getActiveUniformBlockName method
Implementation
String? getActiveUniformBlockName(
        WebGLProgram program, int uniformBlockIndex) =>
    js_util.callMethod(
        this, 'getActiveUniformBlockName', [program, uniformBlockIndex]);String? getActiveUniformBlockName(
        WebGLProgram program, int uniformBlockIndex) =>
    js_util.callMethod(
        this, 'getActiveUniformBlockName', [program, uniformBlockIndex]);