cameras/index library
Classes
- ArrayCamera
- name can be used in order to efficiently render a scene with a predefined set of cameras. This is an important performance aspect for rendering VR scenes.
- Camera
- Abstract base class for cameras. This class should always be inherited when you build a new camera.
- CameraView
- CubeCamera
-
Creates 6 cameras that render to a
page:WebGLCubeRenderTarget
. - OrthographicCamera
- Camera that uses orthographic projection.
- PerspectiveCamera
- Camera that uses perspective projection.
- StereoCamera
-
Dual
page:PerspectiveCamera PerspectiveCamera
s used for effects such as 3D Anaglyph or Parallax Barrier.