LWM class
Properties
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hashCode
→ int
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The hash code for this object.
no setterinherited
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runtimeType
→ Type
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A representation of the runtime type of the object.
no setterinherited
Methods
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InitializeDartApi(Pointer<NativeFunction<Int8 Function(Int64, Pointer<Dart_CObject>)>> post_C_object, int dart_port)
→ void
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MediaCreate(int media_id, Pointer<Utf8> uri, bool parse)
→ void
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MediaDispose(int media_id)
→ void
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MediaGetDuration(int media_id)
→ int
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NativeControlsClear()
→ void
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NativeControlsCreate(Pointer<NativeFunction<_typedefC_10>> callback)
→ void
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NativeControlsDispose()
→ void
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NativeControlsSetStatus(int status)
→ void
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NativeControlsUpdate(int type, Pointer<Pointer<Utf8>> data, Pointer<Utf8> thumbnail)
→ void
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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PlayerAdd(int player_id, Pointer<Utf8> uri, int id)
→ void
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PlayerBack(int player_id)
→ void
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PlayerCloseWindow(int player_id)
→ void
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PlayerCreate(int player_id, bool show_window, Pointer<Utf8> window_title)
→ void
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PlayerDispose(int player_id)
→ void
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PlayerGetAudioBalance(int player_id)
→ double
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PlayerGetDownloadProgress(int player_id)
→ double?
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PlayerGetPosition(int player_id)
→ int
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PlayerGetRate(int player_id)
→ double
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PlayerGetVolume(int player_id)
→ double
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PlayerIsAutoplay(int player_id)
→ bool
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PlayerIsAutoRepeat(int player_id)
→ bool
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PlayerIsLooping(int player_id)
→ bool
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PlayerIsShuffling(int player_id)
→ bool
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PlayerJump(int player_id, int index)
→ void
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PlayerNativeControlsClear(int player_id)
→ void
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PlayerNativeControlsCreate(int player_id, Pointer<NativeFunction<_typedefC_9>> callback)
→ void
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PlayerNativeControlsDispose(int player_id)
→ void
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PlayerNativeControlsSetStatus(int player_id, int status)
→ void
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PlayerNativeControlsUpdate(int player_id, int type, Pointer<Pointer<Utf8>> data, Pointer<Utf8> thumbnail)
→ void
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PlayerNext(int player_id)
→ void
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PlayerOpen(int player_id, int size, Pointer<Pointer<Utf8>> uris, Pointer<Int32> ids)
→ void
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PlayerPause(int player_id)
→ void
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PlayerPlay(int player_id)
→ void
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PlayerRemove(int player_id, int index)
→ void
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PlayerSeek(int player_id, int position)
→ void
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PlayerSetAudioBalance(int player_id, double audio_balance)
→ void
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PlayerSetAutoplay(int player_id, bool autoplay)
→ void
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PlayerSetDownloadProgressEventHandler(int player_id, Pointer<NativeFunction<_typedefC_5>> callback)
→ void
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PlayerSetDurationEventHandler(int player_id, Pointer<NativeFunction<_typedefC_7>> callback)
→ void
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PlayerSetErrorEventHandler(int player_id, Pointer<NativeFunction<_typedefC_11>> callback)
→ void
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PlayerSetIndexEventHandler(int player_id, Pointer<NativeFunction<_typedefC_8>> callback)
→ void
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PlayerSetIsAutoRepeat(int player_id, bool enabled)
→ void
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PlayerSetIsBufferingEventHandler(int player_id, Pointer<NativeFunction<_typedefC_3>> callback)
→ void
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PlayerSetIsCompletedEventHandler(int player_id, Pointer<NativeFunction<_typedefC_2>> callback)
→ void
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PlayerSetIsLooping(int player_id, bool looping)
→ void
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PlayerSetIsPlayingEventHandler(int player_id, Pointer<NativeFunction<_typedefC_1>> callback)
→ void
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PlayerSetIsShuffling(int player_id, bool shuffling)
→ void
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PlayerSetPositionEventHandler(int player_id, Pointer<NativeFunction<_typedefC_6>> callback)
→ void
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PlayerSetRate(int player_id, double rate)
→ void
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PlayerSetRateEventHandler(int player_id, Pointer<NativeFunction<_typedefC_5>> callback)
→ void
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PlayerSetVolume(int player_id, double volume)
→ void
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PlayerSetVolumeEventHandler(int player_id, Pointer<NativeFunction<_typedefC_4>> callback)
→ void
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PlayerShowWindow(int player_id, Pointer<Utf8> window_title)
→ void
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TagsFromMusic(Pointer<Int32> uri)
→ Pointer<Pointer<Int32>>
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TagsFromVideo(Pointer<Int32> uri)
→ Pointer<Pointer<Int32>>
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toString()
→ String
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A string representation of this object.
inherited