bool
See RaylibCoreDart.IsKeyReleased.
IsKeyUp(KeyboardKey key) → bool
See RaylibCoreDart.IsKeyUp.
IsMaterialValid(MaterialD material) → bool
See RaylibCoreDart.IsMaterialValid.
IsModelAnimationValid(ModelD model, ModelAnimationD anim) → bool
See RaylibCoreDart.IsModelAnimationValid.
IsModelValid(ModelD model) → bool
See RaylibCoreDart.IsModelValid.
IsMouseButtonDown(MouseButton button) → bool
See RaylibCoreDart.IsMouseButtonDown.
IsMouseButtonPressed(MouseButton button) → bool
See RaylibCoreDart.IsMouseButtonPressed.
IsMouseButtonReleased(MouseButton button) → bool
See RaylibCoreDart.IsMouseButtonReleased.
IsMouseButtonUp(MouseButton button) → bool
See RaylibCoreDart.IsMouseButtonUp.
IsMusicStreamPlaying(MusicD music) → bool
See RaylibAudioDart.IsMusicStreamPlaying.
IsMusicValid(MusicD music) → bool
See RaylibAudioDart.IsMusicValid.
IsPathFile(String path) → bool
See RaylibCoreDart.IsPathFile.
IsRenderTextureValid(RenderTextureD target) → bool
See RaylibCoreDart.IsRenderTextureValid.
IsShaderValid(ShaderD shader) → bool
See RaylibCoreDart.IsShaderValid.
IsSoundPlaying(SoundD sound) → bool
See RaylibAudioDart.IsSoundPlaying.
IsSoundValid(SoundD sound) → bool
See RaylibAudioDart.IsSoundValid.
IsTextureValid(TextureD texture) → bool
See RaylibCoreDart.IsTextureValid.
IsWaveValid(WaveD wave) → bool
See RaylibAudioDart.IsWaveValid.
IsWindowFocused() → bool
See RaylibCoreDart.IsWindowFocused.
IsWindowFullscreen() → bool
See RaylibCoreDart.IsWindowFullscreen.
IsWindowHidden() → bool
See RaylibCoreDart.IsWindowHidden.
IsWindowMaximized() → bool
See RaylibCoreDart.IsWindowMaximized.
IsWindowMinimized() → bool
See RaylibCoreDart.IsWindowMinimized.
IsWindowReady() → bool
See RaylibCoreDart.IsWindowReady.
IsWindowResized() → bool
See RaylibCoreDart.IsWindowResized.
IsWindowState(ConfigFlags flag) → bool
See RaylibCoreDart.IsWindowState.
Lerp(num start, num end, num amount) → double
See RaylibFunctions.Lerp.
LoadAudioStream(int sampleRate, int sampleSize, int channels) → AudioStreamD
See RaylibAudioDart.LoadAudioStream.
LoadAutomationEventList(String? fileName) → AutomationEventListD
See RaylibCoreDart.LoadAutomationEventList.
LoadCodepoints(String text) → Int32List
See RaylibCoreDart.LoadCodepoints.
LoadDirectoryFiles(String dirPath) → FilePathListD
See RaylibCoreDart.LoadDirectoryFiles.
LoadDirectoryFilesEx(String basePath, String filter, bool scanSubdirs) → FilePathListD
See RaylibCoreDart.LoadDirectoryFilesEx.
LoadDroppedFiles() → FilePathListD
See RaylibCoreDart.LoadDroppedFiles.
LoadFileData(String fileName) → Uint8List
See RaylibCoreDart.LoadFileData.
LoadFileText(String fileName) → String
See RaylibCoreDart.LoadFileText.
LoadFont(String fileName) → FontD
See RaylibCoreDart.LoadFont.
LoadFontData(Uint8List fileData, num fontSize, Int32List? codepoints, num? codepointCount, FontType type) → List<GlyphInfoD>
See RaylibCoreDart.LoadFontData.
LoadFontEx(String fileName, num fontSize, [Int32List? codepoints, num? codepointCount]) → FontD
See RaylibCoreDart.LoadFontEx.
LoadFontFromImage(ImageD image, ColorD key, num firstChar) → FontD
See RaylibCoreDart.LoadFontFromImage.
LoadFontFromMemory(String fileType, Uint8List fileData, num fontSize, Int32List codepoints) → FontD
See RaylibCoreDart.LoadFontFromMemory.
LoadImage(String fileName) → ImageD
See RaylibCoreDart.LoadImage.
LoadImageAnim(String fileName) → ImageD
See RaylibCoreDart.LoadImageAnim.
LoadImageAnimFromMemory(String fileType, Uint8List fileData) → ImageD
See RaylibCoreDart.LoadImageAnimFromMemory.
LoadImageColors(ImageD image) → List<ColorD>
See RaylibCoreDart.LoadImageColors.
LoadImageFromMemory(String fileType, Uint8List fileData) → ImageD
See RaylibCoreDart.LoadImageFromMemory.
LoadImageFromScreen() → ImageD
See RaylibCoreDart.LoadImageFromScreen.
LoadImageFromTexture(TextureD texture) → ImageD
See RaylibCoreDart.LoadImageFromTexture.
LoadImagePalette(ImageD image, num maxPaletteSize) → List<ColorD>
See RaylibCoreDart.LoadImagePalette.
LoadImageRaw(String fileName, num width, num height, PixelFormat format, num headerSize) → ImageD
See RaylibCoreDart.LoadImageRaw.
LoadMaterialDefault() → MaterialD
See RaylibCoreDart.LoadMaterialDefault.
LoadMaterials(String fileName) → List<MaterialD>
See RaylibCoreDart.LoadMaterials.
LoadModel(String fileName) → ModelD
See RaylibCoreDart.LoadModel.
LoadModelAnimations(String fileName) → List<ModelAnimationD>
See RaylibCoreDart.LoadModelAnimations.
LoadModelFromMesh(MeshD mesh) → ModelD
See RaylibCoreDart.LoadModelFromMesh.
LoadMusicStream(String fileName) → MusicD
See RaylibAudioDart.LoadMusicStream.
LoadMusicStreamFromMemory(String fileType, Uint8List data) → MusicD
See RaylibAudioDart.LoadMusicStreamFromMemory.
LoadRandomSequence(num count, num min, num max) → List<int>
See RaylibCoreDart.LoadRandomSequence.
LoadRenderTexture(num width, num height) → RenderTextureD
See RaylibCoreDart.LoadRenderTexture.
LoadShader(String? vsFileName, String? fsFileName) → ShaderD
See RaylibCoreDart.LoadShader.
LoadShaderFromMemory(String? vsCode, String? fsCode) → ShaderD
See RaylibCoreDart.LoadShaderFromMemory.
LoadSound(String fileName) → SoundD
See RaylibAudioDart.LoadSound.
LoadSoundAlias(SoundD source) → SoundD
See RaylibAudioDart.LoadSoundAlias.
LoadSoundFromWave(WaveD wave) → SoundD
See RaylibAudioDart.LoadSoundFromWave.
LoadTextLines(String text) → List<String>
See RaylibCoreDart.LoadTextLines.
LoadTexture(String fileName) → TextureD
See RaylibCoreDart.LoadTexture.
LoadTextureCubemap(ImageD image, CubemapLayout layout) → TextureD
See RaylibCoreDart.LoadTextureCubemap.
LoadTextureFromImage(ImageD image) → TextureD
See RaylibCoreDart.LoadTextureFromImage.
LoadUTF8(Int32List codepoints) → String
See RaylibCoreDart.LoadUTF8.
LoadVrStereoConfig(VrDeviceInfoD device) → VrStereoConfigD
See RaylibCoreDart.LoadVrStereoConfig.
LoadWave(String fileName) → WaveD
See RaylibAudioDart.LoadWave.
LoadWaveFromMemory(String fileType, Uint8List fileData) → WaveD
See RaylibAudioDart.LoadWaveFromMemory.
