Methods
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bind(RenderPass pass, HostBuffer transientsBuffer, Matrix4 modelTransform, Matrix4 cameraTransform, Vector3 cameraPosition)
→ void
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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setIndices(BufferView indices, IndexType indexType)
→ void
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setJointsTexture(Texture? texture, int width)
→ void
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setVertexShader(Shader shader)
→ void
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setVertices(BufferView vertices, int vertexCount)
→ void
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toString()
→ String
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A string representation of this object.
inherited
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uploadVertexData(ByteData vertices, int vertexCount, ByteData? indices, {IndexType indexType = gpu.IndexType.int16})
→ void
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