core/modules/core/abbr_consts library

Properties

DEG2RAD → double
See RaylibConstants.DEG2RAD.
no setter
EPSILON → double
See RaylibConstants.EPSILON.
no setter
M_1_PI → double
See RaylibConstants.M_1_PI.
no setter
M_2_PI → double
See RaylibConstants.M_2_PI.
no setter
M_2_SQRTPI → double
See RaylibConstants.M_2_SQRTPI.
no setter
M_E → double
See RaylibConstants.M_E.
no setter
M_LN10 → double
See RaylibConstants.M_LN10.
no setter
M_LN2 → double
See RaylibConstants.M_LN2.
no setter
M_LOG10E → double
See RaylibConstants.M_LOG10E.
no setter
M_LOG2E → double
See RaylibConstants.M_LOG2E.
no setter
M_PI → double
See RaylibConstants.M_PI.
no setter
M_PI_2 → double
See RaylibConstants.M_PI_2.
no setter
M_PI_4 → double
See RaylibConstants.M_PI_4.
no setter
M_SQRT1_2 → double
See RaylibConstants.M_SQRT1_2.
no setter
M_SQRT2 → double
See RaylibConstants.M_SQRT2.
no setter
MATERIAL_MAP_DIFFUSE → MaterialMapIndex
See RaylibConstants.MATERIAL_MAP_DIFFUSE.
no setter
MATERIAL_MAP_SPECULAR → MaterialMapIndex
See RaylibConstants.MATERIAL_MAP_SPECULAR.
no setter
MAX_MATERIAL_MAPS → int
See RaylibConstants.MAX_MATERIAL_MAPS.
no setter
MAX_TOUCH_POINTS → int
See RaylibConstants.MAX_TOUCH_POINTS.
no setter
PI → double
See RaylibConstants.PI.
no setter
RAD2DEG → double
See RaylibConstants.RAD2DEG.
no setter
RAND_MAX → int
See RaylibConstants.RAND_MAX.
no setter
RAYLIB_VERSION → String
See RaylibConstants.RAYLIB_VERSION.
no setter
RAYLIB_VERSION_MAJOR → int
See RaylibConstants.RAYLIB_VERSION_MAJOR.
no setter
RAYLIB_VERSION_MINOR → int
See RaylibConstants.RAYLIB_VERSION_MINOR.
no setter
RAYLIB_VERSION_PATCH → int
See RaylibConstants.RAYLIB_VERSION_PATCH.
no setter
SHADER_LOC_MAP_DIFFUSE → ShaderLocationIndex
See RaylibConstants.SHADER_LOC_MAP_DIFFUSE.
no setter
SHADER_LOC_MAP_SPECULAR → ShaderLocationIndex
See RaylibConstants.SHADER_LOC_MAP_SPECULAR.
no setter

Functions

Clamp(num value, num min, num max) → double
See RaylibFunctions.Clamp.
FloatEquals(double x, double y) → bool
See RaylibFunctions.FloatEquals.
Lerp(num start, num end, num amount) → double
See RaylibFunctions.Lerp.
Normalize(num value, num start, num end) → double
See RaylibFunctions.Normalize.
Remap(num value, num inputStart, num inputEnd, num outputStart, num outputEnd) → double
See RaylibFunctions.Remap.
Wrap(num value, num min, num max) → double
See RaylibFunctions.Wrap.