PlayerSetDurationEventHandler method
Implementation
void PlayerSetDurationEventHandler(
  int player_id,
  ffi.Pointer<ffi.NativeFunction<_typedefC_7>> callback,
) {
  return _PlayerSetDurationEventHandler(
    player_id,
    callback,
  );
}void PlayerSetDurationEventHandler(
  int player_id,
  ffi.Pointer<ffi.NativeFunction<_typedefC_7>> callback,
) {
  return _PlayerSetDurationEventHandler(
    player_id,
    callback,
  );
}