PlayerSetDurationEventHandler method

void PlayerSetDurationEventHandler(
  1. int player_id,
  2. Pointer<NativeFunction<_typedefC_7>> callback
)

Implementation

void PlayerSetDurationEventHandler(
  int player_id,
  ffi.Pointer<ffi.NativeFunction<_typedefC_7>> callback,
) {
  return _PlayerSetDurationEventHandler(
    player_id,
    callback,
  );
}