WebGL2RenderingContextBase class
- Implementers
- Available extensions
- Annotations
- 
    - @JS.new()
- @staticInterop
 
Constructors
- WebGL2RenderingContextBase()
- 
          
            factory
Properties
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
Methods
- 
  beginQuery(int target, WebGLQuery query) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  beginTransformFeedback(int primitiveMode) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  bindBufferBase(int target, int index, WebGLBuffer? buffer) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  bindBufferRange(int target, int index, WebGLBuffer? buffer, int offset, int size) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  bindSampler(int unit, WebGLSampler? sampler) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  bindTransformFeedback(int target, WebGLTransformFeedback? tf) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  bindVertexArray(WebGLVertexArrayObject? array) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  blitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  clearBufferfi(int buffer, int drawbuffer, dynamic depth, int stencil) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  clearBufferfv(int buffer, int drawbuffer, dynamic values, [int? srcOffset = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  clearBufferiv(int buffer, int drawbuffer, dynamic values, [int? srcOffset = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  clearBufferuiv(int buffer, int drawbuffer, dynamic values, [int? srcOffset = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  clientWaitSync(WebGLSync sync, int flags, int timeout) → int 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  compressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, dynamic srcData, [int? srcOffset = 0, int? srcLengthOverride = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  compressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, dynamic srcData, [int? srcOffset = 0, int? srcLengthOverride = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  copyBufferSubData(int readTarget, int writeTarget, int readOffset, int writeOffset, int size) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  copyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  createQuery() → WebGLQuery? 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  createSampler() → WebGLSampler? 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  createTransformFeedback() → WebGLTransformFeedback? 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  createVertexArray() → WebGLVertexArrayObject? 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  deleteQuery(WebGLQuery? query) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  deleteSampler(WebGLSampler? sampler) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  deleteSync(WebGLSync? sync) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  deleteTransformFeedback(WebGLTransformFeedback? tf) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  deleteVertexArray(WebGLVertexArrayObject? vertexArray) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  drawArraysInstanced(int mode, int first, int count, int instanceCount) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  drawBuffers(Iterable< int> buffers) → void
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  drawElementsInstanced(int mode, int count, int type, int offset, int instanceCount) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  drawRangeElements(int mode, int start, int end, int count, int type, int offset) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  endQuery(int target) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  endTransformFeedback() → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  fenceSync(int condition, int flags) → WebGLSync? 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  framebufferTextureLayer(int target, int attachment, WebGLTexture? texture, int level, int layer) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getActiveUniformBlockName(WebGLProgram program, int uniformBlockIndex) → String? 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getActiveUniformBlockParameter(WebGLProgram program, int uniformBlockIndex, int pname) → dynamic 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getActiveUniforms(WebGLProgram program, Iterable< int> uniformIndices, int pname) → dynamic