LoadWaveSamples(WaveD wave) → List<double>
See RaylibAudioDart.LoadWaveSamples.
MakeDirectory(String dirPath) → int
See RaylibCoreDart.MakeDirectory.
MatrixAdd(MatrixD left, MatrixD right) → MatrixD
See RaylibMatrixExtDart.MatrixAdd.
MatrixCompose(Vector3D translation, QuaternionD rotation, Vector3D scale) → MatrixD
See RaylibMatrixExtDart.MatrixCompose.
MatrixDecompose(MatrixD mat) → (Vector3D, QuaternionD, Vector3D)
See RaylibMatrixExtDart.MatrixDecompose.
MatrixDeterminant(MatrixD mat) → double
See RaylibMatrixExtDart.MatrixDeterminant.
MatrixFrustum(double left, double right, double bottom, double top, double nearPlane, double farPlane) → MatrixD
See RaylibMatrixExtDart.MatrixFrustum.
MatrixIdentity() → MatrixD
See RaylibMatrixExtDart.MatrixIdentity.
MatrixInvert(MatrixD mat) → MatrixD
See RaylibMatrixExtDart.MatrixInvert.
MatrixLookAt(Vector3D eye, Vector3D target, Vector3D up) → MatrixD
See RaylibMatrixExtDart.MatrixLookAt.
MatrixMultiply(MatrixD left, MatrixD right) → MatrixD
See RaylibMatrixExtDart.MatrixMultiply.
MatrixMultiplyValue(MatrixD left, double value) → MatrixD
See RaylibMatrixExtDart.MatrixMultiplyValue.
MatrixOrtho(double left, double right, double bottom, double top, double nearPlane, double farPlane) → MatrixD
See RaylibMatrixExtDart.MatrixOrtho.
MatrixPerspective(double fovY, double aspect, double nearPlane, double farPlane) → MatrixD
See RaylibMatrixExtDart.MatrixPerspective.
MatrixRotate(Vector3D axis, double angle) → MatrixD
See RaylibMatrixExtDart.MatrixRotate.
MatrixRotateX(double angle) → MatrixD
See RaylibMatrixExtDart.MatrixRotateX.
MatrixRotateXYZ(Vector3D angle) → MatrixD
See RaylibMatrixExtDart.MatrixRotateXYZ.
MatrixRotateY(double angle) → MatrixD
See RaylibMatrixExtDart.MatrixRotateY.
MatrixRotateZ(double angle) → MatrixD
See RaylibMatrixExtDart.MatrixRotateZ.
MatrixRotateZYX(Vector3D angle) → MatrixD
See RaylibMatrixExtDart.MatrixRotateZYX.
MatrixScale(double x, double y, double z) → MatrixD
See RaylibMatrixExtDart.MatrixScale.
MatrixSubtract(MatrixD left, MatrixD right) → MatrixD
See RaylibMatrixExtDart.MatrixSubtract.
MatrixToFloatV(MatrixD mat) → float16D
See RaylibMatrixExtDart.MatrixToFloatV.
MatrixTrace(MatrixD mat) → double
See RaylibMatrixExtDart.MatrixTrace.
MatrixTranslate(double x, double y, double z) → MatrixD
See RaylibMatrixExtDart.MatrixTranslate.
MatrixTranspose(MatrixD mat) → MatrixD
See RaylibMatrixExtDart.MatrixTranspose.
MaximizeWindow() → void
See RaylibCoreDart.MaximizeWindow.
MeasureText(String text, num fontSize) → int
See RaylibCoreDart.MeasureText.
MeasureTextCodepoints(FontD font, Int32List codepoints, num fontSize, num spacing) → Vector2D
See RaylibCoreDart.MeasureTextCodepoints.
MeasureTextEx(FontD font, String text, num fontSize, num spacing) → Vector2D
See RaylibCoreDart.MeasureTextEx.
memcmp(MemoryPointer<RType> a, MemoryPointer<RType> b, int n) → int
See RaylibTempUtils.memcmp.
memcpy(MemoryPointer<RType> dest, MemoryPointer<RType> src, int n) → void
See RaylibTempUtils.memcpy.
memset(MemoryPointer<RType> ptr, int value, int size) → void
See RaylibTempUtils.memset.
MinimizeWindow() → void
See RaylibCoreDart.MinimizeWindow.
msf_gif_begin(MsfGifStateD handle, num width, num height) → int
See RaylibMsfGifDart.msf_gif_begin.
msf_gif_end(MsfGifStateD handle) → MsfGifResultD
See RaylibMsfGifDart.msf_gif_end.
msf_gif_frame(MsfGifStateD handle, Uint8List pixelData, num centiSecondsPerFame, num maxBitDepth, num pitchInBytes) → int
See RaylibMsfGifDart.msf_gif_frame.
msf_gif_free(MsfGifResultD result) → void
See RaylibMsfGifDart.msf_gif_free.
Normalize(num value, num start, num end) → double
See RaylibFunctions.Normalize.
OpenURL(String url) → void
See RaylibCoreDart.OpenURL.
PauseAudioStream(AudioStreamD stream) → void
See RaylibAudioDart.PauseAudioStream.
PauseMusicStream(MusicD music) → void
See RaylibAudioDart.PauseMusicStream.
PauseSound(SoundD sound) → void
See RaylibAudioDart.PauseSound.
PlayAudioStream(AudioStreamD stream) → void
See RaylibAudioDart.PlayAudioStream.
PlayAutomationEvent(AutomationEventD event) → void
See RaylibCoreDart.PlayAutomationEvent.
PlayMusicStream(MusicD music) → void
See RaylibAudioDart.PlayMusicStream.
PlaySound(SoundD sound) → void
See RaylibAudioDart.PlaySound.
PollInputEvents() → void
See RaylibCoreDart.PollInputEvents.
ProcessGestureEvent(GestureEventD event) → void
See RaylibCoreDart.ProcessGestureEvent.
QuaternionAdd(QuaternionD q1, QuaternionD q2) → QuaternionD
See RaylibQuaternionExtDart.QuaternionAdd.
QuaternionAddValue(QuaternionD q, double add) → QuaternionD
See RaylibQuaternionExtDart.QuaternionAddValue.
QuaternionCubicHermiteSpline(QuaternionD q1, QuaternionD outTangent1, QuaternionD q2, QuaternionD inTangent2, double t) → QuaternionD
See RaylibQuaternionExtDart.QuaternionCubicHermiteSpline.
QuaternionDivide(QuaternionD q1, QuaternionD q2) → QuaternionD
See RaylibQuaternionExtDart.QuaternionDivide.
QuaternionEquals(QuaternionD p, QuaternionD q) → bool
See RaylibQuaternionExtDart.QuaternionEquals.
QuaternionFromAxisAngle(Vector3D axis, double angle) → QuaternionD
See RaylibQuaternionExtDart.QuaternionFromAxisAngle.
QuaternionFromEuler(double pitch, double yaw, double roll) → QuaternionD
See RaylibQuaternionExtDart.QuaternionFromEuler.
QuaternionFromMatrix(MatrixD mat) → QuaternionD
See RaylibQuaternionExtDart.QuaternionFromMatrix.
QuaternionFromVector3ToVector3(Vector3D from, Vector3D to) → QuaternionD
See RaylibQuaternionExtDart.QuaternionFromVector3ToVector3.
QuaternionIdentity() → QuaternionD
See RaylibQuaternionExtDart.QuaternionIdentity.
QuaternionInvert(QuaternionD q) → QuaternionD
See RaylibQuaternionExtDart.QuaternionInvert.
QuaternionLength(QuaternionD q) → double
See RaylibQuaternionExtDart.QuaternionLength.
QuaternionLerp(QuaternionD q1, QuaternionD q2, double amount) → QuaternionD
See RaylibQuaternionExtDart.QuaternionLerp.
