PlayerSetDurationEventHandler method
Implementation
void PlayerSetDurationEventHandler(
int player_id,
ffi.Pointer<ffi.NativeFunction<_typedefC_7>> callback,
) {
return _PlayerSetDurationEventHandler(
player_id,
callback,
);
}
void PlayerSetDurationEventHandler(
int player_id,
ffi.Pointer<ffi.NativeFunction<_typedefC_7>> callback,
) {
return _PlayerSetDurationEventHandler(
player_id,
callback,
);
}