RenderProgram class

Implementers

Constructors

RenderProgram()

Properties

attributes → Map<String, int>
read-only
contextIdentifier → int
read-only
fragmentShaderSource → String
read-only
program Program
read-only
projectionMatrix Matrix3D
write-only
renderBufferIndex RenderBufferIndex
read-only
renderBufferVertex RenderBufferVertex
read-only
renderingContext RenderingContext
read-only
renderStatistics RenderStatistics
read-only
uniforms → Map<String, UniformLocation>
read-only
vertexShaderSource → String
read-only
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

activate(RenderContextWebGL renderContext) → void
flush() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited