uniform3i method

void uniform3i(
  1. WebGLUniformLocation? location,
  2. int x,
  3. int y,
  4. int z,
)

Implementation

void uniform3i(WebGLUniformLocation? location, int x, int y, int z) =>
    js_util.callMethod(this, 'uniform3i', [location, x, y, z]);