sdl2/generated/lib_sdl_main library
Functions
-
sdlGdkRunApp(
Pointer< NativeFunction< mainFunction, Pointer<SdlMainFunc> >NativeType> reserved) → int - Initialize and launch an SDL GDK application.
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sdlGdkSuspendComplete(
) → void - Callback from the application to let the suspend continue.
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sdlRegisterApp(
String? name, int style, Pointer< NativeType> hInst) → int - Register a win32 window class for SDL's use.
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sdlSetMainReady(
) → void - Circumvent failure of SDL_Init() when not using SDL_main() as an entry point.
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sdlUiKitRunApp(
int argc, Pointer< Pointer< argv, Pointer<Int8> >NativeFunction< mainFunction) → intSdlMainFunc> > - Initializes and launches an SDL application.
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sdlUnregisterApp(
) → void - Deregister the win32 window class from an SDL_RegisterApp call.
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sdlWinRtRunApp(
Pointer< NativeFunction< mainFunction, Pointer<SdlMainFunc> >NativeType> reserved) → int - Initialize and launch an SDL/WinRT application.