GuiGrid function
See RaylibGui.GuiGrid.
Implementation
int GuiGrid(
RectangleC bounds,
Pointer<Char> text,
double spacing,
int subdivs,
Pointer<Vector2C> mouseCell,
) => _module.GuiGrid(bounds, text, spacing, subdivs, mouseCell);
See RaylibGui.GuiGrid.
int GuiGrid(
RectangleC bounds,
Pointer<Char> text,
double spacing,
int subdivs,
Pointer<Vector2C> mouseCell,
) => _module.GuiGrid(bounds, text, spacing, subdivs, mouseCell);