bind abstract method

void bind(
  1. RenderPass pass,
  2. HostBuffer transientsBuffer,
  3. Matrix4 modelTransform,
  4. Matrix4 cameraTransform,
  5. Vector3 cameraPosition,
)

Implementation

void bind(
    gpu.RenderPass pass,
    gpu.HostBuffer transientsBuffer,
    vm.Matrix4 modelTransform,
    vm.Matrix4 cameraTransform,
    vm.Vector3 cameraPosition);