WebGLRenderingContextBase class
- Implementers
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
Constructors
- WebGLRenderingContextBase()
-
factory
Properties
- canvas → dynamic
-
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
no setter - drawingBufferColorSpace ↔ PredefinedColorSpace
-
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
getter/setter pair - drawingBufferHeight → int
-
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
no setter - drawingBufferWidth → int
-
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
no setter - hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- unpackColorSpace ↔ PredefinedColorSpace
-
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
getter/setter pair
Methods
-
activeTexture(
int texture) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
attachShader(
WebGLProgram program, WebGLShader shader) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
bindAttribLocation(
WebGLProgram program, int index, String name) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
bindBuffer(
int target, WebGLBuffer? buffer) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
bindFramebuffer(
int target, WebGLFramebuffer? framebuffer) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
bindRenderbuffer(
int target, WebGLRenderbuffer? renderbuffer) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
bindTexture(
int target, WebGLTexture? texture) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
blendColor(
dynamic red, dynamic green, dynamic blue, dynamic alpha) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
blendEquation(
int mode) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
blendEquationSeparate(
int modeRGB, int modeAlpha) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
blendFunc(
int sfactor, int dfactor) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
blendFuncSeparate(
int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
checkFramebufferStatus(
int target) → int -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
clear(
int mask) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
clearColor(
dynamic red, dynamic green, dynamic blue, dynamic alpha) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
clearDepth(
dynamic depth) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
clearStencil(
int s) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
colorMask(
bool red, bool green, bool blue, bool alpha) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
compileShader(
WebGLShader shader) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
copyTexImage2D(
int target, int level, int internalformat, int x, int y, int width, int height, int border) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
copyTexSubImage2D(
int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
createBuffer(
) → WebGLBuffer? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
createFramebuffer(
) → WebGLFramebuffer? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
createProgram(
) → WebGLProgram? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
createRenderbuffer(
) → WebGLRenderbuffer? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
createShader(
int type) → WebGLShader? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
createTexture(
) → WebGLTexture? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
cullFace(
int mode) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
deleteBuffer(
WebGLBuffer? buffer) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
deleteFramebuffer(
WebGLFramebuffer? framebuffer) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
deleteProgram(
WebGLProgram? program) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
deleteRenderbuffer(
WebGLRenderbuffer? renderbuffer) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
deleteShader(
WebGLShader? shader) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
deleteTexture(
WebGLTexture? texture) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
depthFunc(
int func) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
depthMask(
bool flag) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
depthRange(
dynamic zNear, dynamic zFar) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
detachShader(
WebGLProgram program, WebGLShader shader) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
disable(
int cap) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
disableVertexAttribArray(
int index) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
drawArrays(
int mode, int first, int count) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
