windows_gaming 0.2.0 copy "windows_gaming: ^0.2.0" to clipboard
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discontinued
PlatformWindows

Provides access to WinRT APIs from the Windows.Gaming namespace using FFI.

0.2.0 #

Note: This release has breaking changes.

  • REFACTOR: refactor enum projections (#338). (8b2830c6)
  • REFACTOR: refactor the projection of PassArray style array parameters (#326). (ca45f924)
  • REFACTOR: refactor parameter projections (#325). (6774c4f8)
  • FEAT: the constructors of the struct classes are now const (#331). (c0ec409d)
  • BREAKING FEAT: wrap struct fields (#322). (a2094b38)

0.1.0 #

Note: This release has breaking changes.

  • FEAT: provide better error messages on WindowsExceptions (#291). (c06493cf)
  • BREAKING FIX: getters that return collection objects are now nullable (#297). (6e0c8148)
  • BREAKING FIX: some Vector type arguments are now nullable (#286). (36eef7ae)

0.0.2 #

  • FEAT: add toList extension method to structs (#279). (dd00ee32)

0.0.1+1 #

0.0.1 #

  • Initial version.
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verified publisherwin32.pub

Provides access to WinRT APIs from the Windows.Gaming namespace using FFI.

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Topics

#winrt #windows #ffi

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Documentation
API reference

License

BSD-3-Clause (license)

Dependencies

ffi, win32, windows_devices, windows_foundation, windows_system

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