rlLoadShaderProgramEx method
Load shader program, using already loaded shader ids
Implementation
int rlLoadShaderProgramEx(
num vsId,
num fsId,
) => run(
() => _debugLabels.rlLoadShaderProgramEx(vsId, fsId),
() => _flat.rlLoadShaderProgramEx(
vsId.toInt(),
fsId.toInt(),
),
);