core/modules/core/abbr_flat
library
Functions
-
BeginBlendMode(int mode)
→ void
-
See
RaylibCoreFlatModule.BeginBlendMode.
-
BeginDrawing()
→ void
-
See
RaylibCoreFlatModule.BeginDrawing.
-
BeginMode2D(Camera2DD camera)
→ void
-
See
RaylibCoreFlatModule.BeginMode2D.
-
BeginMode3D(Camera3DD camera)
→ void
-
See
RaylibCoreFlatModule.BeginMode3D.
-
BeginScissorMode(int x, int y, int width, int height)
→ void
-
See
RaylibCoreFlatModule.BeginScissorMode.
-
BeginShaderMode(ShaderD shader)
→ void
-
See
RaylibCoreFlatModule.BeginShaderMode.
-
BeginTextureMode(RenderTextureD target)
→ void
-
See
RaylibCoreFlatModule.BeginTextureMode.
-
BeginVrStereoMode(VrStereoConfigD config)
→ void
-
See
RaylibCoreFlatModule.BeginVrStereoMode.
-
ChangeDirectory(MemoryPointer<RChar> dir)
→ bool
-
See
RaylibCoreFlatModule.ChangeDirectory.
-
CheckCollisionBoxes(BoundingBoxD box1, BoundingBoxD box2)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionBoxes.
-
CheckCollisionBoxSphere(BoundingBoxD box, Vector3D center, double radius)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionBoxSphere.
-
CheckCollisionCircleLine(Vector2D center, double radius, Vector2D p1, Vector2D p2)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionCircleLine.
-
CheckCollisionCircleRec(Vector2D center, double radius, RectangleD rec)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionCircleRec.
-
CheckCollisionCircles(Vector2D center1, double radius1, Vector2D center2, double radius2)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionCircles.
-
CheckCollisionLines(Vector2D startPos1, Vector2D endPos1, Vector2D startPos2, Vector2D endPos2, StructPointer<Vector2D> collisionPoint)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionLines.
-
CheckCollisionPointCircle(Vector2D point, Vector2D center, double radius)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionPointCircle.
-
CheckCollisionPointLine(Vector2D point, Vector2D p1, Vector2D p2, int threshold)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionPointLine.
-
CheckCollisionPointPoly(Vector2D point, StructPointer<Vector2D> points, int pointCount)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionPointPoly.
-
CheckCollisionPointRec(Vector2D point, RectangleD rec)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionPointRec.
-
CheckCollisionPointTriangle(Vector2D point, Vector2D p1, Vector2D p2, Vector2D p3)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionPointTriangle.
-
CheckCollisionRecs(RectangleD rec1, RectangleD rec2)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionRecs.
-
CheckCollisionSpheres(Vector3D center1, double radius1, Vector3D center2, double radius2)
→ bool
-
See
RaylibCoreFlatModule.CheckCollisionSpheres.
-
ClearBackground(ColorD color)
→ void
-
See
RaylibCoreFlatModule.ClearBackground.
-
ClearWindowState(int flags)
→ void
-
See
RaylibCoreFlatModule.ClearWindowState.
-
CloseWindow()
→ void
-
See
RaylibCoreFlatModule.CloseWindow.
-
CodepointToUTF8(int codepoint, MemoryPointer<RInt> utf8Size)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.CodepointToUTF8.
-
ColorAlpha(ColorD color, double alpha)
→ ColorD
-
See
RaylibCoreFlatModule.ColorAlpha.
-
ColorAlphaBlend(ColorD dst, ColorD src, ColorD tint)
→ ColorD
-
See
RaylibCoreFlatModule.ColorAlphaBlend.
-
ColorBrightness(ColorD color, double factor)
→ ColorD
-
See
RaylibCoreFlatModule.ColorBrightness.
-
ColorContrast(ColorD color, double contrast)
→ ColorD
-
See
RaylibCoreFlatModule.ColorContrast.
-
ColorFromHSV(double hue, double saturation, double value)
→ ColorD
-
See
RaylibCoreFlatModule.ColorFromHSV.
-
ColorFromNormalized(Vector4D normalized)
→ ColorD
-
See
RaylibCoreFlatModule.ColorFromNormalized.
-
ColorIsEqual(ColorD col1, ColorD col2)
→ bool
-
See
RaylibCoreFlatModule.ColorIsEqual.
-
ColorLerp(ColorD color1, ColorD color2, double factor)
→ ColorD
-
See
RaylibCoreFlatModule.ColorLerp.
-
ColorNormalize(ColorD color)
→ Vector4D
-
See
RaylibCoreFlatModule.ColorNormalize.
-
ColorTint(ColorD color, ColorD tint)
→ ColorD
-
See
RaylibCoreFlatModule.ColorTint.
-
ColorToHSV(ColorD color)
→ Vector3D
-
See
RaylibCoreFlatModule.ColorToHSV.
-
ColorToInt(ColorD color)
→ int
-
See
RaylibCoreFlatModule.ColorToInt.
-
CompressData(MemoryPointer<RUnsignedChar> data, int dataSize, MemoryPointer<RInt> compDataSize)
→ MemoryPointer<RUnsignedChar>
-
See
RaylibCoreFlatModule.CompressData.
-
ComputeCRC32(MemoryPointer<RUnsignedChar> data, int dataSize)
→ int
-
See
RaylibCoreFlatModule.ComputeCRC32.
-
ComputeMD5(MemoryPointer<RUnsignedChar> data, int dataSize)
→ MemoryPointer<RUnsignedInt>
-
See
RaylibCoreFlatModule.ComputeMD5.
-
ComputeSHA1(MemoryPointer<RUnsignedChar> data, int dataSize)
→ MemoryPointer<RUnsignedInt>
-
See
RaylibCoreFlatModule.ComputeSHA1.
-
ComputeSHA256(MemoryPointer<RUnsignedChar> data, int dataSize)
→ MemoryPointer<RUnsignedInt>
-
See
RaylibCoreFlatModule.ComputeSHA256.
-
DecodeDataBase64(MemoryPointer<RChar> data, MemoryPointer<RInt> outputSize)
→ MemoryPointer<RUnsignedChar>
-
See
RaylibCoreFlatModule.DecodeDataBase64.
-
DecompressData(MemoryPointer<RUnsignedChar> compData, int compDataSize, MemoryPointer<RInt> dataSize)
→ MemoryPointer<RUnsignedChar>
-
See
RaylibCoreFlatModule.DecompressData.
-
DirectoryExists(MemoryPointer<RChar> dirPath)
→ bool
-
See
RaylibCoreFlatModule.DirectoryExists.
-
DisableCursor()
→ void
-
See
RaylibCoreFlatModule.DisableCursor.
-
DisableEventWaiting()
→ void
-
See
RaylibCoreFlatModule.DisableEventWaiting.
-
DrawBillboard(Camera3DD camera, TextureD texture, Vector3D position, double scale, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawBillboard.
-
DrawBillboardPro(Camera3DD camera, TextureD texture, RectangleD source, Vector3D position, Vector3D up, Vector2D size, Vector2D origin, double rotation, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawBillboardPro.
-
DrawBillboardRec(Camera3DD camera, TextureD texture, RectangleD source, Vector3D position, Vector2D size, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawBillboardRec.
-
DrawBoundingBox(BoundingBoxD box, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawBoundingBox.
-
DrawCapsule(Vector3D startPos, Vector3D endPos, double radius, int slices, int rings, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCapsule.
-
DrawCapsuleWires(Vector3D startPos, Vector3D endPos, double radius, int slices, int rings, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCapsuleWires.
-
DrawCircle(int centerX, int centerY, double radius, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCircle.
-
DrawCircle3D(Vector3D center, double radius, Vector3D rotationAxis, double rotationAngle, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCircle3D.
-
DrawCircleGradient(Vector2D center, double radius, ColorD inner, ColorD outer)
→ void
-
See
RaylibCoreFlatModule.DrawCircleGradient.
-
DrawCircleLines(int centerX, int centerY, double radius, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCircleLines.
-
DrawCircleLinesV(Vector2D center, double radius, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCircleLinesV.
-
DrawCircleSector(Vector2D center, double radius, double startAngle, double endAngle, int segments, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCircleSector.
-
DrawCircleSectorLines(Vector2D center, double radius, double startAngle, double endAngle, int segments, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCircleSectorLines.
-
DrawCircleV(Vector2D center, double radius, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCircleV.
-
DrawCube(Vector3D position, double width, double height, double length, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCube.
-
DrawCubeV(Vector3D position, Vector3D size, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCubeV.
-
DrawCubeWires(Vector3D position, double width, double height, double length, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCubeWires.
-
DrawCubeWiresV(Vector3D position, Vector3D size, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCubeWiresV.
-
DrawCylinder(Vector3D position, double radiusTop, double radiusBottom, double height, int slices, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCylinder.
-
DrawCylinderEx(Vector3D startPos, Vector3D endPos, double startRadius, double endRadius, int sides, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCylinderEx.
-
DrawCylinderWires(Vector3D position, double radiusTop, double radiusBottom, double height, int slices, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCylinderWires.
-
DrawCylinderWiresEx(Vector3D startPos, Vector3D endPos, double startRadius, double endRadius, int sides, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawCylinderWiresEx.
