core/modules/audio/abbr_flat library

Functions

AttachAudioMixedProcessor(MemoryPointer<RFunction<AudioCallbackBase>> processor) → void
See RaylibAudioFlat.AttachAudioMixedProcessor.
AttachAudioStreamProcessor(AudioStream stream, MemoryPointer<RFunction<AudioCallbackBase>> processor) → void
See RaylibAudioFlat.AttachAudioStreamProcessor.
CloseAudioDevice() → void
See RaylibAudioFlat.CloseAudioDevice.
DetachAudioMixedProcessor(MemoryPointer<RFunction<AudioCallbackBase>> processor) → void
See RaylibAudioFlat.DetachAudioMixedProcessor.
DetachAudioStreamProcessor(AudioStream stream, MemoryPointer<RFunction<AudioCallbackBase>> processor) → void
See RaylibAudioFlat.DetachAudioStreamProcessor.
ExportWave(Wave wave, MemoryPointer<RChar> fileName) → bool
See RaylibAudioFlat.ExportWave.
ExportWaveAsCode(Wave wave, MemoryPointer<RChar> fileName) → bool
See RaylibAudioFlat.ExportWaveAsCode.
GetMasterVolume() → double
See RaylibAudioFlat.GetMasterVolume.
GetMusicTimeLength(Music music) → double
See RaylibAudioFlat.GetMusicTimeLength.
GetMusicTimePlayed(Music music) → double
See RaylibAudioFlat.GetMusicTimePlayed.
InitAudioDevice() → void
See RaylibAudioFlat.InitAudioDevice.
IsAudioDeviceReady() → bool
See RaylibAudioFlat.IsAudioDeviceReady.
IsAudioStreamPlaying(AudioStream stream) → bool
See RaylibAudioFlat.IsAudioStreamPlaying.
IsAudioStreamProcessed(AudioStream stream) → bool
See RaylibAudioFlat.IsAudioStreamProcessed.
IsAudioStreamValid(AudioStream stream) → bool
See RaylibAudioFlat.IsAudioStreamValid.
IsMusicStreamPlaying(Music music) → bool
See RaylibAudioFlat.IsMusicStreamPlaying.
IsMusicValid(Music music) → bool
See RaylibAudioFlat.IsMusicValid.
IsSoundPlaying(Sound sound) → bool
See RaylibAudioFlat.IsSoundPlaying.
IsSoundValid(Sound sound) → bool
See RaylibAudioFlat.IsSoundValid.
IsWaveValid(Wave wave) → bool
See RaylibAudioFlat.IsWaveValid.
LoadAudioStream(int sampleRate, int sampleSize, int channels) → AudioStream
See RaylibAudioFlat.LoadAudioStream.
LoadMusicStream(MemoryPointer<RChar> fileName) → Music
See RaylibAudioFlat.LoadMusicStream.
LoadMusicStreamFromMemory(MemoryPointer<RChar> fileType, MemoryPointer<RUnsignedChar> data, int dataSize) → Music
See RaylibAudioFlat.LoadMusicStreamFromMemory.
LoadSound(MemoryPointer<RChar> fileName) → Sound
See RaylibAudioFlat.LoadSound.
LoadSoundAlias(Sound source) → Sound
See RaylibAudioFlat.LoadSoundAlias.
LoadSoundFromWave(Wave wave) → Sound
See RaylibAudioFlat.LoadSoundFromWave.
LoadWave(MemoryPointer<RChar> fileName) → Wave
See RaylibAudioFlat.LoadWave.
LoadWaveFromMemory(MemoryPointer<RChar> fileType, MemoryPointer<RUnsignedChar> fileData, int dataSize) → Wave
See RaylibAudioFlat.LoadWaveFromMemory.
LoadWaveSamples(Wave wave) → MemoryPointer<RFloat32>
See RaylibAudioFlat.LoadWaveSamples.
PauseAudioStream(AudioStream stream) → void
See RaylibAudioFlat.PauseAudioStream.