QuaternionMultiply(QuaternionD q1, QuaternionD q2) → QuaternionD
See RaylibQuaternionExtDart.QuaternionMultiply.
QuaternionNlerp(QuaternionD q1, QuaternionD q2, double amount) → QuaternionD
See RaylibQuaternionExtDart.QuaternionNlerp.
QuaternionNormalize(QuaternionD q) → QuaternionD
See RaylibQuaternionExtDart.QuaternionNormalize.
QuaternionScale(QuaternionD q, double mul) → QuaternionD
See RaylibQuaternionExtDart.QuaternionScale.
QuaternionSlerp(QuaternionD q1, QuaternionD q2, double amount) → QuaternionD
See RaylibQuaternionExtDart.QuaternionSlerp.
QuaternionSubtract(QuaternionD q1, QuaternionD q2) → QuaternionD
See RaylibQuaternionExtDart.QuaternionSubtract.
QuaternionSubtractValue(QuaternionD q, double sub) → QuaternionD
See RaylibQuaternionExtDart.QuaternionSubtractValue.
QuaternionToAxisAngle(QuaternionD q) → (Vector3D, double)
See RaylibQuaternionExtDart.QuaternionToAxisAngle.
QuaternionToEuler(QuaternionD q) → Vector3D
See RaylibQuaternionExtDart.QuaternionToEuler.
QuaternionToMatrix(QuaternionD q) → MatrixD
See RaylibQuaternionExtDart.QuaternionToMatrix.
QuaternionTransform(QuaternionD q, MatrixD mat) → QuaternionD
See RaylibQuaternionExtDart.QuaternionTransform.
rand() → double
See RaylibBase.rand.
randC() → double
See RaylibBase.randC.
realloc(MemoryPointer<RType> oldPtr, int oldSize, int newSize) → MemoryPointer<RVoid>
See RaylibTempUtils.realloc.
registerModule<T extends RaylibModule<RaylibBase>>(T module) → T
See RaylibBase.registerModule.
Remap(num value, num inputStart, num inputEnd, num outputStart, num outputEnd) → double
See RaylibFunctions.Remap.
RestoreWindow() → void
See RaylibCoreDart.RestoreWindow.
ResumeAudioStream(AudioStreamD stream) → void
See RaylibAudioDart.ResumeAudioStream.
ResumeMusicStream(MusicD music) → void
See RaylibAudioDart.ResumeMusicStream.
ResumeSound(SoundD sound) → void
See RaylibAudioDart.ResumeSound.
rlActiveDrawBuffers(num count) → void
See RaylibRlglDart.rlActiveDrawBuffers.
rlActiveTextureSlot(num slot) → void
See RaylibRlglDart.rlActiveTextureSlot.
rlBegin(RlDrawMode mode) → void
See RaylibRlglDart.rlBegin.
rlBindFramebuffer(num target, num framebuffer) → void
See RaylibRlglDart.rlBindFramebuffer.
rlBindImageTexture(num id, num index, PixelFormat format, bool readonly) → void
See RaylibRlglDart.rlBindImageTexture.
rlBindShaderBuffer(num id, num index) → void
See RaylibRlglDart.rlBindShaderBuffer.
rlBlitFramebuffer(num srcX, num srcY, num srcWidth, num srcHeight, num dstX, num dstY, num dstWidth, num dstHeight, num bufferMask) → void
See RaylibRlglDart.rlBlitFramebuffer.
rlCheckErrors() → void
See RaylibRlglDart.rlCheckErrors.
rlCheckRenderBatchLimit(num vCount) → bool
See RaylibRlglDart.rlCheckRenderBatchLimit.
rlClearColor(num r, num g, num b, num a) → void
See RaylibRlglDart.rlClearColor.
rlClearScreenBuffers() → void
See RaylibRlglDart.rlClearScreenBuffers.
rlColor3f(num x, num y, num z) → void
See RaylibRlglDart.rlColor3f.
rlColor4f(num x, num y, num z, num w) → void
See RaylibRlglDart.rlColor4f.
rlColor4ub(num r, num g, num b, num a) → void
See RaylibRlglDart.rlColor4ub.
rlColorMask(bool r, bool g, bool b, bool a) → void
See RaylibRlglDart.rlColorMask.
rlComputeShaderDispatch(num groupX, num groupY, num groupZ) → void
See RaylibRlglDart.rlComputeShaderDispatch.
rlCopyFramebuffer(num x, num y, num width, num height, PixelFormat format) → Uint8List
See RaylibRlglDart.rlCopyFramebuffer.
rlCopyShaderBuffer(num destId, num srcId, num destOffset, num srcOffset, num count) → void
See RaylibRlglDart.rlCopyShaderBuffer.
rlCubemapParameters(num id, num param, num value) → void
See RaylibRlglDart.rlCubemapParameters.
rlDisableBackfaceCulling() → void
See RaylibRlglDart.rlDisableBackfaceCulling.
rlDisableColorBlend() → void
See RaylibRlglDart.rlDisableColorBlend.
rlDisableDepthMask() → void
See RaylibRlglDart.rlDisableDepthMask.
rlDisableDepthTest() → void
See RaylibRlglDart.rlDisableDepthTest.
rlDisableFramebuffer() → void
See RaylibRlglDart.rlDisableFramebuffer.
rlDisablePointMode() → void
See RaylibRlglDart.rlDisablePointMode.
rlDisableScissorTest() → void
See RaylibRlglDart.rlDisableScissorTest.
rlDisableShader() → void
See RaylibRlglDart.rlDisableShader.
rlDisableSmoothLines() → void
See RaylibRlglDart.rlDisableSmoothLines.
rlDisableStatePointer(int vertexAttribType) → void
See RaylibRlglDart.rlDisableStatePointer.
rlDisableStereoRender() → void
See RaylibRlglDart.rlDisableStereoRender.
rlDisableTexture() → void
See RaylibRlglDart.rlDisableTexture.
rlDisableTextureCubemap() → void
See RaylibRlglDart.rlDisableTextureCubemap.
rlDisableVertexArray() → void
See RaylibRlglDart.rlDisableVertexArray.
rlDisableVertexAttribute(num index) → void
See RaylibRlglDart.rlDisableVertexAttribute.
rlDisableVertexBuffer() → void
See RaylibRlglDart.rlDisableVertexBuffer.
rlDisableVertexBufferElement() → void
See RaylibRlglDart.rlDisableVertexBufferElement.
rlDisableWireMode() → void
See RaylibRlglDart.rlDisableWireMode.
rlDrawRenderBatch(RlRenderBatchD batch) → void
See RaylibRlglDart.rlDrawRenderBatch.
rlDrawRenderBatchActive() → void
See RaylibRlglDart.rlDrawRenderBatchActive.
rlDrawVertexArray(num offset, num count) → void
See RaylibRlglDart.rlDrawVertexArray.
rlDrawVertexArrayElements(num offset, num count, Uint16List buffer) → void
See RaylibRlglDart.rlDrawVertexArrayElements.
rlDrawVertexArrayElementsInstanced(num offset, num count, Uint16List buffer, num instances) → void
See RaylibRlglDart.rlDrawVertexArrayElementsInstanced.
rlDrawVertexArrayInstanced(num offset, num count, num instances) → void
See RaylibRlglDart.rlDrawVertexArrayInstanced.
rlEnableBackfaceCulling() → void
See RaylibRlglDart.rlEnableBackfaceCulling.
rlEnableColorBlend() → void
See RaylibRlglDart.rlEnableColorBlend.
rlEnableDepthMask() → void
See RaylibRlglDart.rlEnableDepthMask.
rlEnableDepthTest() → void
See RaylibRlglDart.rlEnableDepthTest.
rlEnableFramebuffer(num id) → void
See RaylibRlglDart.rlEnableFramebuffer.
rlEnablePointMode() → void
See RaylibRlglDart.rlEnablePointMode.
rlEnableScissorTest() → void
See RaylibRlglDart.rlEnableScissorTest.