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getBufferSubData(int target, int srcByteOffset, dynamic dstBuffer, [int? dstOffset = 0, int? length = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getFragDataLocation(WebGLProgram program, String name) → int 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getIndexedParameter(int target, int index) → dynamic 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getInternalformatParameter(int target, int internalformat, int pname) → dynamic 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getQuery(int target, int pname) → WebGLQuery? 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getQueryParameter(WebGLQuery query, int pname) → dynamic 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getSamplerParameter(WebGLSampler sampler, int pname) → dynamic 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getSyncParameter(WebGLSync sync, int pname) → dynamic 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getTransformFeedbackVarying(WebGLProgram program, int index) → WebGLActiveInfo? 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getUniformBlockIndex(WebGLProgram program, String uniformBlockName) → int 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  getUniformIndices(WebGLProgram program, Iterable< String> uniformNames) → Iterable<int> 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  invalidateFramebuffer(int target, Iterable< int> attachments) → void
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  invalidateSubFramebuffer(int target, Iterable< int> attachments, int x, int y, int width, int height) → void
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  isQuery(WebGLQuery? query) → bool 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  isSampler(WebGLSampler? sampler) → bool 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  isSync(WebGLSync? sync) → bool 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  isTransformFeedback(WebGLTransformFeedback? tf) → bool 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  isVertexArray(WebGLVertexArrayObject? vertexArray) → bool 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  pauseTransformFeedback() → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  readBuffer(int src) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  renderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  resumeTransformFeedback() → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  samplerParameterf(WebGLSampler sampler, int pname, dynamic param) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  samplerParameteri(WebGLSampler sampler, int pname, int param) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  texImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, [dynamic srcData, int? srcOffset]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  texStorage2D(int target, int levels, int internalformat, int width, int height) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  texStorage3D(int target, int levels, int internalformat, int width, int height, int depth) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  texSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, [dynamic srcData, int? srcOffset = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
- 
  transformFeedbackVaryings(WebGLProgram program, Iterable< String> varyings, int bufferMode) → void
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniform1ui(WebGLUniformLocation? location, int v0) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniform1uiv(WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniform2ui(WebGLUniformLocation? location, int v0, int v1) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniform2uiv(WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniform3ui(WebGLUniformLocation? location, int v0, int v1, int v2) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniform3uiv(WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniform4ui(WebGLUniformLocation? location, int v0, int v1, int v2, int v3) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniform4uiv(WebGLUniformLocation? location, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniformBlockBinding(WebGLProgram program, int uniformBlockIndex, int uniformBlockBinding) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniformMatrix2x3fv(WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniformMatrix2x4fv(WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniformMatrix3x2fv(WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniformMatrix3x4fv(WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniformMatrix4x2fv(WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  uniformMatrix4x3fv(WebGLUniformLocation? location, bool transpose, dynamic data, [int? srcOffset = 0, int? srcLength = 0]) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  vertexAttribDivisor(int index, int divisor) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  vertexAttribI4i(int index, int x, int y, int z, int w) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  vertexAttribI4iv(int index, dynamic values) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  vertexAttribI4ui(int index, int x, int y, int z, int w) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  vertexAttribI4uiv(int index, dynamic values) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  vertexAttribIPointer(int index, int size, int type, int stride, int offset) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
- 
  waitSync(WebGLSync sync, int flags, int timeout) → void 
- 
      Available on WebGL2RenderingContextBase, provided by the PropsWebGL2RenderingContextBase extension 
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited
Static Properties
- activeUniformBlocks → int
- 
  
