uniform3i method
Implementation
void uniform3i(WebGLUniformLocation? location, int x, int y, int z) =>
js_util.callMethod(this, 'uniform3i', [location, x, y, z]);
void uniform3i(WebGLUniformLocation? location, int x, int y, int z) =>
js_util.callMethod(this, 'uniform3i', [location, x, y, z]);