-
DrawEllipse(int centerX, int centerY, double radiusH, double radiusV, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawEllipse.
-
DrawEllipseLines(int centerX, int centerY, double radiusH, double radiusV, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawEllipseLines.
-
DrawEllipseLinesV(Vector2D center, double radiusH, double radiusV, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawEllipseLinesV.
-
DrawEllipseV(Vector2D center, double radiusH, double radiusV, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawEllipseV.
-
DrawFPS(int posX, int posY)
→ void
-
See
RaylibCoreFlatModule.DrawFPS.
-
DrawGrid(int slices, double spacing)
→ void
-
See
RaylibCoreFlatModule.DrawGrid.
-
DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawLine.
-
DrawLine3D(Vector3D startPos, Vector3D endPos, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawLine3D.
-
DrawLineBezier(Vector2D startPos, Vector2D endPos, double thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawLineBezier.
-
DrawLineDashed(Vector2D startPos, Vector2D endPos, int dashSize, int spaceSize, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawLineDashed.
-
DrawLineEx(Vector2D startPos, Vector2D endPos, double thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawLineEx.
-
DrawLineStrip(StructPointer<Vector2D> points, int pointCount, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawLineStrip.
-
DrawLineV(Vector2D startPos, Vector2D endPos, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawLineV.
-
DrawMesh(MeshD mesh, MaterialD material, MatrixD transform)
→ void
-
See
RaylibCoreFlatModule.DrawMesh.
-
DrawMeshInstanced(MeshD mesh, MaterialD material, StructPointer<MatrixD> transforms, int instances)
→ void
-
See
RaylibCoreFlatModule.DrawMeshInstanced.
-
DrawModel(ModelD model, Vector3D position, double scale, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawModel.
-
DrawModelEx(ModelD model, Vector3D position, Vector3D rotationAxis, double rotationAngle, Vector3D scale, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawModelEx.
-
DrawModelWires(ModelD model, Vector3D position, double scale, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawModelWires.
-
DrawModelWiresEx(ModelD model, Vector3D position, Vector3D rotationAxis, double rotationAngle, Vector3D scale, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawModelWiresEx.
-
DrawPixel(int posX, int posY, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawPixel.
-
DrawPixelV(Vector2D position, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawPixelV.
-
DrawPlane(Vector3D centerPos, Vector2D size, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawPlane.
-
DrawPoint3D(Vector3D position, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawPoint3D.
-
DrawPoly(Vector2D center, int sides, double radius, double rotation, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawPoly.
-
DrawPolyLines(Vector2D center, int sides, double radius, double rotation, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawPolyLines.
-
DrawPolyLinesEx(Vector2D center, int sides, double radius, double rotation, double lineThick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawPolyLinesEx.
-
DrawRay(RayD ray, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawRay.
-
DrawRectangle(int posX, int posY, int width, int height, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawRectangle.
-
DrawRectangleGradientEx(RectangleD rec, ColorD topLeft, ColorD bottomLeft, ColorD topRight, ColorD bottomRight)
→ void
-
See
RaylibCoreFlatModule.DrawRectangleGradientEx.
-
DrawRectangleGradientH(int posX, int posY, int width, int height, ColorD left, ColorD right)
→ void
-
See
RaylibCoreFlatModule.DrawRectangleGradientH.
-
DrawRectangleGradientV(int posX, int posY, int width, int height, ColorD top, ColorD bottom)
→ void
-
See
RaylibCoreFlatModule.DrawRectangleGradientV.
-
DrawRectangleLines(int posX, int posY, int width, int height, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawRectangleLines.
-
DrawRectangleLinesEx(RectangleD rec, double lineThick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawRectangleLinesEx.
-
DrawRectanglePro(RectangleD rec, Vector2D origin, double rotation, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawRectanglePro.
-
DrawRectangleRec(RectangleD rec, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawRectangleRec.
-
DrawRectangleRounded(RectangleD rec, double roundness, int segments, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawRectangleRounded.
-
DrawRectangleRoundedLines(RectangleD rec, double roundness, int segments, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawRectangleRoundedLines.
-
DrawRectangleRoundedLinesEx(RectangleD rec, double roundness, int segments, double lineThick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawRectangleRoundedLinesEx.
-
DrawRectangleV(Vector2D position, Vector2D size, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawRectangleV.
-
DrawRing(Vector2D center, double innerRadius, double outerRadius, double startAngle, double endAngle, int segments, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawRing.
-
DrawRingLines(Vector2D center, double innerRadius, double outerRadius, double startAngle, double endAngle, int segments, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawRingLines.
-
DrawSphere(Vector3D centerPos, double radius, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSphere.
-
DrawSphereEx(Vector3D centerPos, double radius, int rings, int slices, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSphereEx.
-
DrawSphereWires(Vector3D centerPos, double radius, int rings, int slices, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSphereWires.
-
DrawSplineBasis(StructPointer<Vector2D> points, int pointCount, double thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSplineBasis.
-
DrawSplineBezierCubic(StructPointer<Vector2D> points, int pointCount, double thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSplineBezierCubic.
-
DrawSplineBezierQuadratic(StructPointer<Vector2D> points, int pointCount, double thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSplineBezierQuadratic.
-
DrawSplineCatmullRom(StructPointer<Vector2D> points, int pointCount, double thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSplineCatmullRom.
-
DrawSplineLinear(StructPointer<Vector2D> points, int pointCount, double thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSplineLinear.
-
DrawSplineSegmentBasis(Vector2D p1, Vector2D p2, Vector2D p3, Vector2D p4, double thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSplineSegmentBasis.
-
DrawSplineSegmentBezierCubic(Vector2D p1, Vector2D c2, Vector2D c3, Vector2D p4, double thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSplineSegmentBezierCubic.
-
DrawSplineSegmentBezierQuadratic(Vector2D p1, Vector2D c2, Vector2D p3, double thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSplineSegmentBezierQuadratic.
-
DrawSplineSegmentCatmullRom(Vector2D p1, Vector2D p2, Vector2D p3, Vector2D p4, double thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSplineSegmentCatmullRom.
-
DrawSplineSegmentLinear(Vector2D p1, Vector2D p2, double thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawSplineSegmentLinear.
-
DrawText(MemoryPointer<RChar> text, int posX, int posY, int fontSize, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawText.
-
DrawTextCodepoint(FontD font, int codepoint, Vector2D position, double fontSize, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawTextCodepoint.
-
DrawTextCodepoints(FontD font, MemoryPointer<RInt> codepoints, int codepointCount, Vector2D position, double fontSize, double spacing, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawTextCodepoints.
-
DrawTextEx(FontD font, MemoryPointer<RChar> text, Vector2D position, double fontSize, double spacing, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawTextEx.
-
DrawTextPro(FontD font, MemoryPointer<RChar> text, Vector2D position, Vector2D origin, double rotation, double fontSize, double spacing, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawTextPro.
-
DrawTexture(TextureD texture, int posX, int posY, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawTexture.
-
DrawTextureEx(TextureD texture, Vector2D position, double rotation, double scale, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawTextureEx.
-
DrawTextureNPatch(TextureD texture, NPatchInfoD nPatchInfo, RectangleD dest, Vector2D origin, double rotation, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawTextureNPatch.
-
DrawTexturePro(TextureD texture, RectangleD source, RectangleD dest, Vector2D origin, double rotation, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawTexturePro.
-
DrawTextureRec(TextureD texture, RectangleD source, Vector2D position, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawTextureRec.
-
DrawTextureV(TextureD texture, Vector2D position, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.DrawTextureV.
-
DrawTriangle(Vector2D v1, Vector2D v2, Vector2D v3, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawTriangle.
-
DrawTriangle3D(Vector3D v1, Vector3D v2, Vector3D v3, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawTriangle3D.
-
DrawTriangleFan(StructPointer<Vector2D> points, int pointCount, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawTriangleFan.
-
DrawTriangleLines(Vector2D v1, Vector2D v2, Vector2D v3, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawTriangleLines.
-
DrawTriangleStrip(StructPointer<Vector2D> points, int pointCount, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawTriangleStrip.
-
DrawTriangleStrip3D(StructPointer<Vector3D> points, int pointCount, ColorD color)
→ void
-
See
RaylibCoreFlatModule.DrawTriangleStrip3D.
-
EnableCursor()
→ void
-
See
RaylibCoreFlatModule.EnableCursor.
-
EnableEventWaiting()
→ void
-
See
RaylibCoreFlatModule.EnableEventWaiting.
-
EncodeDataBase64(MemoryPointer<RUnsignedChar> data, int dataSize, MemoryPointer<RInt> outputSize)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.EncodeDataBase64.
-
EndBlendMode()
→ void
-
See
RaylibCoreFlatModule.EndBlendMode.
-
EndDrawing()
→ void
-
See
RaylibCoreFlatModule.EndDrawing.
-
EndMode2D()
→ void
-
See
RaylibCoreFlatModule.EndMode2D.
-
EndMode3D()
→ void
-
See
RaylibCoreFlatModule.EndMode3D.
-
EndScissorMode()
→ void
-
See
RaylibCoreFlatModule.EndScissorMode.
-
EndShaderMode()
→ void
-
See
RaylibCoreFlatModule.EndShaderMode.