  no setter
- alreadySignaled → int
- 
  
  no setter
- anySamplesPassed → int
- 
  
  no setter
- anySamplesPassedConservative → int
- 
  
  no setter
- color → int
- 
  
  no setter
- colorAttachment1 → int
- 
  
  no setter
- colorAttachment10 → int
- 
  
  no setter
- colorAttachment11 → int
- 
  
  no setter
- colorAttachment12 → int
- 
  
  no setter
- colorAttachment13 → int
- 
  
  no setter
- colorAttachment14 → int
- 
  
  no setter
- colorAttachment15 → int
- 
  
  no setter
- colorAttachment2 → int
- 
  
  no setter
- colorAttachment3 → int
- 
  
  no setter
- colorAttachment4 → int
- 
  
  no setter
- colorAttachment5 → int
- 
  
  no setter
- colorAttachment6 → int
- 
  
  no setter
- colorAttachment7 → int
- 
  
  no setter
- colorAttachment8 → int
- 
  
  no setter
- colorAttachment9 → int
- 
  
  no setter
- compareRefToTexture → int
- 
  
  no setter
- conditionSatisfied → int
- 
  
  no setter
- copyReadBuffer → int
- 
  
  no setter
- copyReadBufferBinding → int
- 
  
  no setter
- copyWriteBuffer → int
- 
  
  no setter
- copyWriteBufferBinding → int
- 
  
  no setter
- currentQuery → int
- 
  
  no setter
- depth → int
- 
  
  no setter
- depth24Stencil8 → int
- 
  
  no setter
- depth32fStencil8 → int
- 
  
  no setter
- depthComponent24 → int
- 
  
  no setter
- depthComponent32f → int
- 
  
  no setter
- drawBuffer0 → int
- 
  
  no setter
- drawBuffer1 → int
- 
  
  no setter
- drawBuffer10 → int
- 
  
  no setter
- drawBuffer11 → int
- 
  
  no setter
- drawBuffer12 → int
- 
  
  no setter
- drawBuffer13 → int
- 
  
  no setter
- drawBuffer14 → int
- 
  
  no setter
- drawBuffer15 → int
- 
  
  no setter
- drawBuffer2 → int
- 
  
  no setter
- drawBuffer3 → int
- 
  
  no setter
- drawBuffer4 → int
- 
  
  no setter
- drawBuffer5 → int
- 
  
  no setter
- drawBuffer6 → int
- 
  
  no setter
- drawBuffer7 → int
- 
  
  no setter
- drawBuffer8 → int
- 
  
  no setter
- drawBuffer9 → int
- 
  
  no setter
- drawFramebuffer → int
- 
  
  no setter
- drawFramebufferBinding → int
- 
  
  no setter
- dynamicCopy → int
- 
  
  no setter
- dynamicRead → int
- 
  
  no setter
- float32UnsignedInt248Rev → int
- 
  
  no setter
- floatMat2x3 → int
- 
  
  no setter
- floatMat2x4 → int
- 
  
  no setter
- floatMat3x2 → int
- 
  
  no setter
- floatMat3x4 → int
- 
  
  no setter
- floatMat4x2 → int
- 
  
  no setter
- floatMat4x3 → int
- 
  
  no setter
- fragmentShaderDerivativeHint → int
- 
  
  no setter
- framebufferAttachmentAlphaSize → int
- 
  
  no setter
- framebufferAttachmentBlueSize → int
- 
  
  no setter
- framebufferAttachmentColorEncoding → int
- 
  
  no setter
- framebufferAttachmentComponentType → int
- 
  
  no setter
- framebufferAttachmentDepthSize → int
- 
  
  no setter
- framebufferAttachmentGreenSize → int
- 
  
  no setter
- framebufferAttachmentRedSize → int
- 
  
  no setter
- framebufferAttachmentStencilSize → int
- 
  
  no setter
- framebufferAttachmentTextureLayer → int
- 
  
  no setter
- framebufferDefault → int
- 
  
  no setter
- framebufferIncompleteMultisample → int
- 
  
  no setter
- halfFloat → int
- 
  
  no setter
- int2101010Rev → int
- 
  
  no setter
- interleavedAttribs → int
- 
  
  no setter
- intSampler2d → int
- 
  
  no setter
- intSampler2dArray → int
- 
  
  no setter
- intSampler3d → int
- 
  
  no setter
- intSamplerCube → int
- 
  
  no setter
- invalidIndex → int
- 
  
  no setter
- max → int
- 
  
  no setter
- max3dTextureSize → int
- 
  
  no setter
- maxArrayTextureLayers → int
- 
  
  no setter
- maxClientWaitTimeoutWebgl → int
- 
  
  no setter
- maxColorAttachments → int
- 
  
  no setter
- maxCombinedFragmentUniformComponents → int
- 
  
  no setter
- maxCombinedUniformBlocks → int
