noma_chat 0.10.0 copy "noma_chat: ^0.10.0" to clipboard
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Plug & play Flutter chat: SDK with REST + real-time client, offline Hive cache, UI adapter and ready-to-use UI components for the Nomasystems chat backend.

noma_chat #

pub package ci codecov License: Apache-2.0

Full-featured Flutter chat in one dependency. Drop it in, wire five lines, ship.

Two users chatting in real time with reactions


What you get #

Layer What's included
SDK REST client · WebSocket / SSE / polling with auto-failover · auth · retry · circuit breaker · offline queue
Cache Persistent Hive CE storage — messages, rooms and receipts survive cold restarts
UI components 30+ production-ready widgets: bubbles, voice messages, reactions, mentions, threads, group flows, search

Quick start #

# pubspec.yaml
dependencies:
  noma_chat: ^0.10.0
  # The default persistent cache is Hive-backed; you initialise it (see below).
  hive_ce_flutter: ^2.3.4
import 'package:flutter/widgets.dart';
import 'package:hive_ce_flutter/hive_flutter.dart';
import 'package:noma_chat/noma_chat.dart';

Future<void> main() async {
  // Required before NomaChat.create: the SDK's default Hive cache opens its
  // boxes immediately, so Hive must be initialised first. Skip this only if
  // you disable the cache (`enableCache: false`) or supply your own
  // `localDatasource`.
  WidgetsFlutterBinding.ensureInitialized();
  await Hive.initFlutter();

  final chat = await NomaChat.create(
    baseUrl: 'https://chat.myapp.com/v1',
    realtimeUrl: 'https://chat.myapp.com',
    tokenProvider: () => authService.getToken(),
    currentUser: ChatUser(id: userId, displayName: name),
  );
  await chat.connect();

  runApp(MyApp(chat: chat));
}

Cache disabled? If you pass enableCache: false (or your own localDatasource), you don't need hive_ce_flutter or Hive.initFlutter().

Drop the UI into your widget tree:

// Full chat-room screen — app bar + message list + every room behavior
// (history & pin load, unread divider, group member hydration, blocked /
// room-removed reactions, role-aware context menu, report dialog) auto-wired.
NomaChatView(
  roomId: roomId,
  adapter: chat.adapter,
  onRoomLeft: () => Navigator.of(context).maybePop(),
)

// Room list — the SDK owns the controller; pass currentUserId so the
// own-message ticks and the "You:" group prefix render correctly.
RoomListView(
  controller: chat.roomListController,
  currentUserId: userId,
)

NomaChatView is the recommended way to render a room. For a fully custom screen, compose ChatView (with your own ChatController, app bar and callbacks) by hand instead — see the Developer Guide.


Screenshots #

Room list with unread badges    Chat with reactions and mentions    Voice recorder with lock gesture    Group info and member management


Features at a glance #

SDK

  • Real-time: WebSocket → SSE → polling, automatic failover between transports
  • Circuit breaker + exponential backoff + offline message queue
  • Token rotation without reconnecting
  • 8 sub-APIs: auth, users, rooms, members, messages, contacts, presence, attachments
  • Global or per-room message search — messages.search(query) spans every room the user belongs to; messages.search(query, roomId:) stays scoped
  • Bidirectional opaque-cursor pagination — page back through history and catch up on newer messages
  • Stable, localizable error tokens — branch and translate on ChatFailure.errorToken (a snake_case code such as room_not_found or rate_limited), never on an English string
  • GDPR self-service deletion — users.deleteCurrentUser() erases the authenticated account, token-scoped so it can't target the wrong user

Security & observability

  • TLS certificate pinning — pass SHA-256 leaf fingerprints via certificatePins
  • Optional at-rest cache encryption — hand NomaChat.create a Hive AES cipher and the offline message / room store is encrypted on device
  • Structured logger + metricCallback hooks; an official OpenTelemetry adapter, noma_chat_otel, turns every WebSocket / HTTP / cache event into a span with zero boilerplate

UI components — messages

  • Text, image, audio, video, file and link-preview bubbles
  • Voice recording with lock-to-record gesture
  • Emoji reactions + reaction picker
  • @mentions with autocomplete overlay
  • Threaded replies
  • WhatsApp-style delivery ticks (sending → sent → delivered → read → failed), cursor-based and confirmed automatically
  • Per-user read receipts (DM any-read → blue; group all-read → blue)
  • Typing indicators
  • Forward to multiple rooms
  • Pinned messages banner
  • Message search

