RayCollisionD class

Inheritance

Constructors

RayCollisionD({Pointer<RayCollisionC>? originalPointer, bool hit = false, double distance = 0, Vector3D? point, Vector3D? normal})
RayCollisionD.zero()
factory

Properties

allocKey String
no setterinherited
cStructName String
no setterinherited
distance double
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
hit bool
getter/setter pair
internalId int
no setterinherited
isDisposed bool
no setterinherited
normal Vector3D
getter/setter pair
originalPointer Pointer<RayCollisionC>?
getter/setter pairinherited
point Vector3D
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
structName String
no setterinherited
tag String
no setterinherited

Methods

allocateInto(RaylibTemp temp, Pointer<RayCollisionC> p, String key) → void
override
allocatePointer(RaylibTemp temp, String key, [int count = 1]) Pointer<RayCollisionC>
override
clone() RayCollisionD
override
copy() RayCollisionD
inherited
getOriginalPointer() Pointer<RayCollisionC>
inherited
getOriginalPointerAndDispose() Pointer<RayCollisionC>
inherited
markDisposed() → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onOriginalPointer(void callback(Pointer<RayCollisionC> p)) → void
inherited
setC(RayCollisionC o) RayCollisionD
override
setD(RayCollisionD o) RayCollisionD
override
setTag(String newTag) RayCollisionD
inherited
signature() String
override
syncInto(RaylibTemp temp, Pointer<RayCollisionC> p, String key) → void
inherited
toC(RaylibTemp temp, String key) Pointer<RayCollisionC>
inherited
toString() String
A string representation of this object.
inherited
writeInto(RayCollisionC p) → void
override

Operators

operator ==(Object other) bool
The equality operator.
inherited