PlayerSetIsCompletedEventHandler method
void
PlayerSetIsCompletedEventHandler(
- int player_id,
- Pointer<
NativeFunction< callback_typedefC_2> >
Implementation
void PlayerSetIsCompletedEventHandler(
int player_id,
ffi.Pointer<ffi.NativeFunction<_typedefC_2>> callback,
) {
return _PlayerSetIsCompletedEventHandler(
player_id,
callback,
);
}