windows_gaming 0.2.0 windows_gaming: ^0.2.0 copied to clipboard
Provides access to WinRT APIs from the Windows.Gaming namespace using FFI.
We analyzed this package 4 days ago, and awarded it 130 pub points (of a possible 160):
0/10 points: Provide a valid pubspec.yaml
Issue tracker URL doesn't exist.
At the time of the analysis https://github.com/dart-windows/dartwinrt/issues?q=is%3Aopen+is%3Aissue+label%3A%22pkg%3A+windows_gaming%22
was unreachable. Make sure that the website is reachable via HEAD
requests.
Documentation URL doesn't exist.
At the time of the analysis https://dartwinrt.dev
was unreachable. Make sure that the website is reachable via HEAD
requests.
Failed to verify repository URL.
Please provide a valid repository
URL in pubspec.yaml
, such that:
repository
can be cloned,- a clone of the repository contains a
pubspec.yaml
, which:,- contains
name: windows_gaming
, - contains a
version
property, and, - does not contain a
publish_to
property.
- contains
packages/windows_gaming/pubspec.yaml
from the repository URL mismatch: expected https://github.com/dart-windows/dartwinrt
but got https://github.com/halildurmus/dartwinrt
.
5/5 points: Provide a valid README.md
5/5 points: Provide a valid CHANGELOG.md
10/10 points: Use an OSI-approved license
Detected license: BSD-3-Clause
.
0/10 points: 20% or more of the public API has dartdoc comments
30 out of 151 API elements (19.9 %) have documentation comments.
Providing good documentation for libraries, classes, functions, and other API elements improves code readability and helps developers find and use your API. Document at least 20% of the public API elements.
To highlight public API members missing documentation consider enabling the public_member_api_docs
lint.
Some symbols that are missing documentation: windows_gaming.GameControllerButtonLabel.value
, windows_gaming.Gamepad.Gamepad.fromPtr
, windows_gaming.Gamepad.add_GamepadAdded
, windows_gaming.Gamepad.add_GamepadRemoved
, windows_gaming.Gamepad.add_HeadsetConnected
.
10/10 points: Package has an example
20/20 points: Supports 1 of 6 possible platforms (iOS, Android, Web, Windows, macOS, Linux)
- ✓ Windows
These platforms are not supported:
Package does not support platform `Android`.
Because:
package:windows_gaming/windows_gaming.dart
that declares support for platforms:Windows
.
Package does not support platform `iOS`.
Because:
package:windows_gaming/windows_gaming.dart
that declares support for platforms:Windows
.
Package does not support platform `Linux`.
Because:
package:windows_gaming/windows_gaming.dart
that declares support for platforms:Windows
.
Package does not support platform `macOS`.
Because:
package:windows_gaming/windows_gaming.dart
that declares support for platforms:Windows
.
Package does not support platform `Web`.
Because:
package:windows_gaming/windows_gaming.dart
that declares support for platforms:Windows
.
0/0 points: WASM compatibility
Package not compatible with runtime wasm
Because:
package:windows_gaming/windows_gaming.dart
that imports:package:windows_gaming/src/exports.g.dart
that imports:package:windows_gaming/src/input/iheadset.dart
that imports:package:windows_foundation/windows_foundation.dart
that imports:package:windows_foundation/src/exports.g.dart
that imports:package:windows_foundation/src/winrt_struct.dart
that imports:package:ffi/ffi.dart
that imports:package:ffi/src/utf8.dart
that imports:dart:ffi
This package is not compatible with runtime wasm
, and will not be rewarded full points in a future version of the scoring model.
See https://dart.dev/web/wasm for details.
40/50 points: code has no errors, warnings, lints, or formatting issues
Found 24 issues. Showing the first 2:
INFO: 'elementAt' is deprecated and shouldn't be used. Use operator + instead.
lib/src/input/gamepadreading.dart:132:41
╷
132 │ [for (var i = 0; i < length; i++) elementAt(i).toDart()];
│ ^^^^^^^^^
╵
To reproduce make sure you are using the lints_core and run dart analyze lib/src/input/gamepadreading.dart
INFO: 'elementAt' is deprecated and shouldn't be used. Use operator + instead.
lib/src/input/gamepadvibration.dart:93:41
╷
93 │ [for (var i = 0; i < length; i++) elementAt(i).toDart()];
│ ^^^^^^^^^
╵
To reproduce make sure you are using the lints_core and run dart analyze lib/src/input/gamepadvibration.dart
10/10 points: All of the package dependencies are supported in the latest version
Package | Constraint | Compatible | Latest |
---|---|---|---|
ffi |
^2.0.1 |
2.1.3 | 2.1.3 |
win32 |
^5.0.0 |
5.8.0 | 5.8.0 |
windows_devices |
^0.2.0 |
0.2.0 | 0.2.0 |
windows_foundation |
^0.2.0 |
0.2.0 | 0.2.0 |
windows_system |
^0.1.0+1 |
0.1.0+1 | 0.1.0+1 |
Transitive dependencies
Package | Constraint | Compatible | Latest |
---|---|---|---|
windows_applicationmodel |
- | 0.2.0 | 0.2.0 |
windows_data |
- | 0.2.0 | 0.2.0 |
windows_globalization |
- | 0.1.0+1 | 0.1.0+1 |
windows_graphics |
- | 0.2.0 | 0.2.0 |
windows_media |
- | 0.2.0 | 0.2.0 |
windows_networking |
- | 0.2.0 | 0.2.0 |
windows_perception |
- | 0.1.0 | 0.1.0 |
windows_security |
- | 0.1.0+1 | 0.1.0+1 |
windows_services |
- | 0.1.0 | 0.1.0 |
windows_storage |
- | 0.2.0 | 0.2.0 |
windows_ui |
- | 0.2.0 | 0.2.0 |
To reproduce run dart pub outdated --no-dev-dependencies --up-to-date --no-dependency-overrides
.
10/10 points: Package supports latest stable Dart and Flutter SDKs
20/20 points: Compatible with dependency constraint lower bounds
pub downgrade
does not expose any static analysis error.
Analyzed with Pana 0.22.15
, Dart 3.5.4
.
Check the analysis log for details.