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PlatformmacOS

A bridge to the Flame 2D game engine: Flame draws its own layer, flutter3d draws its own, and the two stay reconciled — transforms, lifecycle, physics contacts, input and the actor system.

5 versionsVersions feed

Stable versions of flame_flutter3d

VersionMin Dart SDKUploadedDocumentationArchive
0.8.23.1216 hours agoGo to the documentation of flame_flutter3d 0.8.2Download flame_flutter3d 0.8.2 archive
0.8.13.1231 hours agoGo to the documentation of flame_flutter3d 0.8.1Download flame_flutter3d 0.8.1 archive
0.8.03.122 days agoDownload flame_flutter3d 0.8.0 archive
0.7.13.125 days agoDownload flame_flutter3d 0.7.1 archive
0.7.03.125 days agoDownload flame_flutter3d 0.7.0 archive
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Documentation

API reference

Publisher

verified publisherpleion.dev

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A bridge to the Flame 2D game engine: Flame draws its own layer, flutter3d draws its own, and the two stay reconciled — transforms, lifecycle, physics contacts, input and the actor system.

Homepage
Repository (GitHub)
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Contributing

Topics

#game-development #game-engine #graphics #flame

License

MIT (license)

Dependencies

flame, flutter, flutter3d, flutter3d_app, flutter3d_game, flutter3d_physics, flutter3d_sim, vector_math

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