-
EndTextureMode()
→ void
-
See
RaylibCoreFlatModule.EndTextureMode.
-
EndVrStereoMode()
→ void
-
See
RaylibCoreFlatModule.EndVrStereoMode.
-
ExportAutomationEventList(AutomationEventListD list, MemoryPointer<RChar> fileName)
→ bool
-
See
RaylibCoreFlatModule.ExportAutomationEventList.
-
ExportDataAsCode(MemoryPointer<RUnsignedChar> data, int dataSize, MemoryPointer<RChar> fileName)
→ bool
-
See
RaylibCoreFlatModule.ExportDataAsCode.
-
ExportFontAsCode(FontD font, MemoryPointer<RChar> fileName)
→ bool
-
See
RaylibCoreFlatModule.ExportFontAsCode.
-
ExportImage(ImageD image, MemoryPointer<RChar> fileName)
→ bool
-
See
RaylibCoreFlatModule.ExportImage.
-
ExportImageAsCode(ImageD image, MemoryPointer<RChar> fileName)
→ bool
-
See
RaylibCoreFlatModule.ExportImageAsCode.
-
ExportImageToMemory(ImageD image, MemoryPointer<RChar> fileType, MemoryPointer<RInt> fileSize)
→ MemoryPointer<RUnsignedChar>
-
See
RaylibCoreFlatModule.ExportImageToMemory.
-
ExportMesh(MeshD mesh, MemoryPointer<RChar> fileName)
→ bool
-
See
RaylibCoreFlatModule.ExportMesh.
-
ExportMeshAsCode(MeshD mesh, MemoryPointer<RChar> fileName)
→ bool
-
See
RaylibCoreFlatModule.ExportMeshAsCode.
-
Fade(ColorD color, double alpha)
→ ColorD
-
See
RaylibCoreFlatModule.Fade.
-
FileCopy(MemoryPointer<RChar> srcPath, MemoryPointer<RChar> dstPath)
→ int
-
See
RaylibCoreFlatModule.FileCopy.
-
FileExists(MemoryPointer<RChar> fileName)
→ bool
-
See
RaylibCoreFlatModule.FileExists.
-
FileMove(MemoryPointer<RChar> srcPath, MemoryPointer<RChar> dstPath)
→ int
-
See
RaylibCoreFlatModule.FileMove.
-
FileRemove(MemoryPointer<RChar> fileName)
→ int
-
See
RaylibCoreFlatModule.FileRemove.
-
FileRename(MemoryPointer<RChar> fileName, MemoryPointer<RChar> fileRename)
→ int
-
See
RaylibCoreFlatModule.FileRename.
-
FileTextFindIndex(MemoryPointer<RChar> fileName, MemoryPointer<RChar> search)
→ int
-
See
RaylibCoreFlatModule.FileTextFindIndex.
-
FileTextReplace(MemoryPointer<RChar> fileName, MemoryPointer<RChar> search, MemoryPointer<RChar> replacement)
→ int
-
See
RaylibCoreFlatModule.FileTextReplace.
-
GenImageCellular(int width, int height, int tileSize)
→ ImageD
-
See
RaylibCoreFlatModule.GenImageCellular.
-
GenImageChecked(int width, int height, int checksX, int checksY, ColorD col1, ColorD col2)
→ ImageD
-
See
RaylibCoreFlatModule.GenImageChecked.
-
GenImageColor(int width, int height, ColorD color)
→ ImageD
-
See
RaylibCoreFlatModule.GenImageColor.
-
GenImageFontAtlas(StructPointer<GlyphInfoD> glyphs, MemoryPointer<RPointer<RStruct>> glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)
→ ImageD
-
See
RaylibCoreFlatModule.GenImageFontAtlas.
-
GenImageGradientLinear(int width, int height, int direction, ColorD start, ColorD end)
→ ImageD
-
See
RaylibCoreFlatModule.GenImageGradientLinear.
-
GenImageGradientRadial(int width, int height, double density, ColorD inner, ColorD outer)
→ ImageD
-
See
RaylibCoreFlatModule.GenImageGradientRadial.
-
GenImageGradientSquare(int width, int height, double density, ColorD inner, ColorD outer)
→ ImageD
-
See
RaylibCoreFlatModule.GenImageGradientSquare.
-
GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, double scale)
→ ImageD
-
See
RaylibCoreFlatModule.GenImagePerlinNoise.
-
GenImageText(int width, int height, MemoryPointer<RChar> text)
→ ImageD
-
See
RaylibCoreFlatModule.GenImageText.
-
GenImageWhiteNoise(int width, int height, double factor)
→ ImageD
-
See
RaylibCoreFlatModule.GenImageWhiteNoise.
-
GenMeshCone(double radius, double height, int slices)
→ MeshD
-
See
RaylibCoreFlatModule.GenMeshCone.
-
GenMeshCube(double width, double height, double length)
→ MeshD
-
See
RaylibCoreFlatModule.GenMeshCube.
-
GenMeshCubicmap(ImageD cubicmap, Vector3D cubeSize)
→ MeshD
-
See
RaylibCoreFlatModule.GenMeshCubicmap.
-
GenMeshCylinder(double radius, double height, int slices)
→ MeshD
-
See
RaylibCoreFlatModule.GenMeshCylinder.
-
GenMeshHeightmap(ImageD heightmap, Vector3D size)
→ MeshD
-
See
RaylibCoreFlatModule.GenMeshHeightmap.
-
GenMeshHemiSphere(double radius, int rings, int slices)
→ MeshD
-
See
RaylibCoreFlatModule.GenMeshHemiSphere.
-
GenMeshKnot(double radius, double size, int radSeg, int sides)
→ MeshD
-
See
RaylibCoreFlatModule.GenMeshKnot.
-
GenMeshPlane(double width, double length, int resX, int resZ)
→ MeshD
-
See
RaylibCoreFlatModule.GenMeshPlane.
-
GenMeshPoly(int sides, double radius)
→ MeshD
-
See
RaylibCoreFlatModule.GenMeshPoly.
-
GenMeshSphere(double radius, int rings, int slices)
→ MeshD
-
See
RaylibCoreFlatModule.GenMeshSphere.
-
GenMeshTangents(StructPointer<MeshD> mesh)
→ void
-
See
RaylibCoreFlatModule.GenMeshTangents.
-
GenMeshTorus(double radius, double size, int radSeg, int sides)
→ MeshD
-
See
RaylibCoreFlatModule.GenMeshTorus.
-
GenTextureMipmaps(StructPointer<TextureD> texture)
→ void
-
See
RaylibCoreFlatModule.GenTextureMipmaps.
-
GetApplicationDirectory()
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.GetApplicationDirectory.
-
GetCameraMatrix(Camera3DD camera)
→ MatrixD
-
See
RaylibCoreFlatModule.GetCameraMatrix.
-
GetCameraMatrix2D(Camera2DD camera)
→ MatrixD
-
See
RaylibCoreFlatModule.GetCameraMatrix2D.
-
GetCharPressed()
→ int
-
See
RaylibCoreFlatModule.GetCharPressed.
-
GetClipboardImage()
→ ImageD
-
See
RaylibCoreFlatModule.GetClipboardImage.
-
GetClipboardText()
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.GetClipboardText.
-
GetCodepoint(MemoryPointer<RChar> text, MemoryPointer<RInt> codepointSize)
→ int
-
See
RaylibCoreFlatModule.GetCodepoint.
-
GetCodepointCount(MemoryPointer<RChar> text)
→ int
-
See
RaylibCoreFlatModule.GetCodepointCount.
-
GetCodepointNext(MemoryPointer<RChar> text, MemoryPointer<RInt> codepointSize)
→ int
-
See
RaylibCoreFlatModule.GetCodepointNext.
-
GetCodepointPrevious(MemoryPointer<RChar> text, MemoryPointer<RInt> codepointSize)
→ int
-
See
RaylibCoreFlatModule.GetCodepointPrevious.
-
GetCollisionRec(RectangleD rec1, RectangleD rec2)
→ RectangleD
-
See
RaylibCoreFlatModule.GetCollisionRec.
-
GetColor(int hexValue)
→ ColorD
-
See
RaylibCoreFlatModule.GetColor.
-
GetCurrentMonitor()
→ int
-
See
RaylibCoreFlatModule.GetCurrentMonitor.
-
GetDirectoryFileCount(MemoryPointer<RChar> dirPath)
→ int
-
See
RaylibCoreFlatModule.GetDirectoryFileCount.
-
GetDirectoryFileCountEx(MemoryPointer<RChar> basePath, MemoryPointer<RChar> filter, bool scanSubdirs)
→ int
-
See
RaylibCoreFlatModule.GetDirectoryFileCountEx.
-
GetDirectoryPath(MemoryPointer<RChar> filePath)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.GetDirectoryPath.
-
GetFileExtension(MemoryPointer<RChar> fileName)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.GetFileExtension.
-
GetFileLength(MemoryPointer<RChar> fileName)
→ int
-
See
RaylibCoreFlatModule.GetFileLength.
-
GetFileModTime(MemoryPointer<RChar> fileName)
→ int
-
See
RaylibCoreFlatModule.GetFileModTime.
-
GetFileName(MemoryPointer<RChar> filePath)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.GetFileName.
-
GetFileNameWithoutExt(MemoryPointer<RChar> filePath)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.GetFileNameWithoutExt.