UI components — rooms & people

  • Room list with unread badges, mute, pin and hide
  • WhatsApp-style DM flow (lazy room creation before first message)
  • Block / unblock (blocker syncs list; blocked user is never notified)
  • Group creation, name + avatar edit, member add / remove / promote
  • Profile and avatar management with built-in crop flow
  • Media gallery page
  • Quick replies bar
  • Invitation accept / reject callbacks

Theme & l10n

  • ChatTheme with 155+ fields
  • ChatTheme.branded(accent:) — derives ~12 accent slots from one colour
  • Light / dark presets, high-contrast WCAG-AAA mode
  • 7 locales out of the box: en, es, fr, de, it, pt, ca

Theming #

One line to match your brand:

theme: ChatTheme.branded(
  accent: Colors.indigo,
  contrastingOnAccent: Colors.white,
)

Or full control:

theme: ChatTheme(
  bubble: ChatBubbleTheme(outgoingColor: Color(0xFF4F46E5)),
  input: ChatInputTheme(backgroundColor: Colors.white),
  roomList: ChatRoomListTheme(unreadBadgeColor: Color(0xFF4F46E5)),
)

Even the delivery ticks are replaceable — per state, with SDK fallback:

bubble: ChatBubbleTheme(
  statusIconBuilder: (context, data) =>
      data.state == MessageDeliveryState.read
      ? Icon(Icons.done_all, size: data.size, color: Colors.teal)
      : null, // SDK default for the other states
)

See Developer Guide — Theming for all 155+ fields.


Platform support #

Platform Status Notes
Android Production Primary target. Chat, attachments, voice, presence, offline cache exercised end-to-end.
iOS Production Primary target. Same as Android.
macOS / Linux / Windows Best effort SDK and UI components work; voice uses platform audio backends. Not exercised in production.
Web Limited SDK, cache (IndexedDB) and audio playback work. Voice recording is disabled (filesystem staging).

Backend #

noma_chat is built to talk to a Nomasystems chat backend. That backend exposes a REST + WebSocket/SSE API described by a public OpenAPI 3.0 contractbrowse the rendered API reference or read the source spec. The SDK speaks exactly that contract, so it runs against any backend that implements the spec — not only ours.

The Nomasystems chat backend is planned to be open-sourced, but is not public yet. To use it as part of a commercial product, get in touch: info@nomasystems.com.


Documentation #

Document Contents
Developer Guide Architecture · all APIs · configuration · theming · customization · events · testing
ARCHITECTURE.md Internal layers and data-flow diagrams
INTEGRATION.md Backend contract (endpoints, auth, WS frames, S2S)
Backend API reference Rendered OpenAPI 3.0.1 (Redoc) · source spec
SECURITY.md Threat model · what the SDK does and does not guarantee · consumer hardening checklist
MIGRATING.md Step-by-step upgrade guide for every breaking release
CHANGELOG.md Version history

When NOT to use #

  • Custom backend with incompatible wire protocol — the SDK speaks the Nomasystems chat API contract (REST + WS/SSE, JWT, specific error codes). Any backend that implements that OpenAPI spec works out of the box; for anything else you can plug a custom ChatClient via NomaChat.fromClient(), but adapting the full contract is non-trivial. Consider whether it fits before adopting.
  • End-to-end encryption — TLS in transit, with optional at-rest encryption of the on-device cache, but messages are not end-to-end encrypted. If E2EE is a hard requirement, use a different SDK.
  • Hard latency SLO under ~100 ms — the SDK is push-based but does not advertise a real-time SLO. For voice / video signalling, use a dedicated SDK.

Troubleshooting #

Common issues and fixes are documented in the Developer Guide — Troubleshooting section.

Development #

  • Tests: flutter test -x golden. Golden (snapshot) tests run on CI/Linux as the source of truth — see test/golden/README.md.
  • Regenerate golden baselines after a UI change, without a Linux machine: tool/regen_goldens.sh (drives the regen-goldens workflow and pulls the PNGs).

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Plug & play Flutter chat: SDK with REST + real-time client, offline Hive cache, UI adapter and ready-to-use UI components for the Nomasystems chat backend.

Repository (GitHub)
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Contributing

Topics

#chat #messaging #realtime #websocket #ui-kit

License

Apache-2.0 (license)

Dependencies

audioplayers, cached_network_image, characters, dio, emoji_picker_flutter, file_picker, flutter, freezed_annotation, hive_ce, html, image_cropper, image_picker, intl, meta, open_filex, path_provider, record, shared_preferences, url_launcher, uuid, web_socket_channel

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