GuiValueBoxFloat function
Implementation
int GuiValueBoxFloat(
RectangleC bounds,
Pointer<Char> text,
Pointer<Char> textValue,
Pointer<Float> value,
bool editMode,
) => _module.GuiValueBoxFloat(bounds, text, textValue, value, editMode);
int GuiValueBoxFloat(
RectangleC bounds,
Pointer<Char> text,
Pointer<Char> textValue,
Pointer<Float> value,
bool editMode,
) => _module.GuiValueBoxFloat(bounds, text, textValue, value, editMode);