- 
  
  no setter
- maxCombinedVertexUniformComponents → int
- 
  
  no setter
- maxDrawBuffers → int
- 
  
  no setter
- maxElementIndex → int
- 
  
  no setter
- maxElementsIndices → int
- 
  
  no setter
- maxElementsVertices → int
- 
  
  no setter
- maxFragmentInputComponents → int
- 
  
  no setter
- maxFragmentUniformBlocks → int
- 
  
  no setter
- maxFragmentUniformComponents → int
- 
  
  no setter
- maxProgramTexelOffset → int
- 
  
  no setter
- maxSamples → int
- 
  
  no setter
- maxServerWaitTimeout → int
- 
  
  no setter
- maxTextureLodBias → int
- 
  
  no setter
- maxTransformFeedbackInterleavedComponents → int
- 
  
  no setter
- maxTransformFeedbackSeparateAttribs → int
- 
  
  no setter
- maxTransformFeedbackSeparateComponents → int
- 
  
  no setter
- maxUniformBlockSize → int
- 
  
  no setter
- maxUniformBufferBindings → int
- 
  
  no setter
- maxVaryingComponents → int
- 
  
  no setter
- maxVertexOutputComponents → int
- 
  
  no setter
- maxVertexUniformBlocks → int
- 
  
  no setter
- maxVertexUniformComponents → int
- 
  
  no setter
- min → int
- 
  
  no setter
- minProgramTexelOffset → int
- 
  
  no setter
- objectType → int
- 
  
  no setter
- packRowLength → int
- 
  
  no setter
- packSkipPixels → int
- 
  
  no setter
- packSkipRows → int
- 
  
  no setter
- pixelPackBuffer → int
- 
  
  no setter
- pixelPackBufferBinding → int
- 
  
  no setter
- pixelUnpackBuffer → int
- 
  
  no setter
- pixelUnpackBufferBinding → int
- 
  
  no setter
- queryResult → int
- 
  
  no setter
- queryResultAvailable → int
- 
  
  no setter
- r11fG11fB10f → int
- 
  
  no setter
- r16f → int
- 
  
  no setter
- r16i → int
- 
  
  no setter
- r16ui → int
- 
  
  no setter
- r32f → int
- 
  
  no setter
- r32i → int
- 
  
  no setter
- r32ui → int
- 
  
  no setter
- r8 → int
- 
  
  no setter
- r8i → int
- 
  
  no setter
- r8Snorm → int
- 
  
  no setter
- r8ui → int
- 
  
  no setter
- rasterizerDiscard → int
- 
  
  no setter
- readBuffer → int
- 
  
  no setter
- readFramebuffer → int
- 
  
  no setter
- readFramebufferBinding → int
- 
  
  no setter
- red → int
- 
  
  no setter
- redInteger → int
- 
  
  no setter
- renderbufferSamples → int
- 
  
  no setter
- rg → int
- 
  
  no setter
- rg16f → int
- 
  
  no setter
- rg16i → int
- 
  
  no setter
- rg16ui → int
- 
  
  no setter
- rg32f → int
- 
  
  no setter
- rg32i → int
- 
  
  no setter
- rg32ui → int
- 
  
  no setter
- rg8 → int
- 
  
  no setter
- rg8i → int
- 
  
  no setter
- rg8Snorm → int
- 
  
  no setter
- rg8ui → int
- 
  
  no setter
- rgb10A2 → int
- 
  
  no setter
- rgb10A2ui → int
- 
  
  no setter
- rgb16f → int
- 
  
  no setter
- rgb16i → int
- 
  
  no setter
- rgb16ui → int
- 
  
  no setter
- rgb32f → int
- 
  
  no setter
- rgb32i → int
- 
  
  no setter
- rgb32ui → int
- 
  
  no setter
- rgb8 → int
- 
  
  no setter
- rgb8i → int
- 
  
  no setter
- rgb8Snorm → int
- 
  
  no setter
- rgb8ui → int
- 
  
  no setter
- rgb9E5 → int
- 
  
  no setter
- rgba16f → int
- 
  
  no setter
- rgba16i → int
- 
  
  no setter
- rgba16ui → int
- 
  
  no setter
- rgba32f → int
- 
  
  no setter
- rgba32i → int
- 
  
  no setter
- rgba32ui → int
- 
  
  no setter
- rgba8 → int
- 
  
  no setter
- rgba8i → int
- 
  
  no setter
- rgba8Snorm → int
- 
  
  no setter
- rgba8ui → int
- 
  
  no setter
- rgbaInteger → int
- 
  
  no setter
- rgbInteger → int
- 
  
  no setter
- rgInteger → int
- 
  
  no setter
- sampler2dArray → int
- 
  
  no setter
- sampler2dArrayShadow → int
- 
  
  no setter
- sampler2dShadow → int
- 
  
  no setter
- sampler3d → int
- 
  
  no setter
- samplerBinding → int
- 
  
  no setter
- samplerCubeShadow → int
- 
  