-
GetFontDefault()
→ FontD
-
See
RaylibCoreFlatModule.GetFontDefault.
-
GetFPS()
→ int
-
See
RaylibCoreFlatModule.GetFPS.
-
GetFrameTime()
→ double
-
See
RaylibCoreFlatModule.GetFrameTime.
-
GetGamepadAxisCount(int gamepad)
→ int
-
See
RaylibCoreFlatModule.GetGamepadAxisCount.
-
GetGamepadAxisMovement(int gamepad, int axis)
→ double
-
See
RaylibCoreFlatModule.GetGamepadAxisMovement.
-
GetGamepadButtonPressed()
→ int
-
See
RaylibCoreFlatModule.GetGamepadButtonPressed.
-
GetGamepadName(int gamepad)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.GetGamepadName.
-
GetGestureDetected()
→ int
-
See
RaylibCoreFlatModule.GetGestureDetected.
-
GetGestureDragAngle()
→ double
-
See
RaylibCoreFlatModule.GetGestureDragAngle.
-
GetGestureDragVector()
→ Vector2D
-
See
RaylibCoreFlatModule.GetGestureDragVector.
-
GetGestureHoldDuration()
→ double
-
See
RaylibCoreFlatModule.GetGestureHoldDuration.
-
GetGesturePinchAngle()
→ double
-
See
RaylibCoreFlatModule.GetGesturePinchAngle.
-
GetGesturePinchVector()
→ Vector2D
-
See
RaylibCoreFlatModule.GetGesturePinchVector.
-
GetGlyphAtlasRec(FontD font, int codepoint)
→ RectangleD
-
See
RaylibCoreFlatModule.GetGlyphAtlasRec.
-
GetGlyphIndex(FontD font, int codepoint)
→ int
-
See
RaylibCoreFlatModule.GetGlyphIndex.
-
GetGlyphInfo(FontD font, int codepoint)
→ GlyphInfoD
-
See
RaylibCoreFlatModule.GetGlyphInfo.
-
GetImageAlphaBorder(ImageD image, double threshold)
→ RectangleD
-
See
RaylibCoreFlatModule.GetImageAlphaBorder.
-
GetImageColor(ImageD image, int x, int y)
→ ColorD
-
See
RaylibCoreFlatModule.GetImageColor.
-
GetKeyName(int key)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.GetKeyName.
-
GetKeyPressed()
→ int
-
See
RaylibCoreFlatModule.GetKeyPressed.
-
GetMeshBoundingBox(MeshD mesh)
→ BoundingBoxD
-
See
RaylibCoreFlatModule.GetMeshBoundingBox.
-
GetModelBoundingBox(ModelD model)
→ BoundingBoxD
-
See
RaylibCoreFlatModule.GetModelBoundingBox.
-
GetMonitorCount()
→ int
-
See
RaylibCoreFlatModule.GetMonitorCount.
-
GetMonitorHeight(int monitor)
→ int
-
See
RaylibCoreFlatModule.GetMonitorHeight.
-
GetMonitorName(int monitor)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.GetMonitorName.
-
GetMonitorPhysicalHeight(int monitor)
→ int
-
See
RaylibCoreFlatModule.GetMonitorPhysicalHeight.
-
GetMonitorPhysicalWidth(int monitor)
→ int
-
See
RaylibCoreFlatModule.GetMonitorPhysicalWidth.
-
GetMonitorPosition(int monitor)
→ Vector2D
-
See
RaylibCoreFlatModule.GetMonitorPosition.
-
GetMonitorRefreshRate(int monitor)
→ int
-
See
RaylibCoreFlatModule.GetMonitorRefreshRate.
-
GetMonitorWidth(int monitor)
→ int
-
See
RaylibCoreFlatModule.GetMonitorWidth.
-
GetMouseDelta()
→ Vector2D
-
See
RaylibCoreFlatModule.GetMouseDelta.
-
GetMousePosition()
→ Vector2D
-
See
RaylibCoreFlatModule.GetMousePosition.
-
GetMouseWheelMove()
→ double
-
See
RaylibCoreFlatModule.GetMouseWheelMove.
-
GetMouseWheelMoveV()
→ Vector2D
-
See
RaylibCoreFlatModule.GetMouseWheelMoveV.
-
GetMouseX()
→ int
-
See
RaylibCoreFlatModule.GetMouseX.
-
GetMouseY()
→ int
-
See
RaylibCoreFlatModule.GetMouseY.
-
GetPixelColor(MemoryPointer<RVoid> srcPtr, int format)
→ ColorD
-
See
RaylibCoreFlatModule.GetPixelColor.
-
GetPixelDataSize(int width, int height, int format)
→ int
-
See
RaylibCoreFlatModule.GetPixelDataSize.
-
GetPrevDirectoryPath(MemoryPointer<RChar> dirPath)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.GetPrevDirectoryPath.
-
GetRandomValue(int min, int max)
→ int
-
See
RaylibCoreFlatModule.GetRandomValue.
-
GetRayCollisionBox(RayD ray, BoundingBoxD box)
→ RayCollisionD
-
See
RaylibCoreFlatModule.GetRayCollisionBox.
-
GetRayCollisionMesh(RayD ray, MeshD mesh, MatrixD transform)
→ RayCollisionD
-
See
RaylibCoreFlatModule.GetRayCollisionMesh.
-
GetRayCollisionQuad(RayD ray, Vector3D p1, Vector3D p2, Vector3D p3, Vector3D p4)
→ RayCollisionD
-
See
RaylibCoreFlatModule.GetRayCollisionQuad.
-
GetRayCollisionSphere(RayD ray, Vector3D center, double radius)
→ RayCollisionD
-
See
RaylibCoreFlatModule.GetRayCollisionSphere.
-
GetRayCollisionTriangle(RayD ray, Vector3D p1, Vector3D p2, Vector3D p3)
→ RayCollisionD
-
See
RaylibCoreFlatModule.GetRayCollisionTriangle.
-
GetRenderHeight()
→ int
-
See
RaylibCoreFlatModule.GetRenderHeight.
-
GetRenderWidth()
→ int
-
See
RaylibCoreFlatModule.GetRenderWidth.
-
GetScreenHeight()
→ int
-
See
RaylibCoreFlatModule.GetScreenHeight.
-
GetScreenToWorld2D(Vector2D position, Camera2DD camera)
→ Vector2D
-
See
RaylibCoreFlatModule.GetScreenToWorld2D.
-
GetScreenToWorldRay(Vector2D position, Camera3DD camera)
→ RayD
-
See
RaylibCoreFlatModule.GetScreenToWorldRay.
-
GetScreenToWorldRayEx(Vector2D position, Camera3DD camera, int width, int height)
→ RayD
-
See
RaylibCoreFlatModule.GetScreenToWorldRayEx.
-
GetScreenWidth()
→ int
-
See
RaylibCoreFlatModule.GetScreenWidth.
-
GetShaderLocation(ShaderD shader, MemoryPointer<RChar> uniformName)
→ int
-
See
RaylibCoreFlatModule.GetShaderLocation.
-
GetShaderLocationAttrib(ShaderD shader, MemoryPointer<RChar> attribName)
→ int
-
See
RaylibCoreFlatModule.GetShaderLocationAttrib.
-
GetShapesTexture()
→ TextureD
-
See
RaylibCoreFlatModule.GetShapesTexture.
-
GetShapesTextureRectangle()
→ RectangleD
-
See
RaylibCoreFlatModule.GetShapesTextureRectangle.
-
GetSplinePointBasis(Vector2D p1, Vector2D p2, Vector2D p3, Vector2D p4, double t)
→ Vector2D
-
See
RaylibCoreFlatModule.GetSplinePointBasis.
-
GetSplinePointBezierCubic(Vector2D p1, Vector2D c2, Vector2D c3, Vector2D p4, double t)
→ Vector2D
-
See
RaylibCoreFlatModule.GetSplinePointBezierCubic.
-
GetSplinePointBezierQuad(Vector2D p1, Vector2D c2, Vector2D p3, double t)
→ Vector2D
-
See
RaylibCoreFlatModule.GetSplinePointBezierQuad.
-
GetSplinePointCatmullRom(Vector2D p1, Vector2D p2, Vector2D p3, Vector2D p4, double t)
→ Vector2D
-
See
RaylibCoreFlatModule.GetSplinePointCatmullRom.
-
GetSplinePointLinear(Vector2D startPos, Vector2D endPos, double t)
→ Vector2D
-
See
RaylibCoreFlatModule.GetSplinePointLinear.
-
GetTextBetween(MemoryPointer<RChar> text, MemoryPointer<RChar> begin, MemoryPointer<RChar> end)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.GetTextBetween.
-
GetTime()
→ double
-
See
RaylibCoreFlatModule.GetTime.
-
GetTouchPointCount()
→ int
-
See
RaylibCoreFlatModule.GetTouchPointCount.
-
GetTouchPointId(int index)
→ int
-
See
RaylibCoreFlatModule.GetTouchPointId.
-
GetTouchPosition(int index)
→ Vector2D
-
See
RaylibCoreFlatModule.GetTouchPosition.
-
GetTouchX()
→ int
-
See
RaylibCoreFlatModule.GetTouchX.
