setC method
Implementation
@override
RayCollisionD setC(RayCollisionC o) {
hit = o.hit;
distance = o.distance;
point.setC(o.point);
normal.setC(o.normal);
return this;
}
@override
RayCollisionD setC(RayCollisionC o) {
hit = o.hit;
distance = o.distance;
point.setC(o.point);
normal.setC(o.normal);
return this;
}