drawElements(
int mode, int count, int type, int offset) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
enable(
int cap) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
enableVertexAttribArray(
int index) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
finish(
) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
flush(
) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
framebufferRenderbuffer(
int target, int attachment, int renderbuffertarget, WebGLRenderbuffer? renderbuffer) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
framebufferTexture2D(
int target, int attachment, int textarget, WebGLTexture? texture, int level) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
frontFace(
int mode) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
generateMipmap(
int target) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getActiveAttrib(
WebGLProgram program, int index) → WebGLActiveInfo? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getActiveUniform(
WebGLProgram program, int index) → WebGLActiveInfo? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getAttachedShaders(
WebGLProgram program) → Iterable< WebGLShader> -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getAttribLocation(
WebGLProgram program, String name) → int -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getBufferParameter(
int target, int pname) → dynamic -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getContextAttributes(
) → WebGLContextAttributes? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getError(
) → int -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getExtension(
String name) → dynamic -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getFramebufferAttachmentParameter(
int target, int attachment, int pname) → dynamic -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getParameter(
int pname) → dynamic -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getProgramInfoLog(
WebGLProgram program) → String? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getProgramParameter(
WebGLProgram program, int pname) → dynamic -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getRenderbufferParameter(
int target, int pname) → dynamic -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getShaderInfoLog(
WebGLShader shader) → String? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getShaderParameter(
WebGLShader shader, int pname) → dynamic -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getShaderPrecisionFormat(
int shadertype, int precisiontype) → WebGLShaderPrecisionFormat? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getShaderSource(
WebGLShader shader) → String? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getSupportedExtensions(
) → Iterable< String> -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getTexParameter(
int target, int pname) → dynamic -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getUniform(
WebGLProgram program, WebGLUniformLocation location) → dynamic -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getUniformLocation(
WebGLProgram program, String name) → WebGLUniformLocation? -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getVertexAttrib(
int index, int pname) → dynamic -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
getVertexAttribOffset(
int index, int pname) → int -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
hint(
int target, int mode) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
isBuffer(
WebGLBuffer? buffer) → bool -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
isContextLost(
) → bool -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
isEnabled(
int cap) → bool -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
isFramebuffer(
WebGLFramebuffer? framebuffer) → bool -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
isProgram(
WebGLProgram? program) → bool -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
isRenderbuffer(
WebGLRenderbuffer? renderbuffer) → bool -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
isShader(
WebGLShader? shader) → bool -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
isTexture(
WebGLTexture? texture) → bool -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
lineWidth(
dynamic width) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
linkProgram(
WebGLProgram program) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
makeXRCompatible(
) → Future< void> -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pixelStorei(
int pname, int param) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
polygonOffset(
