setVertexLayout method
Implementation
void setVertexLayout(
VertexLayoutDescriptor? layout, {
bool bindsModelTransform = true,
}) {
_vertexLayout = layout;
_bindsModelTransformInstance = layout == null ? null : bindsModelTransform;
}
void setVertexLayout(
VertexLayoutDescriptor? layout, {
bool bindsModelTransform = true,
}) {
_vertexLayout = layout;
_bindsModelTransformInstance = layout == null ? null : bindsModelTransform;
}