rlEnableShader(num id) → void
See RaylibRlglDart.rlEnableShader.
rlEnableSmoothLines() → void
See RaylibRlglDart.rlEnableSmoothLines.
rlEnableStatePointer(int vertexAttribType, TypedDataList data) → void
See RaylibRlglDart.rlEnableStatePointer.
rlEnableStereoRender() → void
See RaylibRlglDart.rlEnableStereoRender.
rlEnableTexture(num id) → void
See RaylibRlglDart.rlEnableTexture.
rlEnableTextureCubemap(num id) → void
See RaylibRlglDart.rlEnableTextureCubemap.
rlEnableVertexArray(num vaoId) → bool
See RaylibRlglDart.rlEnableVertexArray.
rlEnableVertexAttribute(num index) → void
See RaylibRlglDart.rlEnableVertexAttribute.
rlEnableVertexBuffer(num id) → void
See RaylibRlglDart.rlEnableVertexBuffer.
rlEnableVertexBufferElement(num id) → void
See RaylibRlglDart.rlEnableVertexBufferElement.
rlEnableWireMode() → void
See RaylibRlglDart.rlEnableWireMode.
rlEnd() → void
See RaylibRlglDart.rlEnd.
rlFramebufferAttach(num fboId, num texId, RlFramebufferAttachType attachType, RlFramebufferAttachTextureType texType, num mipLevel) → void
See RaylibRlglDart.rlFramebufferAttach.
rlFramebufferComplete(num id) → bool
See RaylibRlglDart.rlFramebufferComplete.
rlFrustum(num left, num right, num bottom, num top, num znear, num zfar) → void
See RaylibRlglDart.rlFrustum.
rlGenTextureMipmaps(num id, num width, num height, PixelFormat format) → int
See RaylibRlglDart.rlGenTextureMipmaps.
rlGetActiveFramebuffer() → int
See RaylibRlglDart.rlGetActiveFramebuffer.
rlGetCullDistanceFar() → double
See RaylibRlglDart.rlGetCullDistanceFar.
rlGetCullDistanceNear() → double
See RaylibRlglDart.rlGetCullDistanceNear.
rlGetFramebufferHeight() → int
See RaylibRlglDart.rlGetFramebufferHeight.
rlGetFramebufferWidth() → int
See RaylibRlglDart.rlGetFramebufferWidth.
rlGetGlTextureFormats(PixelFormat format) → (int, int, int)
See RaylibRlglDart.rlGetGlTextureFormats.
rlGetLineWidth() → double
See RaylibRlglDart.rlGetLineWidth.
rlGetLocationAttrib(num shaderId, String attribName) → int
See RaylibRlglDart.rlGetLocationAttrib.
rlGetLocationUniform(num shaderId, String uniformName) → int
See RaylibRlglDart.rlGetLocationUniform.
rlGetMatrixModelview() → MatrixD
See RaylibRlglDart.rlGetMatrixModelview.
rlGetMatrixProjection() → MatrixD
See RaylibRlglDart.rlGetMatrixProjection.
rlGetMatrixProjectionStereo(num eye) → MatrixD
See RaylibRlglDart.rlGetMatrixProjectionStereo.
rlGetMatrixTransform() → MatrixD
See RaylibRlglDart.rlGetMatrixTransform.
rlGetMatrixViewOffsetStereo(num eye) → MatrixD
See RaylibRlglDart.rlGetMatrixViewOffsetStereo.
rlGetPixelFormatName(PixelFormat format) → String
See RaylibRlglDart.rlGetPixelFormatName.
rlGetPointSize() → double
See RaylibRlglDart.rlGetPointSize.
rlGetShaderBufferSize(num id) → int
See RaylibRlglDart.rlGetShaderBufferSize.
rlGetShaderIdDefault() → int
See RaylibRlglDart.rlGetShaderIdDefault.
rlGetShaderLocsDefault() → List<int>
See RaylibRlglDart.rlGetShaderLocsDefault.
rlGetTextureIdDefault() → int
See RaylibRlglDart.rlGetTextureIdDefault.
rlGetVersion() → int
See RaylibRlglDart.rlGetVersion.
rlglClose() → void
See RaylibRlglDart.rlglClose.
rlglInit(num width, num height) → void
See RaylibRlglDart.rlglInit.
rlIsStereoRenderEnabled() → bool
See RaylibRlglDart.rlIsStereoRenderEnabled.
rlLoadDrawCube() → void
See RaylibRlglDart.rlLoadDrawCube.
rlLoadDrawQuad() → void
See RaylibRlglDart.rlLoadDrawQuad.
rlLoadFramebuffer() → int
See RaylibRlglDart.rlLoadFramebuffer.
rlLoadIdentity() → void
See RaylibRlglDart.rlLoadIdentity.
rlLoadRenderBatch(num numBuffers, num bufferElements) → RlRenderBatchD
See RaylibRlglDart.rlLoadRenderBatch.
rlLoadShader(String code, RlShaderType type) → int
See RaylibRlglDart.rlLoadShader.
rlLoadShaderBuffer(num size, TypedDataList? data, RlUsageHint? usageHint) → int
See RaylibRlglDart.rlLoadShaderBuffer.
rlLoadShaderProgram(String vsCode, String fsCode) → int
See RaylibRlglDart.rlLoadShaderProgram.
rlLoadShaderProgramCompute(num csId) → int
See RaylibRlglDart.rlLoadShaderProgramCompute.
rlLoadShaderProgramEx(num vsId, num fsId) → int
See RaylibRlglDart.rlLoadShaderProgramEx.
rlLoadTexture(Uint8List? data, num width, num height, PixelFormat format, num mipmapCount) → int
See RaylibRlglDart.rlLoadTexture.
rlLoadTextureCubemap(Uint8List? data, num size, PixelFormat format, num mipmapCount) → int
See RaylibRlglDart.rlLoadTextureCubemap.
rlLoadTextureDepth(num width, num height, bool useRenderBuffer) → int
See RaylibRlglDart.rlLoadTextureDepth.
rlLoadVertexArray() → int
See RaylibRlglDart.rlLoadVertexArray.
rlLoadVertexBuffer(TypedDataList buffer, bool dynamic) → int
See RaylibRlglDart.rlLoadVertexBuffer.
rlLoadVertexBufferElement(TypedDataList buffer, bool dynamic) → int
See RaylibRlglDart.rlLoadVertexBufferElement.
rlMatrixMode(RlMatrixMode mode) → void
See RaylibRlglDart.rlMatrixMode.
rlMultMatrixf(List<double> matf) → void
See RaylibRlglDart.rlMultMatrixf.
rlNormal3f(num x, num y, num z) → void
See RaylibRlglDart.rlNormal3f.
rlOrtho(num left, num right, num bottom, num top, num znear, num zfar) → void
See RaylibRlglDart.rlOrtho.
rlPopMatrix() → void
See RaylibRlglDart.rlPopMatrix.
rlPushMatrix() → void
See RaylibRlglDart.rlPushMatrix.
rlReadScreenPixels(num width, num height) → Uint8List
See RaylibRlglDart.rlReadScreenPixels.
rlReadShaderBuffer(num id, num count, num offset) → Uint8List
See RaylibRlglDart.rlReadShaderBuffer.
rlReadTexturePixels(num id, num width, num height, PixelFormat format) → Uint8List
See RaylibRlglDart.rlReadTexturePixels.
rlResizeFramebuffer(num width, num height) → void
See RaylibRlglDart.rlResizeFramebuffer.
rlRotatef(num angle, num x, num y, num z) → void
See RaylibRlglDart.rlRotatef.
rlScalef(num x, num y, num z) → void
See RaylibRlglDart.rlScalef.
rlScissor(num x, num y, num width, num height) → void
See RaylibRlglDart.rlScissor.
rlSetBlendFactors(num glSrcFactor, num glDstFactor, num glEquation) → void
See RaylibRlglDart.rlSetBlendFactors.
