setVertexLayout method

void setVertexLayout(
  1. VertexLayoutDescriptor? layout, {
  2. bool bindsModelTransform = true,
})

Implementation

void setVertexLayout(
  VertexLayoutDescriptor? layout, {
  bool bindsModelTransform = true,
}) {
  _vertexLayout = layout;
  _bindsModelTransformInstance = layout == null ? null : bindsModelTransform;
}