uniformMatrix2x4fv method
      
void
uniformMatrix2x4fv(
    
    
- WebGLUniformLocation? location,
- bool transpose,
- dynamic data, [
- int? srcOffset = 0,
- int? srcLength = 0,
Implementation
void uniformMatrix2x4fv(
        WebGLUniformLocation? location, bool transpose, dynamic data,
        [int? srcOffset = 0, int? srcLength = 0]) =>
    js_util.callMethod(this, 'uniformMatrix2x4fv',
        [location, transpose, data, srcOffset, srcLength]);