-
GetTouchY()
→ int
-
See
RaylibCoreFlatModule.GetTouchY.
-
GetWindowHandle()
→ MemoryPointer<RVoid>
-
See
RaylibCoreFlatModule.GetWindowHandle.
-
GetWindowPosition()
→ Vector2D
-
See
RaylibCoreFlatModule.GetWindowPosition.
-
GetWindowScaleDPI()
→ Vector2D
-
See
RaylibCoreFlatModule.GetWindowScaleDPI.
-
GetWorkingDirectory()
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.GetWorkingDirectory.
-
GetWorldToScreen(Vector3D position, Camera3DD camera)
→ Vector2D
-
See
RaylibCoreFlatModule.GetWorldToScreen.
-
GetWorldToScreen2D(Vector2D position, Camera2DD camera)
→ Vector2D
-
See
RaylibCoreFlatModule.GetWorldToScreen2D.
-
GetWorldToScreenEx(Vector3D position, Camera3DD camera, int width, int height)
→ Vector2D
-
See
RaylibCoreFlatModule.GetWorldToScreenEx.
-
HideCursor()
→ void
-
See
RaylibCoreFlatModule.HideCursor.
-
ImageAlphaClear(StructPointer<ImageD> image, ColorD color, double threshold)
→ void
-
See
RaylibCoreFlatModule.ImageAlphaClear.
-
ImageAlphaCrop(StructPointer<ImageD> image, double threshold)
→ void
-
See
RaylibCoreFlatModule.ImageAlphaCrop.
-
ImageAlphaMask(StructPointer<ImageD> image, ImageD alphaMask)
→ void
-
See
RaylibCoreFlatModule.ImageAlphaMask.
-
ImageAlphaPremultiply(StructPointer<ImageD> image)
→ void
-
See
RaylibCoreFlatModule.ImageAlphaPremultiply.
-
ImageBlurGaussian(StructPointer<ImageD> image, int blurSize)
→ void
-
See
RaylibCoreFlatModule.ImageBlurGaussian.
-
ImageClearBackground(StructPointer<ImageD> dst, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageClearBackground.
-
ImageColorBrightness(StructPointer<ImageD> image, int brightness)
→ void
-
See
RaylibCoreFlatModule.ImageColorBrightness.
-
ImageColorContrast(StructPointer<ImageD> image, double contrast)
→ void
-
See
RaylibCoreFlatModule.ImageColorContrast.
-
ImageColorGrayscale(StructPointer<ImageD> image)
→ void
-
See
RaylibCoreFlatModule.ImageColorGrayscale.
-
ImageColorInvert(StructPointer<ImageD> image)
→ void
-
See
RaylibCoreFlatModule.ImageColorInvert.
-
ImageColorReplace(StructPointer<ImageD> image, ColorD color, ColorD replace)
→ void
-
See
RaylibCoreFlatModule.ImageColorReplace.
-
ImageColorTint(StructPointer<ImageD> image, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageColorTint.
-
ImageCopy(ImageD image)
→ ImageD
-
See
RaylibCoreFlatModule.ImageCopy.
-
ImageCrop(StructPointer<ImageD> image, RectangleD crop)
→ void
-
See
RaylibCoreFlatModule.ImageCrop.
-
ImageDither(StructPointer<ImageD> image, int rBpp, int gBpp, int bBpp, int aBpp)
→ void
-
See
RaylibCoreFlatModule.ImageDither.
-
ImageDraw(StructPointer<ImageD> dst, ImageD src, RectangleD srcRec, RectangleD dstRec, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.ImageDraw.
-
ImageDrawCircle(StructPointer<ImageD> dst, int centerX, int centerY, int radius, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawCircle.
-
ImageDrawCircleLines(StructPointer<ImageD> dst, int centerX, int centerY, int radius, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawCircleLines.
-
ImageDrawCircleLinesV(StructPointer<ImageD> dst, Vector2D center, int radius, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawCircleLinesV.
-
ImageDrawCircleV(StructPointer<ImageD> dst, Vector2D center, int radius, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawCircleV.
-
ImageDrawLine(StructPointer<ImageD> dst, int startPosX, int startPosY, int endPosX, int endPosY, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawLine.
-
ImageDrawLineEx(StructPointer<ImageD> dst, Vector2D start, Vector2D end, int thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawLineEx.
-
ImageDrawLineV(StructPointer<ImageD> dst, Vector2D start, Vector2D end, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawLineV.
-
ImageDrawPixel(StructPointer<ImageD> dst, int posX, int posY, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawPixel.
-
ImageDrawPixelV(StructPointer<ImageD> dst, Vector2D position, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawPixelV.
-
ImageDrawRectangle(StructPointer<ImageD> dst, int posX, int posY, int width, int height, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawRectangle.
-
ImageDrawRectangleLines(StructPointer<ImageD> dst, RectangleD rec, int thick, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawRectangleLines.
-
ImageDrawRectangleRec(StructPointer<ImageD> dst, RectangleD rec, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawRectangleRec.
-
ImageDrawRectangleV(StructPointer<ImageD> dst, Vector2D position, Vector2D size, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawRectangleV.
-
ImageDrawText(StructPointer<ImageD> dst, MemoryPointer<RChar> text, int posX, int posY, int fontSize, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawText.
-
ImageDrawTextEx(StructPointer<ImageD> dst, FontD font, MemoryPointer<RChar> text, Vector2D position, double fontSize, double spacing, ColorD tint)
→ void
-
See
RaylibCoreFlatModule.ImageDrawTextEx.
-
ImageDrawTriangle(StructPointer<ImageD> dst, Vector2D v1, Vector2D v2, Vector2D v3, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawTriangle.
-
ImageDrawTriangleEx(StructPointer<ImageD> dst, Vector2D v1, Vector2D v2, Vector2D v3, ColorD c1, ColorD c2, ColorD c3)
→ void
-
See
RaylibCoreFlatModule.ImageDrawTriangleEx.
-
ImageDrawTriangleFan(StructPointer<ImageD> dst, StructPointer<Vector2D> points, int pointCount, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawTriangleFan.
-
ImageDrawTriangleLines(StructPointer<ImageD> dst, Vector2D v1, Vector2D v2, Vector2D v3, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawTriangleLines.
-
ImageDrawTriangleStrip(StructPointer<ImageD> dst, StructPointer<Vector2D> points, int pointCount, ColorD color)
→ void
-
See
RaylibCoreFlatModule.ImageDrawTriangleStrip.
-
ImageFlipHorizontal(StructPointer<ImageD> image)
→ void
-
See
RaylibCoreFlatModule.ImageFlipHorizontal.
-
ImageFlipVertical(StructPointer<ImageD> image)
→ void
-
See
RaylibCoreFlatModule.ImageFlipVertical.
-
ImageFormat(StructPointer<ImageD> image, int newFormat)
→ void
-
See
RaylibCoreFlatModule.ImageFormat.
-
ImageFromChannel(ImageD image, int selectedChannel)
→ ImageD
-
See
RaylibCoreFlatModule.ImageFromChannel.
-
ImageFromImage(ImageD image, RectangleD rec)
→ ImageD
-
See
RaylibCoreFlatModule.ImageFromImage.
-
ImageKernelConvolution(StructPointer<ImageD> image, MemoryPointer<RFloat> kernel, int kernelSize)
→ void
-
See
RaylibCoreFlatModule.ImageKernelConvolution.
-
ImageMipmaps(StructPointer<ImageD> image)
→ void
-
See
RaylibCoreFlatModule.ImageMipmaps.
-
ImageResize(StructPointer<ImageD> image, int newWidth, int newHeight)
→ void
-
See
RaylibCoreFlatModule.ImageResize.
-
ImageResizeCanvas(StructPointer<ImageD> image, int newWidth, int newHeight, int offsetX, int offsetY, ColorD fill)
→ void
-
See
RaylibCoreFlatModule.ImageResizeCanvas.
-
ImageResizeNN(StructPointer<ImageD> image, int newWidth, int newHeight)
→ void
-
See
RaylibCoreFlatModule.ImageResizeNN.
-
ImageRotate(StructPointer<ImageD> image, int degrees)
→ void
-
See
RaylibCoreFlatModule.ImageRotate.
-
ImageRotateCCW(StructPointer<ImageD> image)
→ void
-
See
RaylibCoreFlatModule.ImageRotateCCW.
-
ImageRotateCW(StructPointer<ImageD> image)
→ void
-
See
RaylibCoreFlatModule.ImageRotateCW.
-
ImageText(MemoryPointer<RChar> text, int fontSize, ColorD color)
→ ImageD
-
See
RaylibCoreFlatModule.ImageText.
-
ImageTextEx(FontD font, MemoryPointer<RChar> text, double fontSize, double spacing, ColorD tint)
→ ImageD
-
See
RaylibCoreFlatModule.ImageTextEx.
-
ImageToPOT(StructPointer<ImageD> image, ColorD fill)
→ void
-
See
RaylibCoreFlatModule.ImageToPOT.
-
InitWindow(int width, int height, MemoryPointer<RChar> title)
→ void
-
See
RaylibCoreFlatModule.InitWindow.
-
IsCursorHidden()
→ bool
-
See
RaylibCoreFlatModule.IsCursorHidden.
