GuiLoadStyleFromMemory method
Load style from memory (binary only)
Implementation
void GuiLoadStyleFromMemory(Pointer<UnsignedChar> fileData, int dataSize)
=> _GuiLoadStyleFromMemory(fileData, dataSize);
Load style from memory (binary only)
void GuiLoadStyleFromMemory(Pointer<UnsignedChar> fileData, int dataSize)
=> _GuiLoadStyleFromMemory(fileData, dataSize);