rlSetBlendFactorsSeparate(num glSrcRGB, num glDstRGB, num glSrcAlpha, num glDstAlpha, num glEqRGB, num glEqAlpha) → void
See RaylibRlglDart.rlSetBlendFactorsSeparate.
rlSetBlendMode(BlendMode mode) → void
See RaylibRlglDart.rlSetBlendMode.
rlSetClipPlanes(num nearPlane, num farPlane) → void
See RaylibRlglDart.rlSetClipPlanes.
rlSetCullFace(RlCullMode mode) → void
See RaylibRlglDart.rlSetCullFace.
rlSetFramebufferHeight(num height) → void
See RaylibRlglDart.rlSetFramebufferHeight.
rlSetFramebufferWidth(num width) → void
See RaylibRlglDart.rlSetFramebufferWidth.
rlSetLineWidth(num width) → void
See RaylibRlglDart.rlSetLineWidth.
rlSetMatrixModelview(MatrixD view) → void
See RaylibRlglDart.rlSetMatrixModelview.
rlSetMatrixProjection(MatrixD proj) → void
See RaylibRlglDart.rlSetMatrixProjection.
rlSetMatrixProjectionStereo(MatrixD right, MatrixD left) → void
See RaylibRlglDart.rlSetMatrixProjectionStereo.
rlSetMatrixViewOffsetStereo(MatrixD right, MatrixD left) → void
See RaylibRlglDart.rlSetMatrixViewOffsetStereo.
rlSetPointSize(num size) → void
See RaylibRlglDart.rlSetPointSize.
rlSetRenderBatchActive(RlRenderBatchD batch) → void
See RaylibRlglDart.rlSetRenderBatchActive.
rlSetShader(num id, List<int> locs) → void
See RaylibRlglDart.rlSetShader.
rlSetTexture(num id) → void
See RaylibRlglDart.rlSetTexture.
rlSetUniform(num locIndex, TypedDataList value, RlShaderUniformDataType uniformType, num count) → void
See RaylibRlglDart.rlSetUniform.
rlSetUniformMatrices(num locIndex, List<MatrixD> mat) → void
See RaylibRlglDart.rlSetUniformMatrices.
rlSetUniformMatrix(num locIndex, MatrixD mat) → void
See RaylibRlglDart.rlSetUniformMatrix.
rlSetUniformSampler(num locIndex, num textureId) → void
See RaylibRlglDart.rlSetUniformSampler.
rlSetVertexAttribute(num index, num compSize, num type, bool normalized, num stride, num offset) → void
See RaylibRlglDart.rlSetVertexAttribute.
rlSetVertexAttributeDefault(num locIndex, Float32List value, RlShaderAttributeDataType attribType) → void
See RaylibRlglDart.rlSetVertexAttributeDefault.
rlSetVertexAttributeDivisor(num index, num divisor) → void
See RaylibRlglDart.rlSetVertexAttributeDivisor.
rlTexCoord2f(num x, num y) → void
See RaylibRlglDart.rlTexCoord2f.
rlTextureParameters(num id, num param, num value) → void
See RaylibRlglDart.rlTextureParameters.
rlTranslatef(num x, num y, num z) → void
See RaylibRlglDart.rlTranslatef.
rlUnloadFramebuffer(num id) → void
See RaylibRlglDart.rlUnloadFramebuffer.
rlUnloadRenderBatch(RlRenderBatchD batch) → void
See RaylibRlglDart.rlUnloadRenderBatch.
rlUnloadShader(num id) → void
See RaylibRlglDart.rlUnloadShader.
rlUnloadShaderBuffer(num ssboId) → void
See RaylibRlglDart.rlUnloadShaderBuffer.
rlUnloadShaderProgram(num id) → void
See RaylibRlglDart.rlUnloadShaderProgram.
rlUnloadTexture(num id) → void
See RaylibRlglDart.rlUnloadTexture.
rlUnloadVertexArray(num vaoId) → void
See RaylibRlglDart.rlUnloadVertexArray.
rlUnloadVertexBuffer(num vboId) → void
See RaylibRlglDart.rlUnloadVertexBuffer.
rlUpdateShaderBuffer(num id, TypedDataList data, num offset) → void
See RaylibRlglDart.rlUpdateShaderBuffer.
rlUpdateTexture(num id, num offsetX, num offsetY, num width, num height, PixelFormat format, Uint8List data) → void
See RaylibRlglDart.rlUpdateTexture.
rlUpdateVertexBuffer(num bufferId, TypedDataList data, int dataSize, num offset) → void
See RaylibRlglDart.rlUpdateVertexBuffer.
rlUpdateVertexBufferElements(num id, TypedDataList data, int dataSize, num offset) → void
See RaylibRlglDart.rlUpdateVertexBufferElements.
rlVertex2f(num x, num y) → void
See RaylibRlglDart.rlVertex2f.
rlVertex2i(num x, num y) → void
See RaylibRlglDart.rlVertex2i.
rlVertex3f(num x, num y, num z) → void
See RaylibRlglDart.rlVertex3f.
rlViewport(num x, num y, num width, num height) → void
See RaylibRlglDart.rlViewport.
SaveFileData(String fileName, Uint8List data) → bool
See RaylibCoreDart.SaveFileData.
SaveFileText(String fileName, String text) → bool
See RaylibCoreDart.SaveFileText.
SeekMusicStream(MusicD music, double position) → void
See RaylibAudioDart.SeekMusicStream.
SetAudioStreamBufferSizeDefault(int size) → void
See RaylibAudioDart.SetAudioStreamBufferSizeDefault.
SetAudioStreamCallback(AudioStreamD stream, AudioCallbackBase callback) → void
See RaylibAudioDart.SetAudioStreamCallback.
SetAudioStreamPan(AudioStreamD stream, double pan) → void
See RaylibAudioDart.SetAudioStreamPan.
SetAudioStreamPitch(AudioStreamD stream, double pitch) → void
See RaylibAudioDart.SetAudioStreamPitch.
SetAudioStreamVolume(AudioStreamD stream, double volume) → void
See RaylibAudioDart.SetAudioStreamVolume.
SetAutomationEventBaseFrame(int frame) → void
See RaylibCoreDart.SetAutomationEventBaseFrame.
SetAutomationEventList(AutomationEventListD list) → void
See RaylibCoreDart.SetAutomationEventList.
SetClipboardText(String text) → void
See RaylibCoreDart.SetClipboardText.
SetConfigFlags(Iterable<ConfigFlags> flags) → void
See RaylibCoreDart.SetConfigFlags.
SetExitKey(KeyboardKey key) → void
See RaylibCoreDart.SetExitKey.
SetGamepadMappings(String mappings) → int
See RaylibCoreDart.SetGamepadMappings.
SetGamepadVibration(num gamepad, num leftMotor, num rightMotor, num duration) → void
See RaylibCoreDart.SetGamepadVibration.
SetGesturesEnabled(Iterable<Gesture> flags) → void
See RaylibCoreDart.SetGesturesEnabled.
SetLoadFileDataCallback(LoadFileDataCallbackBase? callback) → void
See RaylibCoreDart.SetLoadFileDataCallback.
SetLoadFileTextCallback(LoadFileTextCallbackBase? callback) → void
See RaylibCoreDart.SetLoadFileTextCallback.
SetMasterVolume(double volume) → void
See RaylibAudioDart.SetMasterVolume.
SetMaterialTexture(MaterialD material, MaterialMapIndex mapType, TextureD texture) → void
See RaylibCoreDart.SetMaterialTexture.
SetModelMeshMaterial(ModelD model, num meshId, num materialId) → void
See RaylibCoreDart.SetModelMeshMaterial.
SetMouseCursor(MouseCursor cursor) → void
See RaylibCoreDart.SetMouseCursor.
SetMouseOffset(num offsetX, num offsetY) → void
See RaylibCoreDart.SetMouseOffset.
