uniform1uiv method
void
uniform1uiv(
- WebGLUniformLocation? location,
- dynamic data, [
- int? srcOffset = 0,
- int? srcLength = 0,
Implementation
void uniform1uiv(WebGLUniformLocation? location, dynamic data,
[int? srcOffset = 0, int? srcLength = 0]) =>
js_util.callMethod(
this, 'uniform1uiv', [location, data, srcOffset, srcLength]);