-
IsCursorOnScreen()
→ bool
-
See
RaylibCoreFlatModule.IsCursorOnScreen.
-
IsFileDropped()
→ bool
-
See
RaylibCoreFlatModule.IsFileDropped.
-
IsFileExtension(MemoryPointer<RChar> fileName, MemoryPointer<RChar> ext)
→ bool
-
See
RaylibCoreFlatModule.IsFileExtension.
-
IsFileNameValid(MemoryPointer<RChar> fileName)
→ bool
-
See
RaylibCoreFlatModule.IsFileNameValid.
-
IsFontValid(FontD font)
→ bool
-
See
RaylibCoreFlatModule.IsFontValid.
-
IsGamepadAvailable(int gamepad)
→ bool
-
See
RaylibCoreFlatModule.IsGamepadAvailable.
-
IsGamepadButtonDown(int gamepad, int button)
→ bool
-
See
RaylibCoreFlatModule.IsGamepadButtonDown.
-
IsGamepadButtonPressed(int gamepad, int button)
→ bool
-
See
RaylibCoreFlatModule.IsGamepadButtonPressed.
-
IsGamepadButtonReleased(int gamepad, int button)
→ bool
-
See
RaylibCoreFlatModule.IsGamepadButtonReleased.
-
IsGamepadButtonUp(int gamepad, int button)
→ bool
-
See
RaylibCoreFlatModule.IsGamepadButtonUp.
-
IsGestureDetected(int gesture)
→ bool
-
See
RaylibCoreFlatModule.IsGestureDetected.
-
IsImageValid(ImageD image)
→ bool
-
See
RaylibCoreFlatModule.IsImageValid.
-
IsKeyDown(int key)
→ bool
-
See
RaylibCoreFlatModule.IsKeyDown.
-
IsKeyPressed(int key)
→ bool
-
See
RaylibCoreFlatModule.IsKeyPressed.
-
IsKeyPressedRepeat(int key)
→ bool
-
See
RaylibCoreFlatModule.IsKeyPressedRepeat.
-
IsKeyReleased(int key)
→ bool
-
See
RaylibCoreFlatModule.IsKeyReleased.
-
IsKeyUp(int key)
→ bool
-
See
RaylibCoreFlatModule.IsKeyUp.
-
IsMaterialValid(MaterialD material)
→ bool
-
See
RaylibCoreFlatModule.IsMaterialValid.
-
IsModelAnimationValid(ModelD model, ModelAnimationD anim)
→ bool
-
See
RaylibCoreFlatModule.IsModelAnimationValid.
-
IsModelValid(ModelD model)
→ bool
-
See
RaylibCoreFlatModule.IsModelValid.
-
IsMouseButtonDown(int button)
→ bool
-
See
RaylibCoreFlatModule.IsMouseButtonDown.
-
IsMouseButtonPressed(int button)
→ bool
-
See
RaylibCoreFlatModule.IsMouseButtonPressed.
-
IsMouseButtonReleased(int button)
→ bool
-
See
RaylibCoreFlatModule.IsMouseButtonReleased.
-
IsMouseButtonUp(int button)
→ bool
-
See
RaylibCoreFlatModule.IsMouseButtonUp.
-
IsPathFile(MemoryPointer<RChar> path)
→ bool
-
See
RaylibCoreFlatModule.IsPathFile.
-
IsRenderTextureValid(RenderTextureD target)
→ bool
-
See
RaylibCoreFlatModule.IsRenderTextureValid.
-
IsShaderValid(ShaderD shader)
→ bool
-
See
RaylibCoreFlatModule.IsShaderValid.
-
IsTextureValid(TextureD texture)
→ bool
-
See
RaylibCoreFlatModule.IsTextureValid.
-
IsWindowFocused()
→ bool
-
See
RaylibCoreFlatModule.IsWindowFocused.
-
IsWindowFullscreen()
→ bool
-
See
RaylibCoreFlatModule.IsWindowFullscreen.
-
IsWindowHidden()
→ bool
-
See
RaylibCoreFlatModule.IsWindowHidden.
-
IsWindowMaximized()
→ bool
-
See
RaylibCoreFlatModule.IsWindowMaximized.
-
IsWindowMinimized()
→ bool
-
See
RaylibCoreFlatModule.IsWindowMinimized.
-
IsWindowReady()
→ bool
-
See
RaylibCoreFlatModule.IsWindowReady.
-
IsWindowResized()
→ bool
-
See
RaylibCoreFlatModule.IsWindowResized.
-
IsWindowState(int flag)
→ bool
-
See
RaylibCoreFlatModule.IsWindowState.
-
LoadAutomationEventList(MemoryPointer<RChar> fileName)
→ AutomationEventListD
-
See
RaylibCoreFlatModule.LoadAutomationEventList.
-
LoadCodepoints(MemoryPointer<RChar> text, MemoryPointer<RInt> count)
→ MemoryPointer<RInt>
-
See
RaylibCoreFlatModule.LoadCodepoints.
-
LoadDirectoryFiles(MemoryPointer<RChar> dirPath)
→ FilePathListD
-
See
RaylibCoreFlatModule.LoadDirectoryFiles.
-
LoadDirectoryFilesEx(MemoryPointer<RChar> basePath, MemoryPointer<RChar> filter, bool scanSubdirs)
→ FilePathListD
-
See
RaylibCoreFlatModule.LoadDirectoryFilesEx.
-
LoadDroppedFiles()
→ FilePathListD
-
See
RaylibCoreFlatModule.LoadDroppedFiles.
-
LoadFileData(MemoryPointer<RChar> fileName, MemoryPointer<RInt> dataSize)
→ MemoryPointer<RUnsignedChar>
-
See
RaylibCoreFlatModule.LoadFileData.
-
LoadFileText(MemoryPointer<RChar> fileName)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.LoadFileText.
-
LoadFont(MemoryPointer<RChar> fileName)
→ FontD
-
See
RaylibCoreFlatModule.LoadFont.
-
LoadFontData(MemoryPointer<RUnsignedChar> fileData, int dataSize, int fontSize, MemoryPointer<RInt> codepoints, int codepointCount, int type, MemoryPointer<RInt> glyphCount)
→ StructPointer<GlyphInfoD>
-
See
RaylibCoreFlatModule.LoadFontData.
-
LoadFontEx(MemoryPointer<RChar> fileName, int fontSize, MemoryPointer<RInt> codepoints, int codepointCount)
→ FontD
-
See
RaylibCoreFlatModule.LoadFontEx.
-
LoadFontFromImage(ImageD image, ColorD key, int firstChar)
→ FontD
-
See
RaylibCoreFlatModule.LoadFontFromImage.
-
LoadFontFromMemory(MemoryPointer<RChar> fileType, MemoryPointer<RUnsignedChar> fileData, int dataSize, int fontSize, MemoryPointer<RInt> codepoints, int codepointCount)
→ FontD
-
See
RaylibCoreFlatModule.LoadFontFromMemory.
-
LoadImage(MemoryPointer<RChar> fileName)
→ ImageD
-
See
RaylibCoreFlatModule.LoadImage.
-
LoadImageAnim(MemoryPointer<RChar> fileName, MemoryPointer<RInt> frames)
→ ImageD
-
See
RaylibCoreFlatModule.LoadImageAnim.
-
LoadImageAnimFromMemory(MemoryPointer<RChar> fileType, MemoryPointer<RUnsignedChar> fileData, int dataSize, MemoryPointer<RInt> frames)
→ ImageD
-
See
RaylibCoreFlatModule.LoadImageAnimFromMemory.
-
LoadImageColors(ImageD image)
→ StructPointer<ColorD>
-
See
RaylibCoreFlatModule.LoadImageColors.
-
LoadImageFromMemory(MemoryPointer<RChar> fileType, MemoryPointer<RUnsignedChar> fileData, int dataSize)
→ ImageD
-
See
RaylibCoreFlatModule.LoadImageFromMemory.
-
LoadImageFromScreen()
→ ImageD
-
See
RaylibCoreFlatModule.LoadImageFromScreen.
-
LoadImageFromTexture(TextureD texture)
→ ImageD
-
See
RaylibCoreFlatModule.LoadImageFromTexture.
-
LoadImagePalette(ImageD image, int maxPaletteSize, MemoryPointer<RInt> colorCount)
→ StructPointer<ColorD>
-
See
RaylibCoreFlatModule.LoadImagePalette.
-
LoadImageRaw(MemoryPointer<RChar> fileName, int width, int height, int format, )
→ ImageD
-
See
RaylibCoreFlatModule.LoadImageRaw.
-
LoadMaterialDefault()
→ MaterialD
-
See
RaylibCoreFlatModule.LoadMaterialDefault.
-
LoadMaterials(MemoryPointer<RChar> fileName, MemoryPointer<RInt> materialCount)
→ StructPointer<MaterialD>
-
See
RaylibCoreFlatModule.LoadMaterials.
-
LoadModel(MemoryPointer<RChar> fileName)
→ ModelD
-
See
RaylibCoreFlatModule.LoadModel.
-
LoadModelAnimations(MemoryPointer<RChar> fileName, MemoryPointer<RInt> animCount)
→ StructPointer<ModelAnimationD>
-
See
RaylibCoreFlatModule.LoadModelAnimations.
