PlayerSetVolumeEventHandler method
Implementation
void PlayerSetVolumeEventHandler(
int player_id,
ffi.Pointer<ffi.NativeFunction<_typedefC_4>> callback,
) {
return _PlayerSetVolumeEventHandler(
player_id,
callback,
);
}
void PlayerSetVolumeEventHandler(
int player_id,
ffi.Pointer<ffi.NativeFunction<_typedefC_4>> callback,
) {
return _PlayerSetVolumeEventHandler(
player_id,
callback,
);
}