PlayerNativeControlsUpdate method

void PlayerNativeControlsUpdate(
  1. int player_id,
  2. int type,
  3. Pointer<Pointer<Utf8>> data,
  4. Pointer<Utf8> thumbnail,
)

Implementation

void PlayerNativeControlsUpdate(
  int player_id,
  int type,
  ffi.Pointer<ffi.Pointer<ffi.Utf8>> data,
  ffi.Pointer<ffi.Utf8> thumbnail,
) {
  return _PlayerNativeControlsUpdate(
    player_id,
    type,
    data,
    thumbnail,
  );
}