core/modules/ffi/gui/abbr library

Functions

GuiButton(RectangleC bounds, Pointer<Char> text) → int
See RaylibGui.GuiButton.
GuiCheckBox(RectangleC bounds, Pointer<Char> text, Pointer<Bool> checked) → int
See RaylibGui.GuiCheckBox.
GuiColorBarAlpha(RectangleC bounds, Pointer<Char> text, Pointer<Float> alpha) → int
See RaylibGui.GuiColorBarAlpha.
GuiColorBarHue(RectangleC bounds, Pointer<Char> text, Pointer<Float> value) → int
See RaylibGui.GuiColorBarHue.
GuiColorPanel(RectangleC bounds, Pointer<Char> text, Pointer<ColorC> color) → int
See RaylibGui.GuiColorPanel.
GuiColorPanelHSV(RectangleC bounds, Pointer<Char> text, Pointer<Vector3C> colorHsv) → int
See RaylibGui.GuiColorPanelHSV.
GuiColorPicker(RectangleC bounds, Pointer<Char> text, Pointer<ColorC> color) → int
See RaylibGui.GuiColorPicker.
GuiColorPickerHSV(RectangleC bounds, Pointer<Char> text, Pointer<Vector3C> colorHsv) → int
See RaylibGui.GuiColorPickerHSV.
GuiComboBox(RectangleC bounds, Pointer<Char> text, Pointer<Int> active) → int
See RaylibGui.GuiComboBox.
GuiDisable() → void
See RaylibGui.GuiDisable.
GuiDisableTooltip() → void
See RaylibGui.GuiDisableTooltip.
GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, ColorC color) → void
See RaylibGui.GuiDrawIcon.
GuiDropdownBox(RectangleC bounds, Pointer<Char> text, Pointer<Int> active, bool editMode) → int
See RaylibGui.GuiDropdownBox.
GuiDummyRec(RectangleC bounds, Pointer<Char> text) → int
See RaylibGui.GuiDummyRec.
GuiEnable() → void
See RaylibGui.GuiEnable.
GuiEnableTooltip() → void
See RaylibGui.GuiEnableTooltip.
GuiGetFont() → FontC
See RaylibGui.GuiGetFont.
GuiGetIcons() → Pointer<UnsignedInt>
See RaylibGui.GuiGetIcons.
GuiGetState() → int
See RaylibGui.GuiGetState.
GuiGetStyle(int control, int property) → int
See RaylibGui.GuiGetStyle.
GuiGetTextWidth(Pointer<Char> text) → int
See RaylibGui.GuiGetTextWidth.
GuiGrid(RectangleC bounds, Pointer<Char> text, double spacing, int subdivs, Pointer<Vector2C> mouseCell) → int
See RaylibGui.GuiGrid.
GuiGroupBox(RectangleC bounds, Pointer<Char> text) → int
See RaylibGui.GuiGroupBox.
GuiIconText(int iconId, Pointer<Char> text) → Pointer<Char>
See RaylibGui.GuiIconText.
GuiIsLocked() → bool
See RaylibGui.GuiIsLocked.
GuiLabel(RectangleC bounds, Pointer<Char> text) → int
See RaylibGui.GuiLabel.
GuiLabelButton(RectangleC bounds, Pointer<Char> text) → int
See RaylibGui.GuiLabelButton.
GuiLine(RectangleC bounds, Pointer<Char> text) → int
See RaylibGui.GuiLine.
GuiListView(RectangleC bounds, Pointer<Char> text, Pointer<Int> scrollIndex, Pointer<Int> active) → int
See RaylibGui.GuiListView.
GuiListViewEx(RectangleC bounds, Pointer<Pointer<Char>> text, int count, Pointer<Int> scrollIndex, Pointer<Int> active, Pointer<Int> focus) → int
See RaylibGui.GuiListViewEx.
GuiLoadIcons(Pointer<Char> fileName, bool loadIconsName) → Pointer<Pointer<Char>>
See RaylibGui.GuiLoadIcons.
GuiLoadIconsFromMemory(Pointer<UnsignedChar> fileData, int dataSize, bool loadIconsName) → Pointer<Pointer<Char>>
See RaylibGui.GuiLoadIcons.
GuiLoadStyle(Pointer<Char> fileName) → void
See RaylibGui.GuiLoadStyle.
