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A bridge to the Flame 2D game engine: Flame draws its own layer, flutter3d draws its own, and the two stay reconciled — transforms, lifecycle, physics contacts, input and the actor system.

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verified publisherpleion.dev

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A bridge to the Flame 2D game engine: Flame draws its own layer, flutter3d draws its own, and the two stay reconciled — transforms, lifecycle, physics contacts, input and the actor system.

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Topics

#game-development #game-engine #graphics #flame

License

unknown (license)

Dependencies

flame, flutter, flutter3d, flutter3d_app, flutter3d_game, flutter3d_physics, flutter3d_sim, vector_math

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