-
LoadModelFromMesh(MeshD mesh)
→ ModelD
-
See
RaylibCoreFlatModule.LoadModelFromMesh.
-
LoadRandomSequence(int count, int min, int max)
→ MemoryPointer<RInt>
-
See
RaylibCoreFlatModule.LoadRandomSequence.
-
LoadRenderTexture(int width, int height)
→ RenderTextureD
-
See
RaylibCoreFlatModule.LoadRenderTexture.
-
LoadShader(MemoryPointer<RChar> vsFileName, MemoryPointer<RChar> fsFileName)
→ ShaderD
-
See
RaylibCoreFlatModule.LoadShader.
-
LoadShaderFromMemory(MemoryPointer<RChar> vsCode, MemoryPointer<RChar> fsCode)
→ ShaderD
-
See
RaylibCoreFlatModule.LoadShaderFromMemory.
-
LoadTextLines(MemoryPointer<RChar> text, MemoryPointer<RInt> count)
→ MemoryPointer<RPointer<RChar>>
-
See
RaylibCoreFlatModule.LoadTextLines.
-
LoadTexture(MemoryPointer<RChar> fileName)
→ TextureD
-
See
RaylibCoreFlatModule.LoadTexture.
-
LoadTextureCubemap(ImageD image, int layout)
→ TextureD
-
See
RaylibCoreFlatModule.LoadTextureCubemap.
-
LoadTextureFromImage(ImageD image)
→ TextureD
-
See
RaylibCoreFlatModule.LoadTextureFromImage.
-
LoadUTF8(MemoryPointer<RInt> codepoints, int length)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.LoadUTF8.
-
LoadVrStereoConfig(VrDeviceInfoD device)
→ VrStereoConfigD
-
See
RaylibCoreFlatModule.LoadVrStereoConfig.
-
MakeDirectory(MemoryPointer<RChar> dirPath)
→ int
-
See
RaylibCoreFlatModule.MakeDirectory.
-
MaximizeWindow()
→ void
-
See
RaylibCoreFlatModule.MaximizeWindow.
-
MeasureText(MemoryPointer<RChar> text, int fontSize)
→ int
-
See
RaylibCoreFlatModule.MeasureText.
-
MeasureTextCodepoints(FontD font, MemoryPointer<RInt> codepoints, int length, double fontSize, double spacing)
→ Vector2D
-
See
RaylibCoreFlatModule.MeasureTextCodepoints.
-
MeasureTextEx(FontD font, MemoryPointer<RChar> text, double fontSize, double spacing)
→ Vector2D
-
See
RaylibCoreFlatModule.MeasureTextEx.
-
MinimizeWindow()
→ void
-
See
RaylibCoreFlatModule.MinimizeWindow.
-
OpenURL(MemoryPointer<RChar> url)
→ void
-
See
RaylibCoreFlatModule.OpenURL.
-
PlayAutomationEvent(AutomationEventD event)
→ void
-
See
RaylibCoreFlatModule.PlayAutomationEvent.
-
PollInputEvents()
→ void
-
See
RaylibCoreFlatModule.PollInputEvents.
-
ProcessGestureEvent(GestureEventD event)
→ void
-
See
RaylibCoreFlatModule.ProcessGestureEvent.
-
RestoreWindow()
→ void
-
See
RaylibCoreFlatModule.RestoreWindow.
-
SaveFileData(MemoryPointer<RChar> fileName, MemoryPointer<RVoid> data, int dataSize)
→ bool
-
See
RaylibCoreFlatModule.SaveFileData.
-
SaveFileText(MemoryPointer<RChar> fileName, MemoryPointer<RChar> text)
→ bool
-
See
RaylibCoreFlatModule.SaveFileText.
-
SetAutomationEventBaseFrame(int frame)
→ void
-
See
RaylibCoreFlatModule.SetAutomationEventBaseFrame.
-
SetAutomationEventList(StructPointer<AutomationEventListD> list)
→ void
-
See
RaylibCoreFlatModule.SetAutomationEventList.
-
SetClipboardText(MemoryPointer<RChar> text)
→ void
-
See
RaylibCoreFlatModule.SetClipboardText.
-
SetConfigFlags(int flags)
→ void
-
See
RaylibCoreFlatModule.SetConfigFlags.
-
SetExitKey(int key)
→ void
-
See
RaylibCoreFlatModule.SetExitKey.
-
SetGamepadMappings(MemoryPointer<RChar> mappings)
→ int
-
See
RaylibCoreFlatModule.SetGamepadMappings.
-
SetGamepadVibration(int gamepad, double leftMotor, double rightMotor, double duration)
→ void
-
See
RaylibCoreFlatModule.SetGamepadVibration.
-
SetGesturesEnabled(int flags)
→ void
-
See
RaylibCoreFlatModule.SetGesturesEnabled.
-
SetLoadFileDataCallback(MemoryPointer<RFunction<LoadFileDataCallbackBase>> callback)
→ void
-
See
RaylibCoreFlatModule.SetLoadFileDataCallback.
-
SetLoadFileTextCallback(MemoryPointer<RFunction<LoadFileTextCallbackBase>> callback)
→ void
-
See
RaylibCoreFlatModule.SetLoadFileTextCallback.
-
SetMaterialTexture(StructPointer<MaterialD> material, int mapType, TextureD texture)
→ void
-
See
RaylibCoreFlatModule.SetMaterialTexture.
-
SetModelMeshMaterial(StructPointer<ModelD> model, int meshId, int materialId)
→ void
-
See
RaylibCoreFlatModule.SetModelMeshMaterial.
-
SetMouseCursor(int cursor)
→ void
-
See
RaylibCoreFlatModule.SetMouseCursor.
-
SetMouseOffset(int offsetX, int offsetY)
→ void
-
See
RaylibCoreFlatModule.SetMouseOffset.
-
SetMousePosition(int x, int y)
→ void
-
See
RaylibCoreFlatModule.SetMousePosition.
-
SetMouseScale(double scaleX, double scaleY)
→ void
-
See
RaylibCoreFlatModule.SetMouseScale.
-
SetPixelColor(MemoryPointer<RVoid> dstPtr, ColorD color, int format)
→ void
-
See
RaylibCoreFlatModule.SetPixelColor.
-
SetRandomSeed(int seed)
→ void
-
See
RaylibCoreFlatModule.SetRandomSeed.
-
SetSaveFileDataCallback(MemoryPointer<RFunction<SaveFileDataCallbackBase>> callback)
→ void
-
See
RaylibCoreFlatModule.SetSaveFileDataCallback.
-
SetSaveFileTextCallback(MemoryPointer<RFunction<SaveFileTextCallbackBase>> callback)
→ void
-
See
RaylibCoreFlatModule.SetSaveFileTextCallback.
-
SetShaderValueMatrix(ShaderD shader, int locIndex, MatrixD mat)
→ void
-
See
RaylibCoreFlatModule.SetShaderValueMatrix.
-
SetShaderValueTexture(ShaderD shader, int locIndex, TextureD texture)
→ void
-
See
RaylibCoreFlatModule.SetShaderValueTexture.
-
SetShaderValueV(ShaderD shader, int locIndex, MemoryPointer<RVoid> value, int uniformType, int count)
→ void
-
See
RaylibCoreFlatModule.SetShaderValueV.
-
SetShapesTexture(TextureD texture, RectangleD source)
→ void
-
See
RaylibCoreFlatModule.SetShapesTexture.
-
SetTargetFPS(int fps)
→ void
-
See
RaylibCoreFlatModule.SetTargetFPS.
-
SetTextLineSpacing(int spacing)
→ void
-
See
RaylibCoreFlatModule.SetTextLineSpacing.
-
SetTextureFilter(TextureD texture, int filter)
→ void
-
See
RaylibCoreFlatModule.SetTextureFilter.
-
SetTextureWrap(TextureD texture, int wrap)
→ void
-
See
RaylibCoreFlatModule.SetTextureWrap.
-
SetTraceLogCallback(MemoryPointer<RFunction<TraceLogCallbackBase>> callback)
→ void
-
See
RaylibCoreFlatModule.SetTraceLogCallback.
-
SetTraceLogLevel(int logLevel)
→ void
-
See
RaylibCoreFlatModule.SetTraceLogLevel.
-
SetWindowFocused()
→ void
-
See
RaylibCoreFlatModule.SetWindowFocused.
-
SetWindowIcon(ImageD image)
→ void
-
See
RaylibCoreFlatModule.SetWindowIcon.
-
SetWindowIcons(StructPointer<ImageD> images, int count)
→ void
-
See
RaylibCoreFlatModule.SetWindowIcons.
-
SetWindowMaxSize(int width, int height)
→ void
-
See
RaylibCoreFlatModule.SetWindowMaxSize.
-
SetWindowMinSize(int width, int height)
→ void
-
See
RaylibCoreFlatModule.SetWindowMinSize.
-
SetWindowMonitor(int monitor)
→ void
-
See
RaylibCoreFlatModule.SetWindowMonitor.
-
SetWindowOpacity(double opacity)
→ void
-
See
RaylibCoreFlatModule.SetWindowOpacity.
-
SetWindowPosition(int x, int y)
→ void
-
See
RaylibCoreFlatModule.SetWindowPosition.
-
SetWindowSize(int width, int height)
→ void
-
See
RaylibCoreFlatModule.SetWindowSize.
