flutter3d_app 0.4.0
flutter3d_app: ^0.4.0 copied to clipboard
The layer an application is assembled from, as one import: which device to open, the frame surface and run lifecycle, the screens that are not the game, and the input devices Flutter itself does not cover.
0.4.0 #
- No changes of its own; the version moves with the workspace, whose sibling constraints name a single release. The README's closing section now says what the engine around this package is.
0.3.0 #
- A barrel over
flutter3d_backend,flutter3d_session,flutter3d_screens,pad_inputandpointer_lock— the five packages an application assembles itself from, none of which know about each other. No code of its own.