uniform4f method

void uniform4f(
  1. WebGLUniformLocation? location,
  2. dynamic x,
  3. dynamic y,
  4. dynamic z,
  5. dynamic w,
)

Implementation

void uniform4f(
        WebGLUniformLocation? location,
        /* double | NaN */ dynamic x,
        /* double | NaN */ dynamic y,
        /* double | NaN */ dynamic z,
        /* double | NaN */ dynamic w) =>
    js_util.callMethod(this, 'uniform4f', [location, x, y, z, w]);