dynamic factor, dynamic units) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
renderbufferStorage(
int target, int internalformat, int width, int height) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
sampleCoverage(
dynamic value, bool invert) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
scissor(
int x, int y, int width, int height) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
shaderSource(
WebGLShader shader, String source) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
stencilFunc(
int func, int ref, int mask) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
stencilFuncSeparate(
int face, int func, int ref, int mask) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
stencilMask(
int mask) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
stencilMaskSeparate(
int face, int mask) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
stencilOp(
int fail, int zfail, int zpass) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
stencilOpSeparate(
int face, int fail, int zfail, int zpass) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
texParameterf(
int target, int pname, dynamic param) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
texParameteri(
int target, int pname, int param) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
toString(
) → String -
A string representation of this object.
inherited
-
uniform1f(
WebGLUniformLocation? location, dynamic x) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
uniform1i(
WebGLUniformLocation? location, int x) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
uniform2f(
WebGLUniformLocation? location, dynamic x, dynamic y) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
uniform2i(
WebGLUniformLocation? location, int x, int y) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
uniform3f(
WebGLUniformLocation? location, dynamic x, dynamic y, dynamic z) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
uniform3i(
WebGLUniformLocation? location, int x, int y, int z) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
uniform4f(
WebGLUniformLocation? location, dynamic x, dynamic y, dynamic z, dynamic w) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
uniform4i(
WebGLUniformLocation? location, int x, int y, int z, int w) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
useProgram(
WebGLProgram? program) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
validateProgram(
WebGLProgram program) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
vertexAttrib1f(
int index, dynamic x) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
vertexAttrib1fv(
int index, dynamic values) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
vertexAttrib2f(
int index, dynamic x, dynamic y) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
vertexAttrib2fv(
int index, dynamic values) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
vertexAttrib3f(
int index, dynamic x, dynamic y, dynamic z) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
vertexAttrib3fv(
int index, dynamic values) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
vertexAttrib4f(
int index, dynamic x, dynamic y, dynamic z, dynamic w) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
vertexAttrib4fv(
int index, dynamic values) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
vertexAttribPointer(
int index, int size, int type, bool normalized, int stride, int offset) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
-
viewport(
int x, int y, int width, int height) → void -
Available on WebGLRenderingContextBase, provided by the PropsWebGLRenderingContextBase extension
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- activeAttributes → int
-
no setter
- activeTexture → int
-
no setter
- activeUniforms → int
-
no setter
- aliasedLineWidthRange → int
-
no setter
- aliasedPointSizeRange → int
-
no setter
- alpha → int
-
no setter
- alphaBits → int
-
no setter
- always → int
-
no setter
- arrayBuffer → int
-
no setter
- arrayBufferBinding → int
-
no setter
- attachedShaders → int
-
no setter
- back → int
-
no setter
- blend → int
-
no setter
- blendColor → int
-
no setter
- blendDstAlpha → int
-
no setter
- blendDstRgb → int
-
no setter
- blendEquation → int
-
no setter
- blendEquationAlpha → int
-
no setter
- blendEquationRgb → int
-
no setter
- blendSrcAlpha → int
-
no setter
- blendSrcRgb → int
-
no setter
- blueBits → int
-
no setter
- bool → int
-
no setter
- boolVec2 → int
-
no setter
- boolVec3 → int
-
no setter
- boolVec4 → int
-
no setter
- browserDefaultWebgl → int
-
no setter
- bufferSize → int
-
no setter
- bufferUsage → int
