uniform3i method
Implementation
void uniform3i(WebGLUniformLocation? location, int x, int y, int z) =>
    js_util.callMethod(this, 'uniform3i', [location, x, y, z]);void uniform3i(WebGLUniformLocation? location, int x, int y, int z) =>
    js_util.callMethod(this, 'uniform3i', [location, x, y, z]);