core/modules/ffi/camera/abbr
library
Functions
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CameraMoveForward(Pointer<Camera3DC> camera, double distance, bool moveInWorldPlane)
→ void
-
See RaylibCamera.CameraMoveForward.
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CameraMoveRight(Pointer<Camera3DC> camera, double distance, bool moveInWorldPlane)
→ void
-
See RaylibCamera.CameraMoveRight.
-
CameraMoveToTarget(Pointer<Camera3DC> camera, double delta)
→ void
-
See RaylibCamera.CameraMoveToTarget.
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CameraMoveUp(Pointer<Camera3DC> camera, double distance)
→ void
-
See RaylibCamera.CameraMoveUp.
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CameraPitch(Pointer<Camera3DC> camera, double angle, bool lockView, bool rotateAroundTarget, bool rotateUp)
→ void
-
See RaylibCamera.CameraPitch.
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CameraRoll(Pointer<Camera3DC> camera, double angle)
→ void
-
See RaylibCamera.CameraRoll.
-
CameraYaw(Pointer<Camera3DC> camera, double angle, bool rotateAroundTarget)
→ void
-
See RaylibCamera.CameraYaw.
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GetCameraForward(Pointer<Camera3DC> camera)
→ Vector3C
-
See RaylibCamera.GetCameraForward.
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GetCameraProjectionMatrix(Pointer<Camera3DC> camera, double aspect)
→ MatrixC
-
See RaylibCamera.GetCameraProjectionMatrix.
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GetCameraRight(Pointer<Camera3DC> camera)
→ Vector3C
-
See RaylibCamera.GetCameraRight.
-
GetCameraUp(Pointer<Camera3DC> camera)
→ Vector3C
-
See RaylibCamera.GetCameraUp.
-
GetCameraViewMatrix(Pointer<Camera3DC> camera)
→ MatrixC
-
See RaylibCamera.GetCameraViewMatrix.