SetMousePosition(num x, num y) → void
See RaylibCoreDart.SetMousePosition.
SetMouseScale(num scaleX, num scaleY) → void
See RaylibCoreDart.SetMouseScale.
SetMusicPan(MusicD music, double pan) → void
See RaylibAudioDart.SetMusicPan.
SetMusicPitch(MusicD music, double pitch) → void
See RaylibAudioDart.SetMusicPitch.
SetMusicVolume(MusicD music, double volume) → void
See RaylibAudioDart.SetMusicVolume.
SetRandomSeed(num seed) → void
See RaylibCoreDart.SetRandomSeed.
SetSaveFileDataCallback(SaveFileDataCallbackBase? callback) → void
See RaylibCoreDart.SetSaveFileDataCallback.
SetSaveFileTextCallback(SaveFileTextCallbackBase? callback) → void
See RaylibCoreDart.SetSaveFileTextCallback.
SetShaderValue(ShaderD shader, num locIndex, List<num> value, ShaderUniformDataType uniformType) → void
See RaylibCoreDart.SetShaderValue.
SetShaderValueMatrix(ShaderD shader, num locIndex, MatrixD mat) → void
See RaylibCoreDart.SetShaderValueMatrix.
SetShaderValueTexture(ShaderD shader, num locIndex, TextureD texture) → void
See RaylibCoreDart.SetShaderValueTexture.
SetShaderValueV(ShaderD shader, num locIndex, List<num> value, ShaderUniformDataType uniformType, num count) → void
See RaylibCoreDart.SetShaderValueV.
SetShapesTexture(TextureD texture, RectangleD source) → void
See RaylibCoreDart.SetShapesTexture.
SetSoundPan(SoundD sound, double pan) → void
See RaylibAudioDart.SetSoundPan.
SetSoundPitch(SoundD sound, double pitch) → void
See RaylibAudioDart.SetSoundPitch.
SetSoundVolume(SoundD sound, double volume) → void
See RaylibAudioDart.SetSoundVolume.
SetTargetFPS(num fps) → void
See RaylibCoreDart.SetTargetFPS.
SetTextLineSpacing(num spacing) → void
See RaylibCoreDart.SetTextLineSpacing.
SetTextureFilter(TextureD texture, TextureFilter filter) → void
See RaylibCoreDart.SetTextureFilter.
SetTextureWrap(TextureD texture, TextureWrap wrap) → void
See RaylibCoreDart.SetTextureWrap.
SetTraceLogCallback(TraceLogCallbackBase callback) → void
See RaylibCoreDart.SetTraceLogCallback.
SetTraceLogLevel(TraceLogLevel logLevel) → void
See RaylibCoreDart.SetTraceLogLevel.
SetWindowFocused() → void
See RaylibCoreDart.SetWindowFocused.
SetWindowIcon(ImageD image) → void
See RaylibCoreDart.SetWindowIcon.
SetWindowIcons(List<ImageD> images) → void
See RaylibCoreDart.SetWindowIcons.
SetWindowMaxSize(num width, num height) → void
See RaylibCoreDart.SetWindowMaxSize.
SetWindowMinSize(num width, num height) → void
See RaylibCoreDart.SetWindowMinSize.
SetWindowMonitor(num monitor) → void
See RaylibCoreDart.SetWindowMonitor.
SetWindowOpacity(num opacity) → void
See RaylibCoreDart.SetWindowOpacity.
SetWindowPosition(num x, num y) → void
See RaylibCoreDart.SetWindowPosition.
SetWindowSize(num width, num height) → void
See RaylibCoreDart.SetWindowSize.
SetWindowState(Iterable<ConfigFlags> flags) → void
See RaylibCoreDart.SetWindowState.
SetWindowTitle(String title) → void
See RaylibCoreDart.SetWindowTitle.
ShowCursor() → void
See RaylibCoreDart.ShowCursor.
StartAutomationEventRecording() → void
See RaylibCoreDart.StartAutomationEventRecording.
StopAudioStream(AudioStreamD stream) → void
See RaylibAudioDart.StopAudioStream.
StopAutomationEventRecording() → void
See RaylibCoreDart.StopAutomationEventRecording.
StopMusicStream(MusicD music) → void
See RaylibAudioDart.StopMusicStream.
StopSound(SoundD sound) → void
See RaylibAudioDart.StopSound.
strcmp(MemoryPointer<RType> a, MemoryPointer<RType> b) → int
See RaylibTempUtils.strcmp.
strcpy(MemoryPointer<RType> dest, MemoryPointer<RType> src) → void
See RaylibTempUtils.strcpy.
strlen(MemoryPointer<RType> ptr) → int
See RaylibTempUtils.strlen.
strncat(MemoryPointer<RType> dest, MemoryPointer<RType> src, int n) → void
See RaylibTempUtils.strncat.
strncpy(MemoryPointer<RType> dest, MemoryPointer<RType> src, int n) → void
See RaylibTempUtils.strncpy.
strnlen(MemoryPointer<RType> ptr, int maxLen) → int
See RaylibTempUtils.strnlen.
strstr(MemoryPointer<RType> haystack, MemoryPointer<RType> needle) → MemoryPointer<RVoid>
See RaylibTempUtils.strstr.
SwapScreenBuffer() → void
See RaylibCoreDart.SwapScreenBuffer.
TakeScreenshot(String fileName) → void
See RaylibCoreDart.TakeScreenshot.
TextAppend(String text, String append) → String
See RaylibCoreDart.TextAppend.
TextFindIndex(String text, String search) → int
See RaylibCoreDart.TextFindIndex.
TextFormat(String text, [List<Object?> args = const []]) → String
See RaylibCoreDart.TextFormat.
TextInsert(String text, String insert, int position) → String
See RaylibCoreDart.TextInsert.
TextIsEqual(String text1, String text2) → bool
See RaylibCoreDart.TextIsEqual.
TextJoin(List<String> textList, String delimiter) → String
See RaylibCoreDart.TextJoin.
TextLength(String text) → int
See RaylibCoreDart.TextLength.
TextRemoveSpaces(String text) → String
See RaylibCoreDart.TextRemoveSpaces.
TextReplace(String text, String search, String replacement) → String
See RaylibCoreDart.TextReplace.
TextReplaceBetween(String text, String begin, String end, String replacement) → String
See RaylibCoreDart.TextReplaceBetween.
TextSplit(String text, String delimiter) → List<String>
See RaylibCoreDart.TextSplit.
TextSubtext(String text, int position, int length) → String
See RaylibCoreDart.TextSubtext.
TextToCamel(String text) → String
See RaylibCoreDart.TextToCamel.
TextToFloat(String text) → double
See RaylibCoreDart.TextToFloat.
TextToInteger(String text) → int
See RaylibCoreDart.TextToInteger.
TextToLower(String text) → String
See RaylibCoreDart.TextToLower.
TextToPascal(String text) → String
See RaylibCoreDart.TextToPascal.
TextToSnake(String text) → String
See RaylibCoreDart.TextToSnake.
TextToUpper(String text) → String
See RaylibCoreDart.TextToUpper.
ToggleBorderlessWindowed() → void
See RaylibCoreDart.ToggleBorderlessWindowed.
ToggleFullscreen() → void
See RaylibCoreDart.ToggleFullscreen.
TraceLog(TraceLogLevel logLevel, String text) → void
See RaylibCoreDart.TraceLog.
UnloadAudioStream(AudioStreamD stream) → void
See RaylibAudioDart.UnloadAudioStream.
UnloadAutomationEventList(AutomationEventListD list) → void
See RaylibCoreDart.UnloadAutomationEventList.
UnloadDirectoryFiles(FilePathListD files) → void
See RaylibCoreDart.UnloadDirectoryFiles.
UnloadDroppedFiles(FilePathListD files) → void
See RaylibCoreDart.UnloadDroppedFiles.