-
SetWindowState(int flags)
→ void
-
See
RaylibCoreFlatModule.SetWindowState.
-
SetWindowTitle(MemoryPointer<RChar> title)
→ void
-
See
RaylibCoreFlatModule.SetWindowTitle.
-
ShowCursor()
→ void
-
See
RaylibCoreFlatModule.ShowCursor.
-
StartAutomationEventRecording()
→ void
-
See
RaylibCoreFlatModule.StartAutomationEventRecording.
-
StopAutomationEventRecording()
→ void
-
See
RaylibCoreFlatModule.StopAutomationEventRecording.
-
SwapScreenBuffer()
→ void
-
See
RaylibCoreFlatModule.SwapScreenBuffer.
-
TakeScreenshot(MemoryPointer<RChar> fileName)
→ void
-
See
RaylibCoreFlatModule.TakeScreenshot.
-
TextAppend(MemoryPointer<RChar> text, MemoryPointer<RChar> append, MemoryPointer<RInt> position)
→ void
-
See
RaylibCoreFlatModule.TextAppend.
-
TextCopy(MemoryPointer<RChar> dst, MemoryPointer<RChar> src)
→ int
-
See
RaylibCoreFlatModule.TextCopy.
-
TextFindIndex(MemoryPointer<RChar> text, MemoryPointer<RChar> find)
→ int
-
See
RaylibCoreFlatModule.TextFindIndex.
-
TextFormat(MemoryPointer<RChar> text)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextFormat.
-
TextInsert(MemoryPointer<RChar> text, MemoryPointer<RChar> insert, int position)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextInsert.
-
TextInsertAlloc(MemoryPointer<RChar> text, MemoryPointer<RChar> insert, int position)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextInsertAlloc.
-
TextIsEqual(MemoryPointer<RChar> text1, MemoryPointer<RChar> text2)
→ bool
-
See
RaylibCoreFlatModule.TextIsEqual.
-
TextJoin(MemoryPointer<RPointer<RChar>> textList, int count, MemoryPointer<RChar> delimiter)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextJoin.
-
TextLength(MemoryPointer<RChar> text)
→ int
-
See
RaylibCoreFlatModule.TextLength.
-
TextRemoveSpaces(MemoryPointer<RChar> text)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextRemoveSpaces.
-
TextReplace(MemoryPointer<RChar> text, MemoryPointer<RChar> replace, MemoryPointer<RChar> by)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextReplace.
-
TextReplaceAlloc(MemoryPointer<RChar> text, MemoryPointer<RChar> replace, MemoryPointer<RChar> by)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextReplaceAlloc.
-
TextReplaceBetween(MemoryPointer<RChar> text, MemoryPointer<RChar> begin, MemoryPointer<RChar> end, MemoryPointer<RChar> replacement)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextReplaceBetween.
-
TextReplaceBetweenAlloc(MemoryPointer<RChar> text, MemoryPointer<RChar> begin, MemoryPointer<RChar> end, MemoryPointer<RChar> replacement)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextReplaceBetweenAlloc.
-
TextSplit(MemoryPointer<RChar> text, int delimiter, MemoryPointer<RInt> count)
→ MemoryPointer<RPointer<RChar>>
-
See
RaylibCoreFlatModule.TextSplit.
-
TextSubtext(MemoryPointer<RChar> text, int position, int length)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextSubtext.
-
TextToCamel(MemoryPointer<RChar> text)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextToCamel.
-
TextToFloat(MemoryPointer<RChar> text)
→ double
-
See
RaylibCoreFlatModule.TextToFloat.
-
TextToInteger(MemoryPointer<RChar> text)
→ int
-
See
RaylibCoreFlatModule.TextToInteger.
-
TextToLower(MemoryPointer<RChar> text)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextToLower.
-
TextToPascal(MemoryPointer<RChar> text)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextToPascal.
-
TextToSnake(MemoryPointer<RChar> text)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextToSnake.
-
TextToUpper(MemoryPointer<RChar> text)
→ MemoryPointer<RChar>
-
See
RaylibCoreFlatModule.TextToUpper.
-
ToggleBorderlessWindowed()
→ void
-
See
RaylibCoreFlatModule.ToggleBorderlessWindowed.
-
ToggleFullscreen()
→ void
-
See
RaylibCoreFlatModule.ToggleFullscreen.
-
TraceLog(int logLevel, MemoryPointer<RChar> text)
→ void
-
See
RaylibCoreFlatModule.TraceLog.
-
UnloadAutomationEventList(AutomationEventListD list)
→ void
-
See
RaylibCoreFlatModule.UnloadAutomationEventList.
-
UnloadCodepoints(MemoryPointer<RInt> codepoints)
→ void
-
See
RaylibCoreFlatModule.UnloadCodepoints.
-
UnloadDirectoryFiles(FilePathListD files)
→ void
-
See
RaylibCoreFlatModule.UnloadDirectoryFiles.
-
UnloadDroppedFiles(FilePathListD files)
→ void
-
See
RaylibCoreFlatModule.UnloadDroppedFiles.
-
UnloadFileData(MemoryPointer<RUnsignedChar> data)
→ void
-
See
RaylibCoreFlatModule.UnloadFileData.
-
UnloadFileText(MemoryPointer<RChar> text)
→ void
-
See
RaylibCoreFlatModule.UnloadFileText.
-
UnloadFont(FontD font)
→ void
-
See
RaylibCoreFlatModule.UnloadFont.
-
UnloadFontData(StructPointer<GlyphInfoD> glyphs, int glyphCount)
→ void
-
See
RaylibCoreFlatModule.UnloadFontData.
-
UnloadImage(ImageD image)
→ void
-
See
RaylibCoreFlatModule.UnloadImage.
-
UnloadImageColors(StructPointer<ColorD> colors)
→ void
-
See
RaylibCoreFlatModule.UnloadImageColors.
-
UnloadImagePalette(StructPointer<ColorD> colors)
→ void
-
See
RaylibCoreFlatModule.UnloadImagePalette.
-
UnloadMaterial(MaterialD material)
→ void
-
See
RaylibCoreFlatModule.UnloadMaterial.
-
UnloadMesh(MeshD mesh)
→ void
-
See
RaylibCoreFlatModule.UnloadMesh.
-
UnloadModel(ModelD model)
→ void
-
See
RaylibCoreFlatModule.UnloadModel.
-
UnloadModelAnimations(StructPointer<ModelAnimationD> animations, int animCount)
→ void
-
See
RaylibCoreFlatModule.UnloadModelAnimations.
-
UnloadRandomSequence(MemoryPointer<RInt> sequence)
→ void
-
See
RaylibCoreFlatModule.UnloadRandomSequence.
-
UnloadRenderTexture(RenderTextureD target)
→ void
-
See
RaylibCoreFlatModule.UnloadRenderTexture.
-
UnloadShader(ShaderD shader)
→ void
-
See
RaylibCoreFlatModule.UnloadShader.
-
UnloadTextLines(MemoryPointer<RPointer<RChar>> text, int lineCount)
→ void
-
See
RaylibCoreFlatModule.UnloadTextLines.
-
UnloadTexture(TextureD texture)
→ void
-
See
RaylibCoreFlatModule.UnloadTexture.
-
UnloadUTF8(MemoryPointer<RChar> text)
→ void
-
See
RaylibCoreFlatModule.UnloadUTF8.
-
UnloadVrStereoConfig(VrStereoConfigD config)
→ void
-
See
RaylibCoreFlatModule.UnloadVrStereoConfig.
-
UpdateCamera(StructPointer<Camera3DD> camera, int mode)
→ void
-
See
RaylibCoreFlatModule.UpdateCamera.
-
UpdateCameraPro(StructPointer<Camera3DD> camera, Vector3D movement, Vector3D rotation, double zoom)
→ void
-
See
RaylibCoreFlatModule.UpdateCameraPro.
-
UpdateGestures()
→ void
-
See
RaylibCoreFlatModule.UpdateGestures.
-
UpdateMeshBuffer(MeshD mesh, int index, MemoryPointer<RVoid> data, int dataSize, int offset)
→ void
-
See
RaylibCoreFlatModule.UpdateMeshBuffer.
-
UpdateModelAnimation(ModelD model, ModelAnimationD anim, double frame)
→ void
-
See
RaylibCoreFlatModule.UpdateModelAnimation.
-
UpdateModelAnimationEx(ModelD model, ModelAnimationD animA, double frameA, ModelAnimationD animB, double frameB, double blend)
→ void
-
See
RaylibCoreFlatModule.UpdateModelAnimationEx.
-
UpdateTexture(TextureD texture, MemoryPointer<RVoid> pixels)
→ void
-
See
RaylibCoreFlatModule.UpdateTexture.
-
UpdateTextureRec(TextureD texture, RectangleD rec, MemoryPointer<RVoid> pixels)
→ void
-
See
RaylibCoreFlatModule.UpdateTextureRec.
-
UploadMesh(StructPointer<MeshD> mesh, bool dynamic)
→ void
-
See
RaylibCoreFlatModule.UploadMesh.
-
WaitTime(double seconds)
→ void
-
See
RaylibCoreFlatModule.WaitTime.
-
WindowShouldClose()
→ bool
-
See
RaylibCoreFlatModule.WindowShouldClose.