PauseMusicStream(Music music) → void
See RaylibAudioFlat.PauseMusicStream.
PauseSound(Sound sound) → void
See RaylibAudioFlat.PauseSound.
PlayAudioStream(AudioStream stream) → void
See RaylibAudioFlat.PlayAudioStream.
PlayMusicStream(Music music) → void
See RaylibAudioFlat.PlayMusicStream.
PlaySound(Sound sound) → void
See RaylibAudioFlat.PlaySound.
ResumeAudioStream(AudioStream stream) → void
See RaylibAudioFlat.ResumeAudioStream.
ResumeMusicStream(Music music) → void
See RaylibAudioFlat.ResumeMusicStream.
ResumeSound(Sound sound) → void
See RaylibAudioFlat.ResumeSound.
SeekMusicStream(Music music, double position) → void
See RaylibAudioFlat.SeekMusicStream.
SetAudioStreamBufferSizeDefault(int size) → void
See RaylibAudioFlat.SetAudioStreamBufferSizeDefault.
SetAudioStreamCallback(AudioStream stream, MemoryPointer<RFunction<AudioCallbackBase>> callback) → void
See RaylibAudioFlat.SetAudioStreamCallback.
SetAudioStreamPan(AudioStream stream, double pan) → void
See RaylibAudioFlat.SetAudioStreamPan.
SetAudioStreamPitch(AudioStream stream, double pitch) → void
See RaylibAudioFlat.SetAudioStreamPitch.
SetAudioStreamVolume(AudioStream stream, double volume) → void
See RaylibAudioFlat.SetAudioStreamVolume.
SetMasterVolume(double volume) → void
See RaylibAudioFlat.SetMasterVolume.
SetMusicPan(Music music, double pan) → void
See RaylibAudioFlat.SetMusicPan.
SetMusicPitch(Music music, double pitch) → void
See RaylibAudioFlat.SetMusicPitch.
SetMusicVolume(Music music, double volume) → void
See RaylibAudioFlat.SetMusicVolume.
SetSoundPan(Sound sound, double pan) → void
See RaylibAudioFlat.SetSoundPan.
SetSoundPitch(Sound sound, double pitch) → void
See RaylibAudioFlat.SetSoundPitch.
SetSoundVolume(Sound sound, double volume) → void
See RaylibAudioFlat.SetSoundVolume.
StopAudioStream(AudioStream stream) → void
See RaylibAudioFlat.StopAudioStream.
StopMusicStream(Music music) → void
See RaylibAudioFlat.StopMusicStream.
StopSound(Sound sound) → void
See RaylibAudioFlat.StopSound.
UnloadAudioStream(AudioStream stream) → void
See RaylibAudioFlat.UnloadAudioStream.
UnloadMusicStream(Music music) → void
See RaylibAudioFlat.UnloadMusicStream.
UnloadSound(Sound sound) → void
See RaylibAudioFlat.UnloadSound.
UnloadSoundAlias(Sound alias) → void
See RaylibAudioFlat.UnloadSoundAlias.
UnloadWave(Wave wave) → void
See RaylibAudioFlat.UnloadWave.
UnloadWaveSamples(MemoryPointer<RFloat32> samples) → void
See RaylibAudioFlat.UnloadWaveSamples.
UpdateAudioStream(AudioStream stream, MemoryPointer<RVoid> data, int frameCount) → void
See RaylibAudioFlat.UpdateAudioStream.
UpdateMusicStream(Music music) → void
See RaylibAudioFlat.UpdateMusicStream.
UpdateSound(Sound sound, MemoryPointer<RVoid> data, int sampleCount) → void
See RaylibAudioFlat.UpdateSound.
WaveCopy(Wave wave) → Wave
See RaylibAudioFlat.WaveCopy.
WaveCrop(StructPointer<Wave> wave, int initFrame, int finalFrame) → void
See RaylibAudioFlat.WaveCrop.
WaveFormat(StructPointer<Wave> wave, int sampleRate, int sampleSize, int channels) → void
See RaylibAudioFlat.WaveFormat.