UnloadFont(FontD font) → void
See RaylibCoreDart.UnloadFont.
UnloadFontData(List<GlyphInfoD> glyphs) → void
See RaylibCoreDart.UnloadFontData.
UnloadImage(ImageD image) → void
See RaylibCoreDart.UnloadImage.
UnloadMaterial(MaterialD material) → void
See RaylibCoreDart.UnloadMaterial.
UnloadMesh(MeshD mesh) → void
See RaylibCoreDart.UnloadMesh.
UnloadModel(ModelD model) → void
See RaylibCoreDart.UnloadModel.
UnloadModelAnimations(List<ModelAnimationD> animations) → void
See RaylibCoreDart.UnloadModelAnimations.
UnloadMusicStream(MusicD music) → void
See RaylibAudioDart.UnloadMusicStream.
UnloadRenderTexture(RenderTextureD target) → void
See RaylibCoreDart.UnloadRenderTexture.
UnloadShader(ShaderD shader) → void
See RaylibCoreDart.UnloadShader.
UnloadSound(SoundD sound) → void
See RaylibAudioDart.UnloadSound.
UnloadSoundAlias(SoundD alias) → void
See RaylibAudioDart.UnloadSoundAlias.
UnloadTexture(TextureD texture) → void
See RaylibCoreDart.UnloadTexture.
UnloadVrStereoConfig(VrStereoConfigD config) → void
See RaylibCoreDart.UnloadVrStereoConfig.
UnloadWave(WaveD wave) → void
See RaylibAudioDart.UnloadWave.
UpdateAudioStream(AudioStreamD stream, TypedDataList data) → void
See RaylibAudioDart.UpdateAudioStream.
UpdateCamera(Camera3DD camera, CameraMode mode) → void
See RaylibCoreDart.UpdateCamera.
UpdateCameraPro(Camera3DD camera, Vector3D movement, Vector3D rotation, num zoom) → void
See RaylibCoreDart.UpdateCameraPro.
UpdateGestures() → void
See RaylibCoreDart.UpdateGestures.
UpdateLightValues(ShaderD shader, LightD light) → void
See RaylibLightDart.UpdateLightValues.
UpdateMeshBuffer(MeshD mesh, num index, TypedDataList data, num offset) → void
See RaylibCoreDart.UpdateMeshBuffer.
UpdateModelAnimation(ModelD model, ModelAnimationD anim, num frame) → void
See RaylibCoreDart.UpdateModelAnimation.
UpdateModelAnimationEx(ModelD model, ModelAnimationD animA, num frameA, ModelAnimationD animB, num frameB, num blend) → void
See RaylibCoreDart.UpdateModelAnimationEx.
UpdateMusicStream(MusicD music) → void
See RaylibAudioDart.UpdateMusicStream.
UpdateSound(SoundD sound, TypedDataList data, int sampleCount) → void
See RaylibAudioDart.UpdateSound.
UpdateTexture(TextureD texture, Uint8List pixels) → void
See RaylibCoreDart.UpdateTexture.
UpdateTextureRec(TextureD texture, RectangleD rec, Uint8List pixels) → void
See RaylibCoreDart.UpdateTextureRec.
UploadMesh(MeshD mesh, bool dynamic) → void
See RaylibCoreDart.UploadMesh.
Vector2Add(Vector2D v1, Vector2D v2) → Vector2D
See RaylibVector2ExtDart.Vector2Add.
Vector2AddValue(Vector2D v, double add) → Vector2D
See RaylibVector2ExtDart.Vector2AddValue.
Vector2Angle(Vector2D v1, Vector2D v2) → double
See RaylibVector2ExtDart.Vector2Angle.
Vector2Clamp(Vector2D v, Vector2D min, Vector2D max) → Vector2D
See RaylibVector2ExtDart.Vector2Clamp.
Vector2ClampValue(Vector2D v, double min, double max) → Vector2D
See RaylibVector2ExtDart.Vector2ClampValue.
Vector2CrossProduct(Vector2D v1, Vector2D v2) → double
See RaylibVector2ExtDart.Vector2CrossProduct.
Vector2Distance(Vector2D v1, Vector2D v2) → double
See RaylibVector2ExtDart.Vector2Distance.
Vector2DistanceSqr(Vector2D v1, Vector2D v2) → double
See RaylibVector2ExtDart.Vector2DistanceSqr.
Vector2Divide(Vector2D v1, Vector2D v2) → Vector2D
See RaylibVector2ExtDart.Vector2Divide.
Vector2DotProduct(Vector2D v1, Vector2D v2) → double
See RaylibVector2ExtDart.Vector2DotProduct.
Vector2Equals(Vector2D p, Vector2D q) → bool
See RaylibVector2ExtDart.Vector2Equals.
Vector2Invert(Vector2D v) → Vector2D
See RaylibVector2ExtDart.Vector2Invert.
Vector2Length(Vector2D v) → double
See RaylibVector2ExtDart.Vector2Length.
Vector2LengthSqr(Vector2D v) → double
See RaylibVector2ExtDart.Vector2LengthSqr.
Vector2Lerp(Vector2D v1, Vector2D v2, double amount) → Vector2D
See RaylibVector2ExtDart.Vector2Lerp.
Vector2LineAngle(Vector2D start, Vector2D end) → double
See RaylibVector2ExtDart.Vector2LineAngle.
Vector2Max(Vector2D v1, Vector2D v2) → Vector2D
See RaylibVector2ExtDart.Vector2Max.
Vector2Min(Vector2D v1, Vector2D v2) → Vector2D
See RaylibVector2ExtDart.Vector2Min.
Vector2MoveTowards(Vector2D v, Vector2D target, double maxDistance) → Vector2D
See RaylibVector2ExtDart.Vector2MoveTowards.
Vector2Multiply(Vector2D v1, Vector2D v2) → Vector2D
See RaylibVector2ExtDart.Vector2Multiply.
Vector2Negate(Vector2D v) → Vector2D
See RaylibVector2ExtDart.Vector2Negate.
Vector2Normalize(Vector2D v) → Vector2D
See RaylibVector2ExtDart.Vector2Normalize.
Vector2One() → Vector2D
See RaylibVector2ExtDart.Vector2One.
Vector2Reflect(Vector2D v, Vector2D normal) → Vector2D
See RaylibVector2ExtDart.Vector2Reflect.
Vector2Refract(Vector2D v, Vector2D n, double r) → Vector2D
See RaylibVector2ExtDart.Vector2Refract.
Vector2Rotate(Vector2D v, double angle) → Vector2D
See RaylibVector2ExtDart.Vector2Rotate.
Vector2Scale(Vector2D v, double scale) → Vector2D
See RaylibVector2ExtDart.Vector2Scale.
Vector2Subtract(Vector2D v1, Vector2D v2) → Vector2D
See RaylibVector2ExtDart.Vector2Subtract.
Vector2SubtractValue(Vector2D v, double sub) → Vector2D
See RaylibVector2ExtDart.Vector2SubtractValue.
Vector2Transform(Vector2D v, MatrixD mat) → Vector2D
See RaylibVector2ExtDart.Vector2Transform.
Vector2Zero() → Vector2D
See RaylibVector2ExtDart.Vector2Zero.
Vector3Add(Vector3D v1, Vector3D v2) → Vector3D
See RaylibVector3ExtDart.Vector3Add.
Vector3AddValue(Vector3D v, double add) → Vector3D
See RaylibVector3ExtDart.Vector3AddValue.
Vector3Angle(Vector3D v1, Vector3D v2) → double
See RaylibVector3ExtDart.Vector3Angle.
Vector3Barycenter(Vector3D p, Vector3D a, Vector3D b, Vector3D c) → Vector3D
See RaylibVector3ExtDart.Vector3Barycenter.
Vector3Clamp(Vector3D v, Vector3D min, Vector3D max) → Vector3D
See RaylibVector3ExtDart.Vector3Clamp.
