sdl2/generated/lib_sdl_main library

Functions

sdlGdkRunApp(Pointer<NativeFunction<SdlMainFunc>> mainFunction, Pointer<NativeType> reserved) int
Initialize and launch an SDL GDK application.
sdlGdkSuspendComplete() → void
Callback from the application to let the suspend continue.
sdlRegisterApp(String? name, int style, Pointer<NativeType> hInst) int
Register a win32 window class for SDL's use.
sdlSetMainReady() → void
Circumvent failure of SDL_Init() when not using SDL_main() as an entry point.
sdlUiKitRunApp(int argc, Pointer<Pointer<Int8>> argv, Pointer<NativeFunction<SdlMainFunc>> mainFunction) int
Initializes and launches an SDL application.
sdlUnregisterApp() → void
Deregister the win32 window class from an SDL_RegisterApp call.
sdlWinRtRunApp(Pointer<NativeFunction<SdlMainFunc>> mainFunction, Pointer<NativeType> reserved) int
Initialize and launch an SDL/WinRT application.