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The layer an application is assembled from, as one import: which device to open, the frame surface and run lifecycle, the screens that are not the game, and the input devices Flutter itself does not cover.

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verified publisherpleion.dev

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The layer an application is assembled from, as one import: which device to open, the frame surface and run lifecycle, the screens that are not the game, and the input devices Flutter itself does not cover.

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Topics

#game-development #game-engine #application

License

unknown (license)

Dependencies

flutter, flutter3d_backend, flutter3d_screens, flutter3d_session, pad_input, pointer_lock

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Packages that depend on flutter3d_app