UnlitMaterial class

Inheritance

Constructors

UnlitMaterial({Texture? colorTexture})

Properties

baseColorFactor ↔ Vector4
getter/setter pair
baseColorTexture Texture
getter/setter pair
fragmentShader Shader
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
vertexColorWeight double
getter/setter pair

Methods

bind(RenderPass pass, HostBuffer transientsBuffer, Environment environment) → void
override
isOpaque() bool
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setFragmentShader(Shader shader) → void
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

fromFlatbuffer(Material fbMaterial, List<Texture> textures) UnlitMaterial
override