prepend2D method

void prepend2D(
  1. Matrix matrix
)

Implementation

void prepend2D(Matrix matrix) {
  final m00 = matrix.a;
  final m10 = matrix.c;
  final m30 = matrix.tx;
  final m01 = matrix.b;
  final m11 = matrix.d;
  final m31 = matrix.ty;

  final n00 = this.m00;
  final n10 = this.m10;
  final n30 = this.m30;
  final n01 = this.m01;
  final n11 = this.m11;
  final n31 = this.m31;
  final n02 = m02;
  final n12 = m12;
  final n32 = m32;
  final n03 = m03;
  final n13 = m13;
  final n33 = m33;

  _data[00] = m00 * n00 + m01 * n10;
  _data[01] = m10 * n00 + m11 * n10;
  _data[03] = m30 * n00 + m31 * n10 + n30;
  _data[04] = m00 * n01 + m01 * n11;
  _data[05] = m10 * n01 + m11 * n11;
  _data[07] = m30 * n01 + m31 * n11 + n31;
  _data[08] = m00 * n02 + m01 * n12;
  _data[09] = m10 * n02 + m11 * n12;
  _data[11] = m30 * n02 + m31 * n12 + n32;
  _data[12] = m00 * n03 + m01 * n13;
  _data[13] = m10 * n03 + m11 * n13;
  _data[15] = m30 * n03 + m31 * n13 + n33;
}