Vector3ClampValue(Vector3D v, double min, double max) → Vector3D
See RaylibVector3ExtDart.Vector3ClampValue.
Vector3CrossProduct(Vector3D v1, Vector3D v2) → Vector3D
See RaylibVector3ExtDart.Vector3CrossProduct.
Vector3CubicHermite(Vector3D v1, Vector3D tangent1, Vector3D v2, Vector3D tangent2, double amount) → Vector3D
See RaylibVector3ExtDart.Vector3CubicHermite.
Vector3Distance(Vector3D v1, Vector3D v2) → double
See RaylibVector3ExtDart.Vector3Distance.
Vector3DistanceSqr(Vector3D v1, Vector3D v2) → double
See RaylibVector3ExtDart.Vector3DistanceSqr.
Vector3Divide(Vector3D v1, Vector3D v2) → Vector3D
See RaylibVector3ExtDart.Vector3Divide.
Vector3DotProduct(Vector3D v1, Vector3D v2) → double
See RaylibVector3ExtDart.Vector3DotProduct.
Vector3Equals(Vector3D p, Vector3D q) → bool
See RaylibVector3ExtDart.Vector3Equals.
Vector3Invert(Vector3D v) → Vector3D
See RaylibVector3ExtDart.Vector3Invert.
Vector3Length(Vector3D v) → double
See RaylibVector3ExtDart.Vector3Length.
Vector3LengthSqr(Vector3D v) → double
See RaylibVector3ExtDart.Vector3LengthSqr.
Vector3Lerp(Vector3D v1, Vector3D v2, double amount) → Vector3D
See RaylibVector3ExtDart.Vector3Lerp.
Vector3Max(Vector3D v1, Vector3D v2) → Vector3D
See RaylibVector3ExtDart.Vector3Max.
Vector3Min(Vector3D v1, Vector3D v2) → Vector3D
See RaylibVector3ExtDart.Vector3Min.
Vector3MoveTowards(Vector3D v, Vector3D target, double maxDistance) → Vector3D
See RaylibVector3ExtDart.Vector3MoveTowards.
Vector3Multiply(Vector3D v1, Vector3D v2) → Vector3D
See RaylibVector3ExtDart.Vector3Multiply.
Vector3Negate(Vector3D v) → Vector3D
See RaylibVector3ExtDart.Vector3Negate.
Vector3Normalize(Vector3D v) → Vector3D
See RaylibVector3ExtDart.Vector3Normalize.
Vector3One() → Vector3D
See RaylibVector3ExtDart.Vector3One.
Vector3OrthoNormalize(Vector3D v1, Vector3D v2) → void
See RaylibVector3ExtDart.Vector3OrthoNormalize.
Vector3Perpendicular(Vector3D v) → Vector3D
See RaylibVector3ExtDart.Vector3Perpendicular.
Vector3Project(Vector3D v1, Vector3D v2) → Vector3D
See RaylibVector3ExtDart.Vector3Project.
Vector3Reflect(Vector3D v, Vector3D normal) → Vector3D
See RaylibVector3ExtDart.Vector3Reflect.
Vector3Refract(Vector3D v, Vector3D n, double r) → Vector3D
See RaylibVector3ExtDart.Vector3Refract.
Vector3Reject(Vector3D v1, Vector3D v2) → Vector3D
See RaylibVector3ExtDart.Vector3Reject.
Vector3RotateByAxisAngle(Vector3D v, Vector3D axis, double angle) → Vector3D
See RaylibVector3ExtDart.Vector3RotateByAxisAngle.
Vector3RotateByQuaternion(Vector3D v, QuaternionD q) → Vector3D
See RaylibVector3ExtDart.Vector3RotateByQuaternion.
Vector3Scale(Vector3D v, double scalar) → Vector3D
See RaylibVector3ExtDart.Vector3Scale.
Vector3Subtract(Vector3D v1, Vector3D v2) → Vector3D
See RaylibVector3ExtDart.Vector3Subtract.
Vector3SubtractValue(Vector3D v, double sub) → Vector3D
See RaylibVector3ExtDart.Vector3SubtractValue.
Vector3ToFloatV(Vector3D v) → float3D
See RaylibVector3ExtDart.Vector3ToFloatV.
Vector3Transform(Vector3D v, MatrixD mat) → Vector3D
See RaylibVector3ExtDart.Vector3Transform.
Vector3Unproject(Vector3D source, MatrixD projection, MatrixD view) → Vector3D
See RaylibVector3ExtDart.Vector3Unproject.
Vector3Zero() → Vector3D
See RaylibVector3ExtDart.Vector3Zero.
Vector4Add(Vector4D v1, Vector4D v2) → Vector4D
See RaylibVector4ExtDart.Vector4Add.
Vector4AddValue(Vector4D v, double add) → Vector4D
See RaylibVector4ExtDart.Vector4AddValue.
Vector4Distance(Vector4D v1, Vector4D v2) → double
See RaylibVector4ExtDart.Vector4Distance.
Vector4DistanceSqr(Vector4D v1, Vector4D v2) → double
See RaylibVector4ExtDart.Vector4DistanceSqr.
Vector4Divide(Vector4D v1, Vector4D v2) → Vector4D
See RaylibVector4ExtDart.Vector4Divide.
Vector4DotProduct(Vector4D v1, Vector4D v2) → double
See RaylibVector4ExtDart.Vector4DotProduct.
Vector4Equals(Vector4D p, Vector4D q) → bool
See RaylibVector4ExtDart.Vector4Equals.
Vector4Invert(Vector4D v) → Vector4D
See RaylibVector4ExtDart.Vector4Invert.
Vector4Length(Vector4D v) → double
See RaylibVector4ExtDart.Vector4Length.
Vector4LengthSqr(Vector4D v) → double
See RaylibVector4ExtDart.Vector4LengthSqr.
Vector4Lerp(Vector4D v1, Vector4D v2, double amount) → Vector4D
See RaylibVector4ExtDart.Vector4Lerp.
Vector4Max(Vector4D v1, Vector4D v2) → Vector4D
See RaylibVector4ExtDart.Vector4Max.
Vector4Min(Vector4D v1, Vector4D v2) → Vector4D
See RaylibVector4ExtDart.Vector4Min.
Vector4MoveTowards(Vector4D v, Vector4D target, double maxDistance) → Vector4D
See RaylibVector4ExtDart.Vector4MoveTowards.
Vector4Multiply(Vector4D v1, Vector4D v2) → Vector4D
See RaylibVector4ExtDart.Vector4Multiply.
Vector4Negate(Vector4D v) → Vector4D
See RaylibVector4ExtDart.Vector4Negate.
Vector4Normalize(Vector4D v) → Vector4D
See RaylibVector4ExtDart.Vector4Normalize.
Vector4One() → Vector4D
See RaylibVector4ExtDart.Vector4One.
Vector4Scale(Vector4D v, double scale) → Vector4D
See RaylibVector4ExtDart.Vector4Scale.
Vector4Subtract(Vector4D v1, Vector4D v2) → Vector4D
See RaylibVector4ExtDart.Vector4Subtract.
Vector4SubtractValue(Vector4D v, double sub) → Vector4D
See RaylibVector4ExtDart.Vector4SubtractValue.
Vector4Zero() → Vector4D
See RaylibVector4ExtDart.Vector4Zero.
WaitTime(num seconds) → void
See RaylibCoreDart.WaitTime.
WaveCopy(WaveD wave) → WaveD
See RaylibAudioDart.WaveCopy.
WaveCrop(WaveD wave, int initFrame, int finalFrame) → void
See RaylibAudioDart.WaveCrop.
WaveFormat(WaveD wave, int sampleRate, int sampleSize, int channels) → void
See RaylibAudioDart.WaveFormat.
WindowShouldClose() → bool
See RaylibCoreDart.WindowShouldClose.
Wrap(num value, num min, num max) → double
See RaylibFunctions.Wrap.