-
no setter
- byte → int
-
no setter
- ccw → int
-
no setter
- clampToEdge → int
-
no setter
- colorAttachment0 → int
-
no setter
- colorBufferBit → int
-
no setter
- colorClearValue → int
-
no setter
- colorWritemask → int
-
no setter
- compileStatus → int
-
no setter
- compressedTextureFormats → int
-
no setter
- constantAlpha → int
-
no setter
- constantColor → int
-
no setter
- contextLostWebgl → int
-
no setter
- cullFace → int
-
no setter
- cullFaceMode → int
-
no setter
- currentProgram → int
-
no setter
- currentVertexAttrib → int
-
no setter
- cw → int
-
no setter
- decr → int
-
no setter
- decrWrap → int
-
no setter
- deleteStatus → int
-
no setter
- depthAttachment → int
-
no setter
- depthBits → int
-
no setter
- depthBufferBit → int
-
no setter
- depthClearValue → int
-
no setter
- depthComponent → int
-
no setter
- depthComponent16 → int
-
no setter
- depthFunc → int
-
no setter
- depthRange → int
-
no setter
- depthStencil → int
-
no setter
- depthStencilAttachment → int
-
no setter
- depthTest → int
-
no setter
- depthWritemask → int
-
no setter
- dither → int
-
no setter
- dontCare → int
-
no setter
- dstAlpha → int
-
no setter
- dstColor → int
-
no setter
- dynamicDraw → int
-
no setter
- elementArrayBuffer → int
-
no setter
- elementArrayBufferBinding → int
-
no setter
- equal → int
-
no setter
- fastest → int
-
no setter
- float → int
-
no setter
- floatMat2 → int
-
no setter
- floatMat3 → int
-
no setter
- floatMat4 → int
-
no setter
- floatVec2 → int
-
no setter
- floatVec3 → int
-
no setter
- floatVec4 → int
-
no setter
- fragmentShader → int
-
no setter
- framebuffer → int
-
no setter
- framebufferAttachmentObjectName → int
-
no setter
- framebufferAttachmentObjectType → int
-
no setter
- framebufferAttachmentTextureCubeMapFace → int
-
no setter
- framebufferAttachmentTextureLevel → int
-
no setter
- framebufferBinding → int
-
no setter
- framebufferComplete → int
-
no setter
- framebufferIncompleteAttachment → int
-
no setter
- framebufferIncompleteDimensions → int
-
no setter
- framebufferIncompleteMissingAttachment → int
-
no setter
- framebufferUnsupported → int
-
no setter
- front → int
-
no setter
- frontAndBack → int
-
no setter
- frontFace → int
-
no setter
- funcAdd → int
-
no setter
- funcReverseSubtract → int
-
no setter
- funcSubtract → int
-
no setter
- generateMipmapHint → int
-
no setter
- gequal → int
-
no setter
- greater → int
-
no setter
- greenBits → int
-
no setter
- highFloat → int
-
no setter
- highInt → int
-
no setter
- implementationColorReadFormat → int
-
no setter
- implementationColorReadType → int
-
no setter
- incr → int
-
no setter
- incrWrap → int
-
no setter
- intVec2 → int
-
no setter
- intVec3 → int
-
no setter
- intVec4 → int
-
no setter
- invalidEnum → int
-
no setter
- invalidFramebufferOperation → int
-
no setter
- invalidOperation → int
-
no setter
- invalidValue → int
-
no setter
- invert → int
-
no setter
- keep → int
-
no setter
- lequal → int
-
no setter
- less → int
-
no setter
- linear → int
-
no setter
- linearMipmapLinear → int
-
no setter
- linearMipmapNearest → int
-
no setter
- lineLoop → int
-
no setter
- lines → int
-
no setter
- lineStrip → int
-
no setter
- lineWidth → int
-
no setter
- linkStatus → int
-
no setter
- lowFloat → int
-
no setter
- lowInt → int
-
no setter
- luminance → int
-
no setter
- luminanceAlpha → int
-
no setter
- maxCombinedTextureImageUnits → int
-
no setter
- maxCubeMapTextureSize → int
-
no setter
- maxFragmentUniformVectors → int
-
no setter
- maxRenderbufferSize → int
-
no setter
- maxTextureImageUnits → int
-
no setter
- maxTextureSize → int
-
no setter
- maxVaryingVectors → int
-
no setter
- maxVertexAttribs → int
-
no setter
- maxVertexTextureImageUnits → int
-
no setter
- maxVertexUniformVectors → int
-
no setter
- maxViewportDims → int
-
no setter
- mediumFloat → int
-
no setter
- mediumInt → int
-
no setter
- mInt → int
-
no setter
- mirroredRepeat → int
-
no setter
- nearest → int
-
no setter
- nearestMipmapLinear → int
-
no setter
- nearestMipmapNearest → int
-
no setter
- never → int
-
no setter
- nicest → int
-
no setter
- noError → int
-
no setter
- none → int
-
no setter
- notequal → int
-
no setter
- one → int
-
no setter
- oneMinusConstantAlpha → int
-
no setter
- oneMinusConstantColor → int
-
no setter
- oneMinusDstAlpha → int
-
no setter
- oneMinusDstColor → int
-
no setter
- oneMinusSrcAlpha → int
-
no setter
- oneMinusSrcColor → int
-
no setter
- outOfMemory → int
-
no setter
- packAlignment → int
-
no setter
- points → int
-
no setter
- polygonOffsetFactor → int
-
no setter
- polygonOffsetFill → int
-
