getActiveUniforms method

dynamic getActiveUniforms(
  1. WebGLProgram program,
  2. Iterable<int> uniformIndices,
  3. int pname
)

Implementation

dynamic getActiveUniforms(
        WebGLProgram program, Iterable<int> uniformIndices, int pname) =>
    js_util.callMethod(
        this, 'getActiveUniforms', [program, uniformIndices, pname]);