PlayerSetErrorEventHandler method
Implementation
void PlayerSetErrorEventHandler(
int player_id,
ffi.Pointer<ffi.NativeFunction<_typedefC_11>> callback,
) {
return _PlayerSetErrorEventHandler(
player_id,
callback,
);
}
void PlayerSetErrorEventHandler(
int player_id,
ffi.Pointer<ffi.NativeFunction<_typedefC_11>> callback,
) {
return _PlayerSetErrorEventHandler(
player_id,
callback,
);
}