rlFramebufferAttach method
void
rlFramebufferAttach(
- num fboId,
- num texId,
- RlFramebufferAttachType attachType,
- RlFramebufferAttachTextureType texType,
- num mipLevel,
Attach texture/renderbuffer to a framebuffer
Implementation
void rlFramebufferAttach(
num fboId,
num texId,
RlFramebufferAttachType attachType,
RlFramebufferAttachTextureType texType,
num mipLevel,
) => run(
() => _debugLabels.rlFramebufferAttach(fboId, texId, attachType, texType, mipLevel),
() => _flat.rlFramebufferAttach(
fboId.toInt(),
texId.toInt(),
attachType.value,
texType.value,
mipLevel.toInt(),
),
);