PlayerSetIsBufferingEventHandler method
void
PlayerSetIsBufferingEventHandler(
- int player_id,
- Pointer<
NativeFunction< callback_typedefC_3> >
Implementation
void PlayerSetIsBufferingEventHandler(
int player_id,
ffi.Pointer<ffi.NativeFunction<_typedefC_3>> callback,
) {
return _PlayerSetIsBufferingEventHandler(
player_id,
callback,
);
}