no setter
- polygonOffsetUnits → int
-
no setter
- redBits → int
-
no setter
- renderbuffer → int
-
no setter
- renderbufferAlphaSize → int
-
no setter
- renderbufferBinding → int
-
no setter
- renderbufferBlueSize → int
-
no setter
- renderbufferDepthSize → int
-
no setter
- renderbufferGreenSize → int
-
no setter
- renderbufferHeight → int
-
no setter
- renderbufferInternalFormat → int
-
no setter
- renderbufferRedSize → int
-
no setter
- renderbufferStencilSize → int
-
no setter
- renderbufferWidth → int
-
no setter
- renderer → int
-
no setter
- repeat → int
-
no setter
- replace → int
-
no setter
- rgb → int
-
no setter
- rgb565 → int
-
no setter
- rgb5A1 → int
-
no setter
- rgba → int
-
no setter
- rgba4 → int
-
no setter
- sampleAlphaToCoverage → int
-
no setter
- sampleBuffers → int
-
no setter
- sampleCoverage → int
-
no setter
- sampleCoverageInvert → int
-
no setter
- sampleCoverageValue → int
-
no setter
- sampler2d → int
-
no setter
- samplerCube → int
-
no setter
- samples → int
-
no setter
- scissorBox → int
-
no setter
- scissorTest → int
-
no setter
- shaderType → int
-
no setter
- shadingLanguageVersion → int
-
no setter
- short → int
-
no setter
- srcAlpha → int
-
no setter
- srcAlphaSaturate → int
-
no setter
- srcColor → int
-
no setter
- staticDraw → int
-
no setter
- stencilAttachment → int
-
no setter
- stencilBackFail → int
-
no setter
- stencilBackFunc → int
-
no setter
- stencilBackPassDepthFail → int
-
no setter
- stencilBackPassDepthPass → int
-
no setter
- stencilBackRef → int
-
no setter
- stencilBackValueMask → int
-
no setter
- stencilBackWritemask → int
-
no setter
- stencilBits → int
-
no setter
- stencilBufferBit → int
-
no setter
- stencilClearValue → int
-
no setter
- stencilFail → int
-
no setter
- stencilFunc → int
-
no setter
- stencilIndex8 → int
-
no setter
- stencilPassDepthFail → int
-
no setter
- stencilPassDepthPass → int
-
no setter
- stencilRef → int
-
no setter
- stencilTest → int
-
no setter
- stencilValueMask → int
-
no setter
- stencilWritemask → int
-
no setter
- streamDraw → int
-
no setter
- subpixelBits → int
-
no setter
- texture → int
-
no setter
- texture0 → int
-
no setter
- texture1 → int
-
no setter
- texture10 → int
-
no setter
- texture11 → int
-
no setter
- texture12 → int
-
no setter
- texture13 → int
-
no setter
- texture14 → int
-
no setter
- texture15 → int
-
no setter
- texture16 → int
-
no setter
- texture17 → int
-
no setter
- texture18 → int
-
no setter
- texture19 → int
-
no setter
- texture2 → int
-
no setter
- texture20 → int
-
no setter
- texture21 → int
-
no setter
- texture22 → int
-
no setter
- texture23 → int
-
no setter
- texture24 → int
-
no setter
- texture25 → int
-
no setter
- texture26 → int
-
no setter
- texture27 → int
-
no setter
- texture28 → int
-
no setter
- texture29 → int
-
no setter
- texture2d → int
-
no setter
- texture3 → int
-
no setter
- texture30 → int
-
no setter
- texture31 → int
-
no setter
- texture4 → int
-
no setter
- texture5 → int
-
no setter
- texture6 → int
-
no setter
- texture7 → int
-
no setter
- texture8 → int
-
no setter
- texture9 → int
-
no setter
- textureBinding2d → int
-
no setter
- textureBindingCubeMap → int
-
no setter
- textureCubeMap → int
-
no setter
- textureCubeMapNegativeX → int
-
no setter
- textureCubeMapNegativeY → int
-
no setter
- textureCubeMapNegativeZ → int
-
no setter
- textureCubeMapPositiveX → int
-
no setter
- textureCubeMapPositiveY → int
-
no setter
- textureCubeMapPositiveZ → int
-
no setter
- textureMagFilter → int
-
no setter
- textureMinFilter → int
-
no setter
- textureWrapS → int
-
no setter
- textureWrapT → int
-
no setter
- triangleFan → int
-
no setter
- triangles → int
-
no setter
- triangleStrip → int
-
no setter
- unpackAlignment → int
-
no setter
- unpackColorspaceConversionWebgl → int
-
no setter
- unpackFlipYWebgl → int
-
no setter
- unpackPremultiplyAlphaWebgl → int
-
no setter
- unsignedByte → int
-
no setter
- unsignedInt → int
-
no setter
- unsignedShort → int
-
no setter
- unsignedShort4444 → int
-
no setter
- unsignedShort5551 → int
-
no setter
- unsignedShort565 → int
-
no setter
- validateStatus → int
-
no setter
- vendor → int
-
no setter
- version → int
-
no setter
- vertexAttribArrayBufferBinding → int
-
no setter
- vertexAttribArrayEnabled → int
-
no setter
- vertexAttribArrayNormalized → int
-
no setter
- vertexAttribArrayPointer → int
-
no setter
- vertexAttribArraySize → int
-
no setter
- vertexAttribArrayStride → int
-
no setter
- vertexAttribArrayType → int
-
no setter
- vertexShader → int
-
no setter
- viewport → int
-
no setter
- zero → int
-
no setter