Matrix3D class
Methods
-
clone()
→ Matrix3D
-
-
concat(Matrix3D matrix)
→ void
-
-
concat2D(Matrix matrix)
→ void
-
-
concatInverse2D(Matrix matrix)
→ void
-
-
copyFrom(Matrix3D matrix)
→ void
-
-
copyFrom2D(Matrix matrix)
→ void
-
-
copyFrom2DAndConcat(Matrix copyMatrix, Matrix3D concatMatrix)
→ void
-
-
copyFromAndConcat(Matrix3D copyMatrix, Matrix3D concatMatrix)
→ void
-
-
copyFromAndConcat2D(Matrix3D copyMatrix, Matrix concatMatrix)
→ void
-
-
invert()
→ void
-
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
prepend(Matrix3D matrix)
→ void
-
-
prepend2D(Matrix matrix)
→ void
-
-
prependInverse2D(Matrix matrix)
→ void
-
-
prependTranslation(num translationX, num translationY, num translationZ)
→ void
-
-
rotateX(num angle)
→ void
-
-
rotateY(num angle)
→ void
-
-
rotateZ(num angle)
→ void
-
-
scale(num scaleX, num scaleY, num scaleZ)
→ void
-
-
setIdentity()
→ void
-
-
setZero()
→ void
-
-
toString()
→ String
-
A string representation of this object.
inherited
-
transformPoint(Point<num> point, [Point<num>? returnPoint])
→ Point<num>
-
-
transformPointInverse(Point<num> point, [Point<num>? returnPoint])
→ Point<num>
-
-
transformRectangle(Rectangle<num> rectangle, [Rectangle<num>? returnRectangle])
→ Rectangle<num>
-
-
translate(num translationX, num translationY, num translationZ)
→ void
-