GuiLoadStyleDefault() → void
See RaylibGui.GuiLoadStyleDefault.
GuiLoadStyleFromMemory(Pointer<UnsignedChar> fileData, int dataSize) → void
See RaylibGui.GuiLoadStyleFromMemory.
GuiLock() → void
See RaylibGui.GuiLock.
GuiMessageBox(RectangleC bounds, Pointer<Char> title, Pointer<Char> message, Pointer<Char> btnText, Pointer<Int> btnActive) → int
See RaylibGui.GuiMessageBox.
GuiPanel(RectangleC bounds, Pointer<Char> text) → int
See RaylibGui.GuiPanel.
GuiProgressBar(RectangleC bounds, Pointer<Char> textLeft, Pointer<Char> textRight, Pointer<Float> value, double minValue, double maxValue) → int
See RaylibGui.GuiProgressBar.
GuiScrollPanel(RectangleC bounds, Pointer<Char> text, RectangleC content, Pointer<Vector2C> scroll, Pointer<RectangleC> view) → int
See RaylibGui.GuiScrollPanel.
GuiSetAlpha(double alpha) → void
See RaylibGui.GuiSetAlpha.
GuiSetFont(FontC font) → void
See RaylibGui.GuiSetFont.
GuiSetIconScale(int scale) → void
See RaylibGui.GuiSetIconScale.
GuiSetState(int state) → void
See RaylibGui.GuiSetState.
GuiSetStyle(int control, int property, int value) → void
See RaylibGui.GuiSetStyle.
GuiSetTooltip(Pointer<Char> tooltip) → void
See RaylibGui.GuiSetTooltip.
GuiSlider(RectangleC bounds, Pointer<Char> textLeft, Pointer<Char> textRight, Pointer<Float> value, double minValue, double maxValue) → int
See RaylibGui.GuiSlider.
GuiSliderBar(RectangleC bounds, Pointer<Char> textLeft, Pointer<Char> textRight, Pointer<Float> value, double minValue, double maxValue) → int
See RaylibGui.GuiSliderBar.
GuiSpinner(RectangleC bounds, Pointer<Char> text, Pointer<Int> value, int minValue, int maxValue, bool editMode) → int
See RaylibGui.GuiSpinner.
GuiStatusBar(RectangleC bounds, Pointer<Char> text) → int
See RaylibGui.GuiStatusBar.
GuiTabBar(RectangleC bounds, Pointer<Char> text, Pointer<Int> hscroll, Pointer<Int> active) → int
See RaylibGui.GuiTabBar.
GuiTabBarEx(RectangleC bounds, Pointer<Pointer<Char>> text, int count, Pointer<Int> hscroll, Pointer<Int> active, Pointer<Int> focus) → int
See RaylibGui.GuiTabBarEx.
GuiTextBox(RectangleC bounds, Pointer<Char> text, int textSize, bool editMode) → int
See RaylibGui.GuiTextBox.
GuiTextInputBox(RectangleC bounds, Pointer<Char> title, Pointer<Char> message, Pointer<Char> text, int textSize, Pointer<Char> btnText, Pointer<Int> btnActive, Pointer<Bool> secretViewActive) → int
See RaylibGui.GuiTextInputBox.
GuiToggle(RectangleC bounds, Pointer<Char> text, Pointer<Bool> active) → int
See RaylibGui.GuiToggle.
GuiToggleGroup(RectangleC bounds, Pointer<Char> text, Pointer<Int> active) → int
See RaylibGui.GuiToggleGroup.
GuiToggleSlider(RectangleC bounds, Pointer<Char> text, Pointer<Int> active) → int
See RaylibGui.GuiToggleSlider.
GuiUnlock() → void
See RaylibGui.GuiUnlock.
GuiValueBox(RectangleC bounds, Pointer<Char> text, Pointer<Int> value, int minValue, int maxValue, bool editMode) → int
See RaylibGui.GuiValueBox.
GuiValueBoxFloat(RectangleC bounds, Pointer<Char> text, Pointer<Char> textValue, Pointer<Float> value, bool editMode) → int
See RaylibGui.GuiValueBoxFloat.
GuiWindowBox(RectangleC bounds, Pointer<Char> title) → int
See RaylibGui.GuiWindowBox.