  no setter
- separateAttribs → int
- 
  
  no setter
- signaled → int
- 
  
  no setter
- signedNormalized → int
- 
  
  no setter
- srgb → int
- 
  
  no setter
- srgb8 → int
- 
  
  no setter
- srgb8Alpha8 → int
- 
  
  no setter
- staticCopy → int
- 
  
  no setter
- staticRead → int
- 
  
  no setter
- stencil → int
- 
  
  no setter
- streamCopy → int
- 
  
  no setter
- streamRead → int
- 
  
  no setter
- syncCondition → int
- 
  
  no setter
- syncFence → int
- 
  
  no setter
- syncFlags → int
- 
  
  no setter
- syncFlushCommandsBit → int
- 
  
  no setter
- syncGpuCommandsComplete → int
- 
  
  no setter
- syncStatus → int
- 
  
  no setter
- texture2dArray → int
- 
  
  no setter
- texture3d → int
- 
  
  no setter
- textureBaseLevel → int
- 
  
  no setter
- textureBinding2dArray → int
- 
  
  no setter
- textureBinding3d → int
- 
  
  no setter
- textureCompareFunc → int
- 
  
  no setter
- textureCompareMode → int
- 
  
  no setter
- textureImmutableFormat → int
- 
  
  no setter
- textureImmutableLevels → int
- 
  
  no setter
- textureMaxLevel → int
- 
  
  no setter
- textureMaxLod → int
- 
  
  no setter
- textureMinLod → int
- 
  
  no setter
- textureWrapR → int
- 
  
  no setter
- timeoutExpired → int
- 
  
  no setter
- timeoutIgnored → int
- 
  
  no setter
- transformFeedback → int
- 
  
  no setter
- transformFeedbackActive → int
- 
  
  no setter
- transformFeedbackBinding → int
- 
  
  no setter
- transformFeedbackBuffer → int
- 
  
  no setter
- transformFeedbackBufferBinding → int
- 
  
  no setter
- transformFeedbackBufferMode → int
- 
  
  no setter
- transformFeedbackBufferSize → int
- 
  
  no setter
- transformFeedbackBufferStart → int
- 
  
  no setter
- transformFeedbackPaused → int
- 
  
  no setter
- transformFeedbackPrimitivesWritten → int
- 
  
  no setter
- transformFeedbackVaryings → int
- 
  
  no setter
- uniformArrayStride → int
- 
  
  no setter
- uniformBlockActiveUniformIndices → int
- 
  
  no setter
- uniformBlockActiveUniforms → int
- 
  
  no setter
- uniformBlockBinding → int
- 
  
  no setter
- uniformBlockDataSize → int
- 
  
  no setter
- uniformBlockIndex → int
- 
  
  no setter
- uniformBlockReferencedByFragmentShader → int
- 
  
  no setter
- uniformBlockReferencedByVertexShader → int
- 
  
  no setter
- uniformBuffer → int
- 
  
  no setter
- uniformBufferBinding → int
- 
  
  no setter
- uniformBufferOffsetAlignment → int
- 
  
  no setter
- uniformBufferSize → int
- 
  
  no setter
- uniformBufferStart → int
- 
  
  no setter
- uniformIsRowMajor → int
- 
  
  no setter
- uniformMatrixStride → int
- 
  
  no setter
- uniformOffset → int
- 
  
  no setter
- uniformSize → int
- 
  
  no setter
- uniformType → int
- 
  
  no setter
- unpackImageHeight → int
- 
  
  no setter
- unpackRowLength → int
- 
  
  no setter
- unpackSkipImages → int
- 
  
  no setter
- unpackSkipPixels → int
- 
  
  no setter
- unpackSkipRows → int
- 
  
  no setter
- unsignaled → int
- 
  
  no setter
- unsignedInt10f11f11fRev → int
- 
  
  no setter
- unsignedInt2101010Rev → int
- 
  
  no setter
- unsignedInt248 → int
- 
  
  no setter
- unsignedInt5999Rev → int
- 
  
  no setter
- unsignedIntSampler2d → int
- 
  
  no setter
- unsignedIntSampler2dArray → int
- 
  
  no setter
- unsignedIntSampler3d → int
- 
  
  no setter
- unsignedIntSamplerCube → int
- 
  
  no setter
- unsignedIntVec2 → int
- 
  
  no setter
- unsignedIntVec3 → int
- 
  
  no setter
- unsignedIntVec4 → int
- 
  
  no setter
- unsignedNormalized → int
- 
  
  no setter
- vertexArrayBinding → int
- 
  
  no setter
- vertexAttribArrayDivisor → int
- 
  
  no setter
- vertexAttribArrayInteger → int
- 
  
  no setter
- waitFailed → int
- 
  
  no setter